Listen

Description

This term is thrown around a lot... CRUNCH. What does it mean to game designers? How does it effect how we right? Mike Hutchinson (GASLANDS, A Billion Suns, Perilous Tales) joins me for a discussion about this idea and how it relates to our most recent writing efforts.

Check it out Digitally HERE: https://www.drivethrurpg.com/product/345697/A-Billion-Suns-Interstellar-Fleet-Battles?affiliate_id=210041

You can find it in Ebook and Physical Copy from Osprey Games HERE: https://ospreypublishing.com/a-billion-suns

Download the Gameplay Assets HERE: http://abillionsuns.space/