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Description

Welcome back, everyone! This week, your usual hosts discuss a broad range of topics including having pets, splitting the party, playing female characters, and more- with an appearance from a couple unexpected guests!

Question(s) discussed:
1. In your opinion, what is the GM's job and why?

2. When do you introduce dragons?

3. What do you think of parties having pets/companions?

4. When is it okay to split the party?

5. In 5e, can a paladin using an attack with divine smite that brings a creature's hit points to zero declare it as non-lethal?

6. Why do you think so many gaming groups have issues with showing up on time?

7. How should I go about ending a long campaign?

8. How do you feel about the "nerdy" stereotype that D&D brings with it?

9. I have a player who is incredibly busy all the time. Is it wrong to just play without him?

10. Could you enjoy a game with no conflict?

11. How do I know if my D&D group is worth sticking with?

12. How to role play a female character?

13. How can I make travel more interesting?

14. What do you guys think of taking a historical place and time and making it an RPG setting? How would you do it? What place and time would you use?

15. Am I the only one who hates hearing people's D&D stories?

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