Our current crowdfunding and tcg-heavy tabletop gaming era necessitates a question: is there nobility in removing overtly FOMO-creating elements from your campaigns and product design, or are you just losing sales?
- 00:00:00 Intro
- 00:04:42 Sorcery TCG News
- 00:07:23 Warlord TCG News
- 00:07:44 Alpha Clash TCG News
- 00:08:03 Arkham Horror The Card Game & Marvel Champions News
- 00:21:42 FAB TCG News
- 00:22:04 Covenant News
- 00:23:24 Main Topic: FOMO