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Description

James Spanos and George Zokas are the developers of the upcoming Carbonflesh. Carbonflesh is "a video game about planning, and your ability to preserve against an ever changing, dyanmic environment." James Sapanos has worked on games like Primordia (2012), Strangeland (2021), and Until I have You (2016). George Zokas is a video producer and created video game YouTube content for 13 years. These developers were called out by my past guest Mike Papagathangelou, developer of the upcoming Homeseek. Carbonflesh has no set release date.

In this episode we will discuss advice on pitching a game, critiquing your own 8 year old game, programming, thoughts on developing and releasing games for over 10 years, failure in game dev, advice on receiving criticism, advice on acquiring and dealing with a publisher, and more.

Carbonflesh on Steam

Carbonflesh on the web: https://carbon-flesh.com

Carbonflesh on Twitter: @carbonflesh

James Spanos on Twitter: @Dualnames

IGI on Twitter: @IndieGameINTL

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IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/