Game:
- Efficiency Chasing
- Interconnected web of goals
- Destroying the planet
- Single-mindedness
- Incredible aesthetic and voice-over
- Overwhelming but manageable
Develop:
- Development at its best
- Development at its worst
- Deeply Satisfying
- Tiny optimizations can waste time
Repeat:
- How can your development be more like Satisfactory?
- What "efficiency traps" do you fall into?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.