What if your live stream could feel instant, look sharper at the same bitrate, and cost less to run as you scale?
In this episode of Voices of Video, we unpack how a fast-growing live gaming platform rethought its architecture, moved beyond a fully public cloud setup, and built a global hybrid model that delivered measurable results: lower egress spend, higher transcoding density, and a clear lead in end-to-end latency.
We start with a hard truth many streaming teams face too late - public cloud convenience gets expensive at scale. Our guest walks through the investigation that led to choosing a single global partner with true backbone control instead of stitching together regional providers. From there, the conversation gets tactical: identifying egress and transcoding as the biggest cost levers, shifting transcodes to dedicated VPUs on bare metal, and simplifying operations compared to GPU-heavy deployments.
The surprise? Hardware encoding matched - and in some low-latency profiles beat - software quality at the same bitrate. Higher density translated directly into dollars saved, without sacrificing visual quality.
Then we focus on what viewers actually feel. By running WebRTC over a backbone that carries traffic as far as possible before handoff, the platform shaved seconds off delivery compared to competitors - an advantage that only becomes obvious when a goal scores or a clutch play lands. We also dig into visibility: turning opaque networks into transparent systems with traffic-path insight, ACL hits, and attack telemetry. That visibility enabled faster response, fewer surprises, and stronger trust with users.
Finally, we explore the product layer. Predictive, card-based overlays only work when streams are tightly synchronized. Better quality and tighter sync led to longer watch times and stronger monetization - proof that infrastructure decisions directly shape business outcomes.
If you care about building low-latency, high-quality live video without lighting money on fire, this conversation is a practical playbook.
Topics Covered:
• why teams move away from a full public cloud model
• selecting a global partner with backbone control
• real cost drivers: egress and transcoding
• moving transcodes to VPUs on bare metal
• WebRTC for ultra-low-latency delivery
• opening the network “black box” with traffic visibility
• predictive overlays that demand tight sync
• trials, fast support, and iterative validation
• improving quality at the same bitrate
• simplified operations with consolidated vendor management
Links & Resources
NETINT Technologies
👉 https://netint.com
NETINT Video Processing Units (VPUs)
👉 https://netint.com/products
Voices of Video – Full Podcast Library
👉 https://netint.biz/podcast
This episode of Voices of Video is brought to you by NETINT Technologies, delivering purpose-built video encoding solutions designed for scale, efficiency, and real-world streaming workloads.
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