It's well known that co-op makes just about every game more fun. But how do you design a game that takes good advantage of its co-op, and how do you avoid some of its common pitfalls?
Want to check another podcast?
Enter the RSS feed of a podcast, and see all of their public statistics.
This website doesn't track the visitors or use any cookies. Made by Alex Barredo. Send your feedback to alex@barredo.es.