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Description

This week we are down half of our show, but weirdly enough ended up very close to our original line up from the first few AggroChat shows…  only missing Rae. We were concerned we might not have enough material for a show, but wound up only about 10 minutes short of our average which seems pretty good.  Tonight we talk about Monetization in Free to Play games and in part why some games it feels good to spend money on, and others it feels exploitative. This explores mobile games and mmorpgs as well.  From there Bel talks a bit about his experiences restarting with Monster Hunter World PC and how weirdly most of the progress was raising his skill and not necessarily his gearing. Kodra talks about his experiences with Mega Man 11 which leads to a discussion of this golden age of modern 2D side scrollers.  Finally we wrap things up with some discussion about Guilds of Ravnica and how it feels in a constructed and sealed environment on MTG Arena.
 
Topics Discussed
Free to Play Monetization
Mobile Games
Dragalia Lost
MMORPGs
Elder Scrolls Online
Star Wars the Old Republic
Neverwinter

Monster Hunter World
Skill Acquisition vs Gear Acquisition
Small but awesome PC community

Mega Man 11
Hollow Knight
Shovel Knight
Celeste
Bloodstained: Circle of the Moon
Retro Feeling Modern Games

Guilds of Ravnica
MTG Arena
Sealed Play
Constructed Play