In this episode, we discuss...
- The impact of your game's setting
- Your game's emotional intent
- The problem with cloning games
Game:
- Setting, defined
- Age of Mythology vs Age of Empires
- Effects on gameplay
- Effects on emotional impact
Develop:
- Could you make a different setting with identical gameplay?
- Sci-fi shoother vs fantasy shooter
- Stardew vs Graveyard Keeper
- The issue with cloning games
Repeat:
- What games inspired your game?
- What is different about your game, and is it affecting gameplay?
- Should it be affecting gameplay?
- Is your games setting/lore being acted out sufficiently?
- Take a week off of gaming, play with new tools.
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.