* (0:29) appears to have catering, but we could still use more GMs! * (5:21) Laundering identities. * (7:03) Game Masters getting fixated on things that aren’t important to the game they’re running. * (12:00) A lack of flexibility. The . * (19:36) GM distress when the party solves something too quickly. * (26:32) Let’s get passive-aggressive and make the GM solve their own problem! Obstructionist Game Masters. * (33:39) Problems should have purpose. * (43:24) Difficulty that’s out of place. Hosts: Brodeur, Dan, Julia, Wayne