Everyone knows Zelda games feature some great dungeons -- from theme and aesthetic to head-scratching puzzles ... but how practical are they? This week, Aaron and James and a very special guest discuss the practicality and feasibility of each dungeon as a place. Would only Zora's go to worship in Ocarina of Time’s Water Temple, or was it designed for human use too? Does Snowpeak Ruins feel more like a realistic manor home, or more of an excuse to string some puzzles together? Tune in for some thought-provoking debates and our personal head-canons for most of the dungeons in 3D Zelda games!