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In this episode we cover AI, reverse engineering, and the week's tech news. We talk about why binaries are hard to reverse, whether open source and vibe coding threaten Adobe and SaaS, predatory mobile games, browser games and mashups, and building a procedural 3D game with Opus. We also look at Meta, Google, and the model race, Anthropic's Haiku model, text diffusion models, API pricing versus subscriptions, Claude plans, and multi-model review workflows. We finish with always-on agents and a meetup update.
0:00 Intro
0:52 AI, reverse engineering, and tech news
4:08 What binaries are and why they're hard to reverse
6:32 Open source threat to Adobe and SaaS
11:50 Will SaaS survive vibe coding?
14:11 Cleaning up apps and TVs with AI
15:01 Predatory mobile games
17:27 Browser games and game mashups
19:42 Building a procedural 3D game with Opus
21:59 Meta, Google, and the model race
25:29 Data, compute, and what makes a good model
27:44 Always-on agents and open-weight models
29:28 Chinese model releases and post-training
33:11 API pricing vs subscriptions
36:52 Anthropic's Haiku model
41:55 Text diffusion models
51:39 Tesla Roadster
1:03:42 Anthropic profitability and IPO
1:16:44 Claude subscription plans
1:26:35 Multi-model review workflows
1:30:54 Wrap-up and always-on agents
1:33:59 Meetup and sign-off