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Episode Notes

This week, half of the Reanimators stitch our brains together to cover chases in tabletop RPGs! We compare rulesets from a variety of TTRPG systems, discuss what elements of chases we want to emphasize for players, along with some issues we've had in the past, and give our unsolicited advice for GMs who are looking for ways to make their group's next chase thrilling and tense™.

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Consultations are free-form topic discussions based on our own GM experiences, preferences, and gaming philosophies. We hope some of this gibbering madness can be helpful to other GMs dealing with, or considering using, these issues at their table (or at least add new and exciting chattering voices inside listener's heads).

All music and sound effects are sourced under attribution-free creative commons licensing.

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