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Description

This week’s podcast explores the idea of “if-then-do” knowledge and how it is developed in games. The ‘if’ is positioned to suggest that something has happened, the ‘then’ represents the decision-making process based on the event, and the ‘do’ is the action or executed skill. The podcast suggests that in thinking of the physical and cognitive relationship between events and actions we are able to see the social relationship inherent in games.