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another gloomy January weekend brightened by faffing with the sounds of ice cubes; ten, this year, 'cause, i mean, how could i not?

i re-listened to previous years submissions, partially to get my head in the game somewhat, partly to try and find aspects i hadn't concentrated on in the sound source. I've been guilty of using ancillary sounds a lot in the past i think - the clunk of the ice hitting the glass or the glass hitting the counter; the tear of the cube being taken from the tray - and figured i ought to be a little more circumspect this year, so made a point of only selecting the clinks and rattles of the cubes suspended in the drink [water] for this year.

I cut 30, small, percussive sections of clinking & set them away in a pattern in FruityLoops, a sort of gritty pulse punctuated with some lightly distorted samples and some pitched up or down a little. I mixed in a little assertive chatter made in Leafcutter John's Forestry and then made a couple of versions - one pitched down dramatically and one reversed and one as it was which i then chopped into something like a structure. I then made two copies of that file, played one forward, the other back & applied differing filters to both to try and bring out the... jittery cubist xylophone shambles of the whole thing.

Thanks again - always! - for the prompt, Marc! ^_^