We discuss Capcom's high expectations for games, Ubisoft blaming low FPS and Resolution on console limitations, Intel pulling ads from Gamasutra, more Gamergate, and more.
Hosts: Jarret Redding, Nick Zielenkievicz
Theme: "Insert Coin" - Chris Geehan of Hyperduck Soundworks
Capcom unlikely to make sequels to games that sell below two million copies:
http://www.playstationlifestyle.net/2014/10/09/capcom-sequels-unlikely-if-games-sell-below-2-million/
Assassin's Creed Unity Locked at 900p/30fps:
http://games.slashdot.org/story/14/10/09/1928203/ubisoft-claims-cpu-specs-a-limiting-factor-in-assassins-creed-unity-on-consoles
http://www.shacknews.com/article/86585/assassins-creed-unity-will-not-reach-1080p60fps-on-consoles
Intel Pulls Advertising from Gamasutra:
http://recode.net/2014/10/01/under-pressure-from-gamers-intel-pulls-advertising-from-gamasutra/
http://www.forbes.com/sites/insertcoin/2014/10/04/intel-apologizes-for-pulling-ads-due-to-gamergate-pressure/
Social Games Moneymakers:
http://www.forbes.com/sites/alexknapp/2014/10/03/the-moneymakers-for-social-games-arent-the-big-spenders/