Listen

Description

Seth S. Scott's story is an interesting one. He up and moved to New York City to pursue a career in game development. He tool a game design boot camp and left with his first commercial  game, Membrane. In this episode we talk about risk and how he built a video game. 

Show Notes

Sponsored by: Creator Courses | Pantheon


Simplify your tech stack at  https://streamlined.fm/tools



★ Support this podcast ★