Allen Wyma talks with Dmitry Stepanov, creator of Fyrox. Fyrox is a feature-rich, general purpose game engine built in Rust.
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Timestamps
[@0:41] - Dmitry’s background and programming introduction
[@4:12] - How did Dmitry got into building game engines
[@7:39] - How Dmitry discovered Rust
[@8:57] - Dmitry’s experience so far using Rust
[@12:13] - When did Dmitry start working on Fyrox
[@15:03] - What’s the original idea of Fyrox
[@16:23] - The advantage of Fyrox over other game engines
[@22:05] - Is Fyrox production ready?
[@23:17] - Games and projects that are now using Fyrox
[@25:58] - Things need to know before using Fyrox game engine
[@30:21] - Fyrox’s monetization plan
[@31:33] - Dmitry’s upcoming features and plans for Fyrox
Other Resources
Fyrox’s Github
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma