In this episode, we discuss...
- Unrelenting Optimism
- Making players care about the game world
- Well refined turn based combat
- Respecting the player's time
Game:
- Well refined classic turn based combat
- Avoiding the grind
- Abilities that feel unique to each character
- Unrelenting Optimism and Cozy Vibes
- A beautiful art style
- Goofy but great voice acting
- Simple but rewarding crafting minigame
- Has both 3d and 2d mode
Develop:
- How can I get players to care about the game world?
- What can I learn about respecting the player's time from this game?
- When are cliches good/bad?
- What old ideas can be tapped into for a new title?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.