"NANOBOTS, SON!" After the lukewarm release of Edge of Time, Beenox ironically had very little time of their own to reassess their choices, as Activision and Sony had already immediately thrust them into developing a tie-in game for the new Spider-Man reboot film. With the expectations set of making their first open-world game, and with even less time after shipping its predecessor, how did the team's strange epilogue-sequel game to the film fare? Tune in to find out as Alec and Brian talk recent news and revisit The Amazing Spider-Man (the video game)!