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Description

Last year we saw some of the worst bugs and biggest patches we have ever seen in fully released games. This has a lot of gamers concerned and puts a lot of us off from buying titles at launch. How does something like this happen? What goes into the quality assurance process? Luckily we have a QA tester right here on staff, and she was more than happy to answer our questions.

Hosts: Jarret Redding, Nick Zielenkievicz, Rei Liou
Theme: "Insert Coin" - Chris Geehan of Hyperduck Soundworks