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Description

On this week's episode, we discuss how to make gathering information interesting, incorporating a new character into the party, and killing off a PC for the sake of the story. Come along for the ride!

Question(s) discussed:
1. How do I make gathering information fun? I don’t want it to be a repetitive string of npcs that they have to persuade (or threaten). What else can PCs use to obtain information?
2. What should you do when a PC retires mid-campaign? How best to incorporate a new character into an existing party plot-wise?
3. Is it ok to kill a PC for the story? For example one player stays behind to ensure safety for the rest of the party.

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