Gabriele Caruso is the Creative Director of Paper Cut Mansion, developed by Space Lizard Studio. Paper Cut Mansion is a 3D horror roguelite set in a world made out of paper. I first encountered Gabriele and his game at PAX East 2022. There I played the demo, and now I've played the released game and it's great! Paper Cut Mansion is currently available on PC.
In this episode we will discuss game shows and conventions, utilizing unconventional techniques to create game art, performance optimization, post-launch patches, player feedback, playtesting issues with a procedural game, collaboration, the myth of a smooth release date, and more.
Paper Cut Mansion on Steam
Paper Cut mansion on GOG
Paper Cut Mansion on Epic
Space Lizard Studio on the web: http://spacelizardstudio.com
Space Lizard Studio on Twitter: @SpaceLizardSt
Space Lizard Studio on YouTube: @SpaceLizard
Paper Cut Mansion on Facebook: @PaperCutMansion
IGI on Twitter: @IndieGameINTL
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