In this episode, we discuss...
- Designing Decisions
- Character motivation
- Scope of consequences
Game:
- Characters with powerful motivations
- Interpersonal stakes
- Exploration & multiple solutions
- Black and white vs grey
Develop:
- Establish character backstory/motivation
- Limit scope
- Limit consequences
Repeat questions:
- What part of your game is likely to blow up in scope? How can you lock the scope down without breaking the appeal?
- Are your characters being driven by their backstories?
- How strong are your core mechanics?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.