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Hello again everyone! This week we're soldiering on with a strong theme: What makes D&D, D&D? Can you play D&D without combat? What about without dungeons? For that matter, why do people insist on playing D&D, rather than something else? Hear our thoughts and feel free to share yours!

Question(s) discussed:
1. Do you think it would be possible to run a D&D campaign with no or very little combat? How would you do this?

2. Why do you think people choose to play D&D, rather than a different game with a more (or less) restrictive ruleset?

3. Are "dungeons" obsolete or no longer used in your game sessions? Why or why not?

Dragon's Hoard Item: Blubber Balm

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