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Roblox isn’t just a game, it’s a massive social world where kids can meet strangers, build friendships, and chat in real time. That sounds normal for online play, until you understand how quickly “friendly” interactions can turn into grooming. In this episode, we sit down with Susan Jones Knape, founder of A Case for Women, to unpack how predators allegedly use Roblox to target children and why the platform’s kid safe marketing can leave families with a false sense of security. 

We walk through the grooming pattern step by step: how trust is built through gameplay, how offenders pretend to be a peer, and how many children are pushed to move conversations off Roblox to apps like Discord or Snapchat where monitoring is harder. Susan shares what families report after the fact, from disturbing sexual conversations and image sharing to cases that escalate into in person meetings, assault, and trafficking. We also talk about scale and moderation, repeat offenders, and the emerging multidistrict litigation that aims to force change. 

Most importantly, we focus on practical protection for parents and caregivers. You’ll hear clear warning signs to watch for, how to set safer household boundaries like keeping gaming out of bedrooms, and what to do if you suspect exploitation. Susan explains why reporting to federal resources matters, including the FBI Internet Crime Complaint Center and the National Center for Missing and Exploited Children.