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Description

Art Director and Concept Artist Zhoslen Makoev joined Learn Squared as a student when we launched back in 2015, and he dropped by today to talk about how he built a his playable project DUST in Unreal Engine as well as his journey to being one of the co-founders of BigMediumSmall and the joys of food plus much more. 

Please note: We ran into a technical issue with Zhoslen's original audio recording, so apologies in advance if you notice any strange audio artifacts while listening. 

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