Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release.
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Timestamps
[@00:00] - Introduction
[@04:02] - Slint updates and progress from the previous interview
[@06:15] - Upgrades that came along releasing of Slint 1.0
[@11:12] - Bugs fixed in Slint 1.0
[@12:43] - Stability, improved tooling and other key features in the Slint upgrade
[@15:34] - Multi-window support
[@18:26] - Screen reader accessibility and keyboard shortcut in Slint
[@22:04] - Raspberry Pi Pico and Zero 2 W
[@24:21] - Rust support, line buffering and graphics acceleration
[@26:10] - Other UIs that are out in the Rust space
[@27:17] - Handling bugs and feature reports
[@29:10] - Slint documentation
[@34:02] - Patch files
[@37:16] - Plans for the 1.1 release
[@38:51] - Interesting ways users used Slint API
[@40:30] - Slint users and Rust community feedback
[@43:35] - Requiring that users have a Rust compiler installed
[@46:31] - Programming with Rust vs C, C++
[@48:33] - Tobias’ great experience with the Rust community
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma