“For so long I've felt drawn here. So many tales full of wonders and horrors. No longer could I resist. I just had to see it for myself.” This week, Aaron and James are joined by a very special guest to dissect a truly excellent indie Metroidvania and achievement in game development. Much like the game’s protagonist, they explore the vast depths of Hollownest and uncover its secrets, stopping along the way to marvel at its beautiful design and contemplate the true meaning of masochism in gaming. After going over their histories with the game and discussing its development, they break down the game’s combat, mechanics, high-level lore, and design (25:45). Then, they discuss the game’s areas, challenges, story, and nonlinear gameplay in more detail, including their favorite bosses and areas (1:11:26). Finally, they share their final thoughts and wrap up with the usual segments (3:07:46).