Nate and Sebastian are joined by Lucy and Kari to discuss TOMB RAIDER, Eidos and Core Design's 1996 game of sexy grave robbing. We discuss problematic heroines designed to appeal to 17-year-old boys, the uncomfortably imperialist premise of raiding tombs in general, and why people should be nice to wolves. Kari longs for an archaeologist girls can look up to, Lucy shudders over gratuitous death animations, and Nate reveals the secret services provided by local business "BuzzZinga Vapors."