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Description

There's all sorts of reasons to pursue historical crafting
techniques: for the experience of recreating them or learning new
techniques, for education, or for entertainment and immersion.
Morgan and Chris explore these paths under the terms "experiential
historical crafts", "experimental archaeology", and "historical
reenactment".
What is important, useful, and fun about each of these?
What pitfalls might we want to avoid?
What can be gained by what we might find, how might we bring more
people in... and what do we risk by what (or who) we might miss or
leave out?

Links and references:

Special note here: we aren't saying Townsends is bad; we enjoy the
show and from a standpoint of production, what it does present is
very good. But it does seem like the show makes an intentional dodge
on important issues or chooses to only present a limited and fun
subset of history... which can be disappointing at the least and at
the worst can result in a kind of nostalgia that erases real problems.
All history is suffused with things to celebrate and things which are
disturbing and disappointing, but recognizing only the former sets us
up to repeat the latter.