Andy Cochrane is an immersive media pioneer, independent director and content creator, who has become one of the few go-to guys for big brands who are looking to experiment with emerging mediums such as Virtual Reality, Augmented Reality, Interactive Video, and pretty much any conceptual endeavor that stretches the boundaries of what we know as “traditional” digital media.
He worked on virtual reality projects, video installations, live events, and interactive mobile & web apps for clients like IBM, Intel, Google, LG, The USA series MR.Robot and the city of Las Vegas.
Most of his projects have a level of novelty to them, and can be seen as technical experimentations - promising to keep challenging his knowledge and technical skills and involve a heavy amount of R&D.
Prior to that, he worked for the VFX company Mirada, where he transitioned from a visual effects person to the vague title of “Digital / Interactive director”.
In this episode we talk primarily about emerging digital mediums, mostly virtual reality, and Andy’s realistic viewpoint on the future of that technology, both near and far. We also talk about what attracts andy to these kinds of projects vs. more traditional VFX work for big block-busters.
And what he thinks has happened in the last few decades to the filmmaking dream.
Relevant links:
Andy’s website:
http://www.andrew-cochrane.com/
Mirada:
http://mirada.com/
YouTube 180 playlist (Watch with mobile devices or VR headsets):
https://www.youtube.com/playlist?list=PLU8wpH_Lfhmu_kk955BFwvV0yT0PEcenA
Gravity film trailer:
https://www.youtube.com/watch?v=OiTiKOy59o4
Last thing, if you like this podcast, feel free to let me know. Leave written comments on whatever social network you found this on. And I especially want to hear suggestions on how to improve it, or who to invite as a future guest on the show.
The title image for this episode courtesy of Andrew Cochrane.
Opening and closing song: "14 Days" by Akın Sevgör.
@akinsevgor
Stay tuned for our next episode, when I’ll be hosting Kert Gartner, who makes Indie Video Game Trailers and VR Trailers, and was among the first people to use Mixed Reality as a promotional tool for VR experiences.