- Follow up
- Front matter
- Battlebots
- Episode 13
- Free Shipping vs Railgun Max
- “Eggbeater drum”
- The Great Damage Debate pt.2
- Lack of resolution in the scoring
- Protecting the judges
- A correct decision can still lead to the ‘wrong’ robot winning
- Bronco vs Hydra
- Bronco is better than 0-4
- Tough matchups and a weird defeat
- Bronco’s history against verts isn’t as bad as it may seem
- Wins vs ’lesser’ verts: S1 Witch Doctor, Razorback, S3 Bombshell, a semi-functional Lockjaw, and WAR Hawk
- Defeats to tougher verts: Minotaur, Whiplash, Biteforce, HUGE, re:MARS Witch Doctor.
- Inertia Labs’ trademark style
- BrONcO hAS To gO HydrAUlIc nOW!
- Episode 14
- A set of questionable matchups
- And questionable selections
- Valkyrie vs Quantum
- Valkyrie’s mysterious 4th fight
- Every crusher is a control bot
- The Quantum/Spectre wedge
- Hypershock vs HUGE
- Rake: legitimate competitive addition or pure meme?
- The can be no middle ground
- HUGE’s excellent wheel design
- RotatoR vs Blacksmith
- Waiting for the count vs scoring more points
- The Great Damage Debate pt.3
- Cobalt vs Minotaur
- No wedge = no hope?
- Cobalt’s ridiculously durable weapon
- An uncontentious JD?
- Round of 16 seedings and matchups
- They’re a tad strange
- Why is Deathroll so low?
- Why is Tombstone so high?
- Why is HUGE so low?
- Last season’s Desperado winner (Lockjaw) got 9th, not 8th
- How much of this discussion is a result of confirmation bias? Probably more than we want it to be.