Listen

Description

Mario is back and so are we! We spend a long time dissecting Super Mario Bros. Wonder from every possible angle that we can think of before we get to a couple of finishing questions. Enjoy!

Twitter: @FineTimePodcast

Andre on Bluesky: @pizzadinosaur.fineti.me

Steve on Bluesky: @monotonegent.fineti.me

Kevin on Bluesky: @kevinflevin89.fineti.me

[00:00] Welcome to the Super Mario Bros. Wonder Super Show!

[02:45] Shaking off the New Super Mario Bros. feel

[08:57] Are Poplins creepy?

[12:13] Too easy? No time limit?

[22:01] Can we talk about Bowser Jr.? Boss encounter discussion

[27:53] Wowie Zowie!

[30:37] Break #1

[31:38] Music and sound effects

[38:09] Search Party and Music Break courses... why? And fun callbacks

[43:24] Post-level screenshots and online functionality

[45:18] Favorite Wonder Flower scenarios

[48:54] Snappy loading times

[50:52] Art style, animations, and aesthetic

[55:23] Is 2D Mario maxed out?

[01:01:13] Break #2

[01:02:08] What can Nintendo do to provide more challenge to the core player?

[01:10:52] Who's the most influential musician of our lifetime?

[01:23:22] Andre hates the term 'hack and slash'

[01:25:09] See You Next Time