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Showing episodes and shows of
Carl Whithaus
Shows
Dr. Andy's Poetry and Technology Hour
Gabrielle Myers, Carl Whithaus, and Jane Beal
On the 8/28/24 edition of Dr. Andy’s Poetry and Technology Hour:Poet Gabrielle Meyers joins Dr. Andy to discuss her incremental writing habits along with the release of her new release Break Self: Feed. She shares a poem from the collection titled “Spring Agrodolce” and describes the pastoral origins of her collection. She then shares a poem titled “Everything We’ve Ever Loved Must and End Die and Reverse.” The next guest on the show is Carl Whithaus. He joins Dr. Andy in a discussion of the life and career of late UC Davis Lecturer John Boe. They recall...
2024-08-29
53 min
HAUS Rules RPGs
Ep 20.5 - Bonus Episode - Meta-Interlude - Nycto 2123
Carl, Hannah, Andrew, and Lillian discuss the world of Nycto 2123. We learn more about the corporations -- Auger Specs, RQI, and World Famous Hot Boys Chicken. And we discover some of the possible threats that might be hanging over Addison's head now that he's been captured by Auger Specs!
2024-02-23
1h 09
HAUS Rules RPGs
Ep 12 - The Monkey in the Toolbox - Nycto 2123
Our hunters are down in the steam tunnels beneath west Davis, and they have encountered some of Dr. Lawrence Beech's cyborg monkeys. Will they escape the fight? Will they ever get over to the Primate Center? And what the heck happens to Jenna and Prima 121? There's some magic that goes off sort of at a slant..... and that's not usually a good thing....
2023-11-03
1h 59
HAUS Rules RPGs
Ep. 11 - The Hospital - Nycto 2123
Officer Paulina Brooks has been injured. The hunters rush to Sutter hospital to try and discover what has happened to her. They are desperate to learn if Professor Lawrence Beech is behind the attack, and if he is, they want to know exactly what the attack was..... this is unfortunately becoming a pattern, and they don't seem to be getting any closer to solving the mystery.... yet, the clock is ticking....
2023-10-27
1h 55
HAUS Rules RPGs
Ep. 48 - Return of the True Duchess - Ragged Coasts
The barroom brawl reaches its certain conclusion.... Crenshaw continues his Machiavellian manipulations, Fence moves across the rafter beams, Tharivol tries to rescue his new beloved, Sophia, from a tangle of bodies on the barroom floor, and Masaki seeks her revenge.
2023-10-20
1h 32
HAUS Rules RPGs
Ep. 47 - Barroom Brawl at the Rusty Nail - Ragged Coasts
The angry dwarven denizens of the Shore District storm into the Rusty Nail, they are intent on roughing up the town guards who Tharivol has brought here. Chairs and punches are thrown; smoke clouds are summoned....
2023-10-13
1h 11
HAUS Rules RPGs
Ep. 46 - Tharivol’s Evening at the Praying Mantis Casino - Ragged Coasts
Tharivol sits down at a table with a town guard, Broski. They drink. They go and play darts with other town guards, Odom, Sean, and their crew. In the craziness of the evening, Crenshaw and Fence join them and the whole group makes their way over to the Rusty Nail. Needless to say the town guard is not exactly going to be welcomed to a bar where most of the patrons are still loyal to the exiled Duke and his niece, Claren Steelcloven.
2023-10-06
1h 24
HAUS Rules RPGs
Ep. 45 - Goldbriad & Huff, Blacksmith and Armorer - Ragged Coasts - HAUS Rules Collaborative Gaming
Crenshaw, Fence, and Thraivol talk with Ruda Goldbraid, the Blacksmith. Fence wants the magic of his spear increased, and Crenshaw wants information. Then our heroes move next door to Ruda’s cousin’s shop, Sophia Huff, the armorer. Finally, the party heads out to scope out the districts in Dan and get eyes on the entrances to the Inner Keep where they Scarlett Antwerp resides.
2023-09-29
1h 44
HAUS Rules RPGs
Ep. 44 - On to Isk-Dan - Ragged Coasts
Our adventurers leave the Crypt of the Sun Lord and travel for three days to reach the capital city of Dan in the country of Isk-Dan, Claren’s old home and now under the thumb of Scarlet Antwerp. Our heroes arrive on the outskirts of Dan, cross the River Isk, and sneak into the city, pretending to be farmers seeking out one of Dan’s leading dry goods merchants, Barto Crumwat. Behind the city’s walls, they can see its Temple dedicated to Ra, Anubis, and Ptah rising skyward within the city's Central Keep.
2023-09-22
1h 39
HAUS Rules RPGs
Ep. 10 - Weird Science and Magic? - Nycto 2123
Adison, Bina, and Prima head over to the Primate Research Center to investigate where the 18 monkeys and 3 chimpanzees disappeared. Matriarch interviews the elvish Professor Clayton Holt, Chair of the Ethics Committee, and learns that Dr. Lawrence Beech was engaged in some unapproved and rather questionable experiments. Matt also learns that Professor Holt sees the supernatural and the weirdly scientific as being on a continuum, and that that continuum might be where Dr. Beech's work and Dr. Noble's work was coming together. There's also another attack, but this time the victim Officer Paulina Brookes survives!!!!
2023-09-08
2h 18
HAUS Rules RPGs
Ep. 9 - A Murder in the Engineering Building - Nycto 2123
Our monster hunters leave Oakland and venture north to Sacramento. There has been a murder and other bizarre going ons at UC Davis and the police chief there has called in her buddy Marvin Horner and the Nyctophonbics Anonymous crew to see if they can get to the bottom of things....
2023-09-01
2h 14
HAUS Rules RPGs
Ep. 43 - The Library and the Steam Mephits - Ragged Coasts
Before pursuing Scarlet Antwerp back to Isk-Dan, the party search the Crypt of the Sun Lord for additional treasure. Prism crystal scorpions, steam mephits, and a hidden library await them! Mouse, Field Mouse rushes into the library and ghost librarians awaken! Will our heroes defeat them? Will they be able to continue their quest to bring the treacherous Scarlet Antwerp to justice!
2023-08-25
1h 42
HAUS Rules RPGs
Ep. 8 Trouble at the PLuM - Nycto 2123
9pm and our monster hunters arrive at the PLuM a seedy bar just north of Lake Marritt. The fog is thick and the crowd somewhat sparse because of the curfew.... although those gathered in the PLuM have all decided to ignore it.... Adison, the flakey paranormal investigator, has assured the rest of the team that the werewolves will be here. And there certainly appears like three suspects have gathered in one of the booths at the back....
2023-08-18
2h 16
HAUS Rules RPGs
Ep. 7.5 - Bonus - The Evening - Nycto 2123
Bina, Prima 122, and Matriarch feature in this short bonus episode before we get to the concluding episode of the first mystery. We learn about Bina's relationship with Penny, Prima 122's corporate spy bot background, and Mat's house boat, The Fixer's Hope.
2023-08-11
48 min
HAUS Rules RPGs
Ep. 7 Hang Gliders - Nycto 2123
Bina, Mat, and Prima 122 jump off a 53 storey building. Adison and Marvin arrange for the ABC Channel 691 News helicopter drone pilot to drop off three foldable hang gliders. Our monster hunters return to Kaiser Park near the Fox Theater as they close in one the werewolves and learn more about the even more sinister Red Queen Industries (RQI)....
2023-08-04
1h 57
HAUS Rules RPGs
Ep 6 - At the Old Federal Building - Nycto 2123
Our hunters are inside the Old Dellums Federal Building. While they're investigating RQI, a protest has turned into a riot in the courtyard. Will Matt and Bina get off the roof of the skybridge? Will Prima escape the Red Ties? Will Adison and Marvin discover who started the violence in the courtyard? Find out in.... Episode 6 "At the Old Federal Building!"
2023-07-29
2h 16
HAUS Rules RPGs
Ep. 5 - Red Queen Industries - Nycto 2123
After leaving the Smoke, our group of monster hunters makes their way to the old Dellums Federal Building, now the headquarters for Red Queen Industries (RQI). They think there might be a connection between RUBYRED and RQI. They learn that there is a protest planned for 11am about RQI's building practices in Oakland. Mat, Bina, and Prima sneak into the Dellums Building. Adison and Marvin hang out in the courtyard to keep an eye on the protest (and the Oakland Police). Mat, Bina, and Prima are caught going through an office and attacked by Red...
2023-07-21
2h 27
HAUS Rules RPGs
Ep. 4 - "The Werewolf and the Ghost Girl" - Nycto 2123
Our hunters head towards the Smoke, a pot shop and dispensary, near Lake Merritt. Bina and Matriarch talk with Maggie, who has seen people "getting all hairy and going mad." Adison Stone and Marvin Horner explore around, and Prima 122 follows trying to remain out of sight. Plus, we learn about Matriarch's houseboat.
2023-07-07
2h 04
HAUS Rules RPGs
Ep 3 - "A Handful of Murders at Douglas Liquors" - Nycto 2123
Well it's 6:15am in game time.... foggy and cold, and Adison Stone and Marvin Horner are once again standing along side crime scene tape.... Matriarch continues to try and charm people with her fake IDs, Bina talks to ghosts, and Prima 122 watches it all from a rooftop. The big question is what do they learn about the murders and more importantly what do they learn about the "werewolf"?
2023-06-30
2h 09
HAUS Rules RPGs
Ep 2 - "Nyctophobics Anonymous - Adison Stone and Marvin Horner" - Nycto 2123
We meet Jon's character, Adison Stone, and Andrew's character, Marvin Horner. Adison is a flake, an investigator of the supernatural and other things that go bump in the night, and Marvin is an ex-cop, corporate security, a gumshoe, who despite his own misfortunes still believes the law must always be followed. They join the Nyctophobics team of hunters.... and we get the hook of a mystery.... four dead at Douglas Liquors and supposedly at the hands of a "werewolf"....
2023-06-16
1h 53
HAUS Rules RPGs
Ep 1 - "Meet Some Monster Hunters - Matriarch, Bina, and Prima 122" - Nycto 2123
It's Oakland 2123, and it's night all the time....The HAUS Rules Gaming Collaborative dives into Monster of the Week. Carl introduces MOTW as our new gaming system for this season. Clara, Lillian, Hannah, Jon, and Evan start to create characters. We imagine a world that has a strong Shadowrun vibe to it, but that will be all about solving mysteries and hunting monsters.
2023-06-09
2h 00
HAUS Rules RPGs
Ep. 42 "The Shard of the Sun" - Ragged Coasts - A HAUS Rules Gaming Collaborative Production
Our heroes level up to 10th! They investigate the treasures they have acquired -- short swords and potions from Vogel, the Blade of the Sun Lord, and of course the Shard of the Sun itself! They strategize about what to do next -- go and fight Scarlet Antwerp! And they must figure out what to do with the pulsating, radiating Shard!
2023-06-02
1h 27
HAUS Rules RPGs
Ep. 41 “Happy Birthday, My Back Hurts!” - Ragged Coasts - A HAUS Rules Gaming Collaborative Production
Invisible Tharivol and Aspen Kutcher slip away from Scarlet, Snarl, and Ziege the Small. Fence convinces Claren and Mouse, Field Mouse that healing up is the smarter course of action rather than racing after their enemies in their injured state. Fence presents The Great Sword, the Blade of the Sun Lord, to Claren.
2023-05-26
1h 41
HAUS Rules RPGs
Ep. 40 “Tharivol’s Uncanny Luck” - Ragged Coasts - A HAUS Rules Collaborative Gaming Production
Death saves for Tharivol. Scarlet and her minions blinded in the darkness. One large enemy swordsman in combat with Claren and Fence. The Sliver of the Sun dumped into Claren’s Bag of Holding. The battle seems balanced on the edge of a knife.
2023-05-19
1h 37
HAUS Rules RPGs
Ep. 39 “Scarlett Antwerp and the ‘Michelin-tire-men’” - Ragged Coasts - A HAUS Rules Collaborative Gaming Production
Scarlet Antwerp and three of her henchmen engage in combat with the party. The Silver of the Sun that one of them is carrying continues to emit radiant energy weakening the party. Fence engages an opponent wielding a giant two handed sword that almost seems to glow. The blows are heavy between the two of them.
2023-05-12
1h 31
HAUS Rules RPGs
Ep. 38 - “Drake’s Tale: Eating Treats, Getting Cooked” - Ragged Coasts - A HAUS Rules Gaming Collaborative Production
Our heroes carefully interrogate the drow mage they have captured. Crenshaw uses his telepathy to query the bound, blindfolded, and gagged prisoner, whose name is Vogel Altig. They learn that Scarlet Antwerp and her group only need....
2023-05-05
2h 11
HAUS Rules RPGs
Ep. 37 “Magics and The Physics of Gas” - Ragged Coasts - Realms - A HAUS Rules Collaborative Gaming Production
Crenshaw holds the bullettes in place with a hypnotic spell. Mouse Field Mouse comforts the young bulette. The drow elf casts gaseous form on himself and slips mostly out of his bounds and tries to float-run away; however, Fence and Claren are having none of it.
2023-04-28
1h 37
HAUS Rules RPGs
Ep. 36 “How Dark is Dark?” - Ragged Coasts - Realms - A HAUS Rules Gaming Collaborative Production
Our heroes defeat the last two golden statues warriors who are caught in a web. The party goes north and northwest into the naturally “chewed” tunnel system. They see a baby bullette. Tharivol wants it as a pet. Everyone else thinks this is a bad idea....
2023-04-14
1h 50
HAUS Rules RPGs
Ep. 35 “Meet the Golden State Warriors” - Ragged Coasts - Realms - A HAUS Rules Collaborative Gaming Production
Our heroes are chasing the drow who has taken Drake, but they slam into a group of statues who animate. The statues seem determined not to let our heroes pass.
2023-04-07
1h 45
HAUS Rules RPGs
Ep. 34 “A Boneheaded Move” - Ragged Coasts - Realms - A HAUS Rules Collaborative Gaming Production
Although Fence attacks the skeletons playing chess, they engage the party in dialogue. Crenshaw and Tharivol strike up a lively conversation, and Crenshaw ends up taking over one of the sides in the game of chess.
2023-03-31
1h 44
HAUS Rules RPGs
Ep. 36 “Is That an In-N-Out Palm Tree?” - Return of Dragons - Realms - A HAUS Rules Gaming Collaborative Production
What happens to the treefrog commando assassins trying to take over the Gherkin? What about Stabbi? Can his body be found? The questions at the end of the Battle by the Frogfolk Village will be answered, and then we learn what is next for Immortalia and those questing after the Well of Dragons!
2023-03-24
1h 53
HAUS Rules RPGs
Ep. 35 “Do the Chickens Have Large Talons?” - Return of Dragons - Realms - A HAUS Rules Gaming Collaborative Production
The froghemoth and the Gherkin slam into each other in the air. There is the shrieking of animated stone meeting frogflesh. Strange tentacles slap out from the froghemoth.
2023-03-20
1h 53
HAUS Rules RPGs
Ep. 34 “Leaping Froghemoths!” - Return of Dragons - Realms
Although the party has just lost Zagru and ImGob, the battle with the frogfolk continues. Milden, Ophelia, and Urmas maneuver the Gherkin into a standing position. Arvel and Seithr continue to mop up the remaining frogfolk in the tall grasses along the Gherkin’s right hand side. The gigantic froghemoth leaps towards the Gherkin covering a 1/3rd of a mile in a single bound.
2023-03-03
2h 29
HAUS Rules RPGs
Ep. 33 “Merrily We Roll Along” - Return of Dragons - Realms - A HAUS Rules Collaborative Gaming Production
Milden, Urmas, and Ophelia continue to try to free the Gherkin from the forgfolks’ restraining ropes. Arrows rain down upon adventurers who are outside. Sho and Ragrued have fallen under the salvos. Seithr, Arvel, and Soo-Ree bring death to many frogfolk. Caleni’s wall of fire slays many more. Immortalia continues to ferry Seithr’s wolfhound from one part of the battle field to another. But something wicked this way comes....
2023-02-24
2h 16
HAUS Rules RPGs
Ep. 32 “Gherkin as Gulliver” - Return of Dragons - Realms - A HAUS Rules Collaborative Gaming Production
Inside the control room, Milden, Urmas, and Ophelia struggle to right the Gherkin. Outside diminutive frogfolk are throwing thick ropes over the prone castle top.
2023-02-17
1h 56
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 31 - “Frog Legs vs. Chicken Legs” - A HAUS Rules Collaborative Gaming Production
Milden steers the Flying Gherkin up over the edge of the floating island. He skims across the grasslands on the southwest corner of the island at about 200 feet elevation. When he reaches the edge of the jungle, with its giant towering palm trees, he descends to tree top level–still about at about 100 feet. (These are giant palms!) Milden has the Gherkin circle the arm of the jungle that extends to the southeast, and he sets the Gherkin down about two miles south of the frogfolk’s village. Milden walks the Gherkin on its chicken legs towards the stockade wall...
2023-02-10
1h 58
HAUS Rules RPGs
Realms-Return of Dragons - Ep 30 “Over and Under the Floating Island” - A HAUS Rule Collaborative Gaming Production
Milden pilots the Flying Gherkin over the northwest corner of the floating island. Arvel and Soo-Ree keep their sharp eyes trained on the dock area that is near the waterfall that rolls off the side of the island.
2023-02-04
1h 42
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 29 “Mopping the Decks with Goblins and Gnolls” - A HAUS Rules Collaborative Gaming Production
Combat aboard the dryder’s ship continues. But between the Seithr, Stabbi, and Shu’s cannon fire, Arvel and Morr’s archery, Ragreud in giant size, and Immortalia’s great sword the remaining gnolls and goblins stand little chance.
2023-01-28
2h 11
HAUS Rules RPGs
Realms- Return of Dragons - Ep. 28 “Dive! Dive! Dive!” - A HAUS Rules Gaming Collaborative Production
Katlego in red dragon form and Caleni in pteranodon form fly towards the fleeing enemy ship. Milden pursues with the Flying Gherkin. Cannon fire from the dryder’s vessel strikes Caleni-pteranodon and he transforms back into a halfling; Caleni, Urmas, Soo-Ree plummet to the ocean 300 some feet below, striking it with the force of falling onto concrete. It’s not pretty....
2023-01-21
2h 22
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 27 “A Flying Ship Off the Port Bow” - A HAUS Rules Gaming Collaborative Production
Milden pilots the Flying Gherkin towards one of the Sea Watch’s Towers. These three hundred feet tall wooden platforms and towers form a barrier along the Quarter Grounds between the depths of the Mersea and the safety of the continental shelf. The Sea Watch warns of approaching beasts from the Mersea and keeps a watch upon the deep sea fishing fleets from Isk-Dan and Nordhaus.
2023-01-06
2h 08
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 26 “R&R - Three Months in Nordhaus”
After months of nearly nonstop adventure, our heroes have returned to Nordhaus. While Quinn, Urmas, and Tazio supervise the addition of a sub-basement onto the Flying Gherkin, the rest of the party spreads out across the city. Some stay out of trouble, others do not.
2022-12-30
1h 26
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 33 “Watch your step!” - A HAUS Rules Gaming Collaborative Production
How does Fence get out of the pit flea trap? What is it with these teether balls from hell? What is Tharivol doing with a statue of Ra? Isn't Tharivol a follower of Loki? And Mark gets a last name and falls down some more steps.... What's not to like?
2022-12-22
1h 40
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 32 - “A Beautiful Pillar, but Holes in the Wall” - A HAUS Rules Gaming Collaborative Production
Claren, Crenshaw, Fence, Tharivol, Mouse Field Mouse, and Mark descend the muck covered stairs into a room with a sun column and reflective tiles on its walls. There are six exits....
2022-12-16
1h 30
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 31 - “Luck Be a Familiar Tonight!”
The party descends the stairs into a room filled with rotting garbage and muck. The last step into the room is a mimic disguised as the stairs.... and the fun in the muck just goes from there!!!!
2022-12-09
1h 41
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 30 Mark My Words – The Prisoner’s Dilemma - A HAUS Rules Gaming Collaborative Production
The remaining bandit captain, Claw flees past Mouse Field, Mouse. He is pursued by Fence, and then slain in combat with Claren, Crenshaw, and Fence. The party discovers....
2022-12-02
1h 50
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 29 “The Terror from the Fog – Oh, We’re the Terror from the Fog” - A HAUS Rules Gaming Collaborative Production
The party continued their fight with the “bear bandits.” After pushing into the Sun Lord’s Crypt, our heroes come face to face with a half dozen bandits, a bear, and their leaders–the brothers “Bear” and “Claw.”
2022-11-18
1h 35
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 28 “A Bear and a Bell” - A HAUS Rules Gaming Collaborative Production
Our heroes traveled east from Ward into the mountains around Lake Skaladium. They crossed Lake Blanc in a dwarven paddlewheel steamer and found themselves on the eastern edge of the Isk-Dan in the fertile hill country known as “Between the Lakes.”
2022-10-30
1h 49
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 27 “Let’s Go to the Mall” - A HAUS Rules Gaming Collaborative Production
The party visits Siddharth Two Moons Animal Emporium. Sid has something awaiting for Tharivol.... While they avoid The Lost Wolf Tavern and Inn, because they do not want to see Yanze Mukherjee yet. They do return to the Lunar Academy, and their conversation with Dean Gea Haunting reveals connections about Claren's past..... and a new quest to avenge the wrongs done to Claren!!!
2022-10-23
1h 37
Pedagogue
Episode 127: Carl Whithaus
In this episode, Carl Whithaus talks about writing assessment, writing technologies, online writing instruction, trends and future directions in computers and composition research.
2022-10-19
20 min
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 26 “A Visit with Dean Gea Haunting” - A HAUS Rules Gaming Collaborative Production
After returning to Ward, Fence, Crenshaw, Claren, Tharivol, and Mouse, Field Mouse make their way to the Lunar Academy for a meeting with Dean Gea Haunting. Mick parts ways with his companions at the entrance to the Academy–he’s off to wander the streets and canals of Ward, to sing, and to listen for rumors to share with Crenshaw.
2022-10-14
1h 46
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 25 “Sailing Back to Ward” - A HAUS Rules Gaming Collaborative Production
As Fence, Crenshaw, Mick, Claren, Tharivol, and Mouse, Field Mouse return to Ward on the Sojourner, they try to figure out what happened down in the Temple Pit on Mistcutter Isle. Crenshaw and Mouse, Field Mouse tear through the six volume Abridged History of Magic....
2022-10-08
1h 29
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 24 “Something from Out of the Deep” - A HAUS Rules Gaming Collaborative Production
Battling across (1) a vestibule of the Elemental Plane of Water, (2) the outcrop of the Shadowfell, and (3) a strangely flat world with little sensory input, our heroes recognize that their opponent was an aboleth. The chaos of multidimensional combat rolls around Fence, Mouse, Field Mouse, Crenshaw, Mick, Claren, and Tharivol…. A mysterious wizard in purple robes, Saben perhaps? Appears and then disappears….
2022-09-30
1h 43
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 23 “Tiles of Shadows and Water” - A HAUS Rules Gaming Collaborative Production
Crenshaw, Tharivol, and Fence could see the shadow of a meazel strangling Mouse, Field Mouse with a garrote. The tiles on the floor beneath them began to break and flow apart from each other, as if something was rising beneath the floor of the pit.
2022-09-23
2h 01
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 25 - “The Mushroom Feast” - A HAUS Rule Gaming Collaborative Production
A voice calls out from the darkness, “Seithr! Seithr, is that you?” Seithr recognizes Talith (the Blind)’s voice and returns the greeting. Talith leads Seithr and the ragtag band of escaped prisoners down a series of winding tunnels and into a large cavern that has been set for a feast.
2022-09-16
1h 51
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 24 - "The Cottage of Mr. Bonegrinder - a HAUS Rules Gaming Collaborative Production
This is a description of the episodeAfter healing the injured ImGob and Morr, the party enters Mr. Bonegrinder Miller the cyclop’s cottage. While Stabbi attempts to take the cautious approach and investigate the steps for traps, Seithr leads Ophelia and others into the miller’s house. What awaits our heroes? Treasure? An ambush? Traps? Something creepy and slimy with tentacles?
2022-09-09
1h 45
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 23 Meet Mr. Miller, Bonegrinder - A HAUS Rules Gaming Collaborative Production
Having been guided away from the pursuing yuan-ti by the ancient and sinewy gnome, Sen-Noam Longbeard, the party arrives in a large cavern. A stream runs through the cavern, a miller’s cottage sits along the edge of the stream, and the sounds of a water wheel turning can be heard.
2022-08-19
2h 12
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 22 OG Recap, Divination Pool, & Seithr and the Cannon Fodder
A quick reconnect with the OG and then on to the adventures of Seithr & the cannon fodder!!!!
2022-08-13
1h 31
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 21 - "A Fork in the Path or Ham in Ice Water?" - A HAUS Rules Gaming Collaborative Production
A fork in the path. Gob opts to go down the tunnel where he thinks there might be a wise old man who could lead them out of the Underdark. ImGob’s heard rumors. He opts to go that way rather than towards the smell of water and mushroom foodstuffs. Although he is actually thinking that by not going towards food, he’ll find food. He’s Gob. After two hours of travel, the party discovers a skeleton with a rusty short sword and a shield....
2022-07-30
1h 38
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 20 Prison Break - A HAUS Rules Gaming Collaborative Production
The party follows ImGob down the prison hallway. ImGob peeks around the jail door and then starts motioning frantically to Seithr, repeating, “ImGob, ImGob.” Seithr prepares to hurl Gob at their enemies, but ImGob turns and waddles up to the three yuan-ti malison jail guards who are about to begin feasting on bowls of mice and rats. The guards are dumbfounded by the escape of the Gob the janitor, but they are even more dumbfounded by the appearance of Seithr wielding a jailbar.
2022-07-15
1h 46
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 19 A Long History of Seithr’s Journeys Uptop - A HAUS Rules Gaming Collaborative Production
Seithr wakes up in a cell with a giant spider, a boggle, a firenewt, two kobolds, an unspeakable-dwarven-curse-word duergar, and a hobgoblin. The players recount the long and various adventures of the party since a small group of the current players began playing 5e in the Realms of the Seven Sisters (a prehistory of the podcast)….. We recap Immortalia and Seithr’s adventures since they agreed to help a caravan make its way across the desert on the isthmus to Dura brought us through late-18th century Paris, the Sea of Moving Ice, and multiple visits to Steam...
2022-07-01
1h 56
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 18 - "Ep. 18 Where’s Seithr?"
Seithr, however, is captured by retreating Yuan-ti. They disappear out of a secret tunnel into the Serpent Hills. The party switches into rescue mode….
2022-06-24
1h 17
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 17 - The Tide of Battle Turns - A HAUS Rules Gaming Collaborative Production
The tide of battle turns. Which way? Well, just listen and see
2022-06-17
1h 24
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 22 - “Meazels and the Battle of the Pit” - A HAUS Rules Collaborative Gaming Production
Claren, Fence, Mick, Tharivol, and Crenshaw battle a group of meazels in order to save Mouse, Field Mouse....
2022-06-10
1h 54
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 21 - “A Periapt and a Garrote”
Our heroes leveled up to 7th and we rolled hit points. Yeah! Then…. they searched for treasure in Serket’s little hiding hole off the temple cavern…. While finding treasure is wonderful, things go sideways when something with a garrote reaches out of the shadows and grabs Mouse, Field Mouse.
2022-06-03
1h 33
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 20 “Serket’s Lair”
Claren hears not only one but two voices inside her head. Crenshaw’s voice tells her not to reveal anything to the serpentine voice that is winding its way into Claren’s consciousness. Claren tries to ignore the voice, but banter is exchanged. The voice belongs to Serket, the nagi, and she is desperate to learn what Cershaw has done and where he has gone and what the party knows.
2022-05-27
1h 34
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 19 “When It Rains, It Pours.” -- A HAUS Rules Gaming Collaborative Production
Rain poured down onto the old temple mound that the heroes had finally reached after their journey through the sea cave. Six statues covered in vines and two buried in rubble rest on the ground around the base of the temple mound; each depicts a different humanoid creature trembling in servitude to whatever is on the mound. Up on the mound’s platform are four other obsidian statutes of fearsome creatures holding basins out over a wide pit in the center of the platform. The heroes shelter from the downpour....
2022-05-20
1h 49
HAUS Rules RPGs
Realms -- Ragged Coasts -- Ep. 18 “When the Walls Attack” -- A HAUS Rules Gaming Collaborative Production
Our heroes leave the tiny magic hut Mick had conjured for them to rest in… turn up a corridor with frescos and carvings on the walls… enter a large open room where morning rain was pouring in …. However, as they enter the room two coral golems detached themselves from the walls and attack....
2022-05-13
1h 42
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 17 - "A Sea Tiger, O My"
The party was pausing on a small island within a large cavern with tall ceilings. Lengths of chain were fastened to a large rock on near the south end of the small island. Fence and Mick went to investigate – A massive beast that appeared to be a marriage of feline and fish sprang out of the water and attacked!
2022-05-06
1h 35
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 16 - "Resting is not Always Restful"
The party swims to the cavern to the east. They avoid the waiting bull sharks and discover a large cavern with a small island in the middle.
2022-04-29
1h 44
HAUS Rules RPGs
Realms - Return of Dragons - Ep 16 - Biting and Battling and Stabbing - a HAUS Rules Gaming Collaborative Production
The yuan-ti pureblood priestess and two yuan-ti abominations pick up the unconscious Seithr and retreat towards the southwall. They disappear from sight behind the statue there. T-lego takes massive amounts of damage from abominations’ arrows and other attacks. She reverts to Katlego, but casts polymorph again and races towards the western end of the room. The new T-lego engages in combat with more of the snake-creatures and tries to see where the monsters have taken Seithr.
2022-04-22
1h 54
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 15 “Introducing C-rex and T-lego”
The yuan-ti malisons swing swords and bite with their fangs. The pure blood priestesses hurl spells. And the giant serpent swallows Varram, the purple robed dwarf, and strikes at Immortalia. Caleni and Katlego transform into tyrannosaurus rexes: C-rex and T-lego. It’s good to have a druid and a bard with a polymorph spell!
2022-04-09
1h 53
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 15 - “I Knew You Were a Sea Hag the Whole Time”
From a room to the party’s north, a fair maiden with soft greenish skin and elegantly braided seaweed hair appears. The party, particularly Fence, is suspicious of the young woman. She reveals that a naga, Serket, has been stirring up trouble in the sea caves. The maiden tells some rather dodgy stories about why she herself is in these caves and exactly what she has done with previous sailors she has met....
2022-04-01
1h 46
HAUS Rules RPGs
Realms - Ragged Coasts -- Ep. 14 -- “Into the Sea Caves”
Crenshaw, Mick, Fence, Claren, Tharivol, and Mouse, Field Mouse make their way down the windblown steps in the side of the cliff. On the beach, they decide to head towards the northernmost of the two sea cave entrances. The cavern is filled with salty water; a strange bluish glow comes from under the water, deeper into the cave.
2022-03-25
2h 01
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 13 “Aspen Kutcher, You're My Only Hope!”
Between Mick’s and Fence’s attacks, Crenshaw’s and Mouse, Field Mouse’s spells, and Tharivol’s dramatic running into the surf and issuing commands to Aspen and Drake, the party tries to rescue Claren from the clutches of the kelpies.....
2022-03-18
2h 12
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 12 “Thar’ be Treacherous Creatures in Those Seas…”
The Sojourner sails north along the western edge of Mistcutter Isle. Captain Telles the Red points out how most of the island has cliffs along its edge, particularly around its northern shores. As dusk sets, the party is watching for the mysterious “purple lights” that sailors have reported seeing.
2022-03-12
1h 30
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 11 “A Boat in a Bottle” - a HAUS Rules Gaming Collaborative Production
Most of the party makes their way towards the Captain’s Rest, but Crenshaw heads down the main streets of the Hill and makes a very public entrance into the Hidden Rose. He then sneaks out quietly so that anyone watching will believe that he has spent the night in the Rose Hotel. Early in the morning, while the rest of the party sleeps off their drinks, Fence walks briskly towards the docks in the western part of the Floating Keep. There he inquires into tattoo parlors and finds the empty station of Dirk Trujillo who is re...
2022-03-04
1h 38
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 10 - “Sid’s Magical Creature Emporium & a Conversation with Yanze Mukherjee”
Claren visits Professor Williams’ class with Mouse, Field Mouse. Claren discovers that Professor Williams is a bit bombastic and he’s obsessed with absences and tardies. Later, the party has Fred the Boatman take them to the Floating Keep District near the South Wall. They climb up from under the docks to reach the platforms where Sidharth Two Moons’ Animal Menagerie sits. There they meet Tharivol’s old acquaintance, a round little halfing, who is almost obscured amidst the animal cages and supplies. Tharivol finds familiar. Later, the party finds their way to the Lost Wolf Tavern, where Mic...
2022-02-18
2h 15
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 9 - “Onward toward Ward” - a HAUS Rules Gaming Collaborative Production -
After resupplying in Merport, which includes Tharivol scoring not one but two suits of magical glamoured studded leather armor for him and Mick, the party turns south towards Lake Blanc and Ward. Their two week journey takes them back through Woodwall and onto the sailing sloops that ferry passengers up and down Lake Blanc. From there they cut over land and through the mountain passes around Lake Skaladium. The last leg of their journey is by boat down the Dar Bou River. They arrive in Ward, “The City of Stilts.”
2022-02-04
1h 36
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 8 “Fitz’s Shards and the Return to Woodwall” - A HAUS Rules Gaming Collaborative Production
An animated treasure golem has flung its serpent body across the cavern and is in the corridor among the adventurers. Tharivol, Mick, and Crenshaw are on one side and Claren, Fence, and Fitz are in the room with the large puddle. Fitz’s ice mephit death burst has pushed the golem over the edge and stilled the construct for good. How will the mop up? What awaits them on their return to Woodwall?
2022-01-28
1h 44
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 7 - “A Pile of Bodies and A Pile of Treasure" - a HAUS Rules Gaming Collaborative Production
Party went west and found a pile of bodies…. Crenshaw is certain one of them is Tampani Meadowlark and perhaps there is also one that looks something like Ged on the top of the pile…... perhaps....
2022-01-21
1h 55
HAUS Rules RPGs
Realms - Return of Dragons - Ep.14 - Finding the Serpent's Head - a HAUS Rules Gaming Collaborative Production
Soo-Ree darts ahead of the party, scouting. Immortalia and Seithr form a shield wall and lead the party’s advance. Immortalia, under a suggestion spell from the yuan-ti, engages in a parley. The yuan-ti lead the party further into the tunnels.... more conversations and then the yuan-ti strike swiftly and with surprise at the party….
2022-01-14
1h 38
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 13 - Battle of the Narrow Bridge - a HAUS Rules Gaming Collaborative Production
Combat with the lizard folk and yuan-ti malisons.... the party pursues the retreating group across a narrow bridge over a deep pit.... Quinn rushes ahead in pursuit of the retreating enemy. He slips and falls sixty feet into a dark pit filled with swarms of snakes...
2021-12-31
1h 30
HAUS Rules RPGs
Realms - The Return of Dragons - Ep.12 - The Divination Pool and the Sarcophagus - a HAUS Rules Gaming Collaborative Production
Milden, “Scorpa-leni,” and Quinn explore the empty reflection pool and the statue with the black pearl eyes in the north part of the room. Katlego, Immortalia, Soo-Ree, and the ghost Ilda enter the room with Diderius’ sarcophagus. A voice from the sarcophagus says, “Yuan-ti have taken the one called Varram beyond the wall. Be prepared, for I shall open the way to the peril you seek....”
2021-12-24
1h 45
HAUS Rules RPGs
Realms - The Return of Dragons - Ep.11 - Soothing a Ghost - a HAUS Rules Gaming Collaborative Production
Ilda is soothed by Milden’s stuttering, semi-apology, and the bearded devils are routed. The party moves down the stairs and into a room with three dining tables. They follow Ilda’s pleas to go towards Diderius’ resting place. They entered a room with an empty reflecting pool -- Diderius’ fabled divination pool.... arrows litter the ground and someone who has been recently slain is in the middle of the room....
2021-12-17
1h 36
HAUS Rules RPGs
Realms - The Return of Dragons - Ep. 10 - A Large Man and the Devils Down the Hall - A HAUS Rules Gaming Collaborative Production
After resting in Ilda’s library, the party prepares to journey further into the crypt. Immortalia, Arvel, Soo-Ree, Quinn, and Milden report having had the same dream of moving through a different dungeon and fighting an animated pile of treasure. Strange. The party opens the door to a throne room, where a ten-foot tall clay golem dressed in purple robes sits upon a throne....
2021-12-10
1h 34
HAUS Rules RPGs
Realms - The Return of Dragons - Ep 9 - A Ball of Bones - a HAUS Rules Gaming Collaborative Production
The party enters a long tunnel that slopes downward. About half way along the tunnel, they hear a snapping noise behind them…. As if brittle bones were being dragged across stone…. A large ball of bleached white bones and skulls rolls towards them….Panic!
2021-12-03
1h 30
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 8 “A Lifelike Mosaic and What’s Down the Well?” - a HAUS Rules Gaming Collaborative Production
The chimera has formed from the mosaic-tile floor and continues to prowl along the legend near the ceiling. Urmas gibbers randomly and runs into the room, knocking Kat’s lute from her and onto the ground. In the process three strings snap. The rest of the party battles the tile beast....
2021-11-20
1h 39
HAUS Rules RPGs
Realms - Return of Dragons - Ep. 7 - "Dark Statues and Living Tiles" - a HAUS Rules Gaming Collaborative Production
The party gathers at the Entrance to the Tomb of Diderius. A ladder leads to a ledge forty feet above them. Once inside, the party enters a room with six statues in dark cowls lining the walls. Soo-Ree skirts to the right, climbing up to a ledge behind one of the statues. Milden and Urmas hear a warning from the statues, and then Arvel runs....
2021-11-12
1h 42
HAUS Rules RPGs
Realms - Ragged Coasts - Ep. 6 "Conversations with Prisoners - A Comparative Approach by Crenshaw Jones" - a HAUS Rules Gaming Collaborative Production
Fence pries the spear-staff from the kobold sorcerer-chieftain’s cold dead hands, Crenshaw attempts to intimidate captured goblins, and Tharivol and Fitz install a new kobold on the old sorcerer-chieftain's throne. While Mick discovers archaic drawings in a notebook for some sort of geometrically perfect creature…. Something built by Telonel… and some notes that something went terribly wrong with it….. Will they finally find Ged? Will they discover what Telonel made? The answers beckon, but can they be found?
2021-11-05
1h 48
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 5 - “Kobolds and Goblins Living Together?” -a HAUS Rules Gaming Collaborative Production - Episode 5
Fence, Tharivol, and Fitz pursue the fleeing goblin captain into Telonel’s library and find that the goblin is engaged in combat with a kobold at the top of a circular, cast-iron staircase.
2021-10-29
1h 44
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 4 - “The Ruined Keep” - a HAUS Rules Gaming Collaborative Production
With the exception of Fence who is up early, the party wakes around mid-morning. What will they learn from Brother Halmus about Ged having awoken “the Curse of Telonel’s Misdeeds”? What mysteries and creatures await our adventurers in that keep tucked up against the ridge? The river runs under its iron gates.... its doors stand ajar.... and the darkness beckons....
2021-10-22
1h 44
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 3 - “The Four Toughs and the Goings On of Ged” - a HAUS Rules Gaming Collaborative Production
Will Fence and Claren be able to battle their way through the thugs? How will Crenshaw's booming-voice sorcery help the party? Is there aid or destruction from the Temple of Frey and Freya as they fight the thugs? What will Crenshaw, Umber, and the invisible Mick discover when they talk with Bondi the gate guard? Will Umber confess? And what does he reveal about Ged's on-going goings on? The mystery unravels and leads toward a place “Where the river runs under the hills...."
2021-10-08
2h 01
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 2 - “Confronting Umber Awshucks the Surveyor” - a HAUS Rules Gaming Collaborative Production
If the woods were treacherous, the town maybe more so. What will our adventurers learn from Bondi the gate guard? Will he spill any info about Umber Awshucks the Surveyor? Will our adventurers find Mick's lute and missing magic long sword in Umber's home or office? Who has sent the four toughs out into the streets at night to confront our heroes?
2021-10-01
1h 50
HAUS Rules RPGs
Realms - The Ragged Coasts - Ep. 1 - “Inside the Spiders' Lair” - a HAUS Rules Gaming Collaborative Production
For this second season, we join a new party in the Realms. Fence, an Elven monk; Crenshaw Jones, a boy investigator with the powers of a sorcerer; Claren, a human warrior druid; Tharivol, a roguish Eladrin with visions of becoming a zookeeper; and Mick, a Dragonborn bard have found themselves being drawn into the mysteries that surround Woodwall, a small hamlet, south of Merport. After having learned that a "Cave Beast" is terrifying both the residents of Woodwall and the refugees fleeing Lake Port, Fence, Crenshaw, Claren, and Mick have journeyed with the surveyor Umber Awshucks out...
2021-09-24
1h 57
HAUS Rules RPGs
Realms - The Return of Dragons - Ep.6 - "The Entrance to Diderius Tomb" - A HAUS Rules Gaming Collaborative Production
Having left the Boarskye Bridge, our adventurers journey out into the Serpent Hills and arrive at the Entrance to Diderius Tomb. Soo-Ree, Arvel, Immortalia, and Seithr fight the flock of vultures that seems to be feasting in the ruined south tower. Meanwhile, Urmas and Milden continue to approach the two statues guarding the entrance to Diderius Tomb. The statues speak and Urmas and Milden respond.... Meanwhile (x2), Quinn, Caleni, Katlego, and Mechazim move rocks in the other tower ruin. Mechazim becomes a mini legend, and soon Caleni and Quinn go spelunking down a well shaft...
2021-09-18
1h 59
HAUS Rules RPGs
Realms - The Return of Dragons - Ep.5 - "The Feast of Boars" - a HAUS Rules Production
Back at the Flying Gherkin, Caleni has been drinking and Kat has been entertaining what was originally a small, but is now an increasingly large, group of curious nomads. Katlego has set up on the Gherkin’s balcony and is entertaining the crowd with renditions of “The Vomiting Bear” and other traveling songs. Kat rocks out on the lute -- and is joined by drumming from the crowd. The rest of the party journeys to the second market square and then on to the Boarskye Bridge. Caleni decides to fly the Gherkin…. Perhaps it’s his drinking all mornin...
2021-09-10
1h 46
HAUS Rules RPGs
Realms - The Return of Dragons - Ep.4 - "Out Over the Farvast" - a HAUS Rules Gaming Collaborative Production
Using Legend Lore, Urmas has a vision of a mage’s palace built into the side of a red cliff, a narrow suspension bridge over a gorge and a tent city, more red cliffs and a wide, wide plain.... Setting off from Nordhaus, the party must seek The Tomb of Diderius. Milden takes the wheel of the Flying Gherkin, and the heroes fly to Steamhill. They have dinner with the ghost "Tess-who-stares-at-the-heavens-forever-and-ever" and then fly across the Farvast plains. At the Boarskye Bridge, they discover a tent city, where a festival is about to begin....
2021-09-03
1h 56
HAUS Rules RPGs
Realms - The Return of Dragons - Ep 3 - "The Cannons and Magics of Nordhaus" - a HAUS Rules Gaming Collaborative Production
What happens when Immortalia, Arvel, Milden, Caleni, and Katlego wake up in the Bent Gear Inn & Lounge? Can Immortalia find a taxidermist who can manage to stuff and mount a red dragon head? What magic items and new weapons will the party find in the shops at Nordhaus? What new weapons are Quinn and Tazio inventing? Can Soo-Ree get a deal on potions and some new armor? What upgrades are in store for the Flying Gherkin? Diderius’s Tomb and the red cliffs where Caleni believes Severin is hiding await the party.... are they ready to go?
2021-08-27
1h 40
HAUS Rules RPGs
Realms - The Return of Dragons - Ep 2, "A Stop at Steam Hill" - a HAUS Rules Gaming Collaborative Production
Can the Lake Port gnomes attach a tour boat to the Flying Gherkin? What does Caleni learn in Dee Kirche’s Root Cellar about Severin and the Cult of the Dragons? Will the party discover more about Tiamat's followers by stopping at Steam Hill? Does the ghost Tess "who stares at the stars forever" know something about -- or someone at -- Diderius Tomb? Will Allison Montmarte build a flight suit or a glider for Arvel? Back in Nordhaus, our heroes catch up with the merchant-blacksmith Tazio and talk about cannons, magic emblems for Seithr’s platemail, and e...
2021-08-20
1h 56
HAUS Rules RPGs
Realms - The Return of Dragons - Ep 1 - "The Things You See in a Scrying Bowl" - a HAUS Rules Gaming Collaborative Production
Our group of erstwhile adventurers, played by the HAUS Rules Gaming Collaborative, find themselves in the gnomish and halfling City of Lake Port. We start this actual play 5e D&D podcast in the middle of the action. We learn the answers to the following questions: Can Urmas, an earthborn dwarf, Immortalia, a silver dragonborn, and Arvel, an avian elf, repair the Flying Gherkin? Can the DM and players explain what the Flying Gherkin is? Does the Gherkin's pilot, the dark gnome, Milden actually know how to fly when sober? What does the gnomish Commander F...
2021-08-13
1h 48