It's not every game, and not every company, but every once in a while a title will come out that is so badly tested, has a day one patch for a game-breaking bug, or isn't even on the disc or cartridge at all, that the box on the shelf is little more than eye candy.
Sean and Vinnk discuss the phenomenon of game publishers using their paying customers as beta testers, when having an "incomplete" game is acceptable, and what resale value -- if any -- that these games will have in the long term. Vinnk talks about the downloadable-only version of Bayonetta in most versions of the Bayonetta 2 Nintendo Switch release in Future Retro, and Sean laments the sorry state of the Famicom Disk System version of Zelda II in Pile of Shame. Plus, a haiku, and a voicemail!