Game Designer Alec Nelson stop by to talk about his new game Scrap Heap and also his journey in the gaming world.
Bio: Alec is a tabletop game enthusiast and landscape ecology researcher. His work seeks to recognize and honor human values, foster consensus around work and play, and bring curiosity and thoughtfulness to all settings.
His most recent design, SCRAP//HEAP, is a trading card game tournament experience and celebration of thrilling day-long gaming memories.
By combining the fast-paced, breezy gameplay of Gin Rummy with the thoughtful, expressive craft that comes from turning a regular playing card into a small work of art, Alec hopes to encourage and inspire playful and imaginative collaborations between friends old and new.