It’s time to embrace the mystical mayhem! In Part 3 of Snap Material’s June 2025 series, Jesse and Evan take a deep dive into the just-released "Masters of the Arcane" season. This jam-packed episode is filled with first impressions, card-by-card breakdowns, gameplay theories, and plenty of comic book tangents as the duo wade through a whopping 20 new cards and two spicy new locations.
They kick things off with Merlin, the season pass card, who introduces powerful incantation skill cards that can transform, shift energy, and even alter locations. The conversation flows into meta-impacting newcomers like Morgan Le Fay, Jennifer Kale, and The Ancient One, who all have strong synergy with discard, ramp, or ongoing effects. Jesse and Evan talk through deck potential and favorite combos (Sera + Tal Mandala gets a spotlight), while also having some fun at the expense of underwhelming pulls like Nicholas Scratch (who, to be fair, might have a hidden use or two).
Listeners also get treated to wild ideas for chaotic tech cards like Nightmare, and the puzzle-like play pattern of Dormammu’s Summoning Rituals—a fascinating, multi-step mechanic that could either break the game or your brain. Add in comic trivia, a spirited debate over Cobra’s niche utility, and card-by-card theories on Kid Omega, Hellion, Mercury, and Clea, and you’ve got a full-on meta-forecasting session that’s as entertaining as it is informative.
To wrap things up, Jesse and Evan break down the two new featured locations: Camelot, which levels all cards to five power, and the enigmatic Astral Plane, which sneakily drops zero-power card copies into play. It's the ultimate mystical Marvel Snap breakdown!