Having found those responsible for the Potion shop robbery and discovering a cult in Al’ale’s sewers, Cadre 11A were expecting more work from their superiors. Strangely few Guild Regents have been asking for their help, leading to weeks of boredom in the city.
As luck would have it, a wandering Bard is in need of their specific set of skills and experience. Packing their things and heading north, the party sets out to find a mysterious hooded traveler at the behest of the soft-handed Robon Barcleff.