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Description

Very few games get perfect scores. So why would anyone play a game that wasn't the best? Is there any reason to play something that's considered only "okay"? Well, yes.

Matt & Geoff discuss the middle of the road titles, the mediocre releases, and the overshadowed experiences. They explore why a review score never tells the full story, and finding joy in the flaws when you're trying to roll credits on the game in front of you.

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Episode Art by Case Aiken

Episode Music by Geoff Moonen