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Drew Zucker
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Cidiot
126. Winter Thrive Guide (Season 8 Finale)
Winter in the Hudson Valley is not a metaphor. It’s a physical, emotional, and occasionally muddy reality—one that arrives early, lingers late, and demands respect (and better boots).In the Season 8 finale of Cidiot, Mat wraps up a year-long exploration of the “Creative Human” with a practical—and lightly self-deprecating—survival guide for making it through a Hudson Valley winter with your sanity intact.From generators and wood-burning stoves to libraries as lifelines and the quiet heroics of simply showing up, this episode distills what we’ve learned this season into three essential rules for wint...
2025-12-30
05 min
Cidiot
125. No Set Path
What does it look like to build a creative life without a ladder, a map, or a five-year plan? In this crossover episode, I sit down with Kingston-based cinematographer, podcaster, and all-around creative human Drew English, host of the podcast No Set Path. We interviewed each other for our respective shows, and this is the Cidiot cut—rooted in the Hudson Valley, flavored with dirt, neighbors, and the reality of figuring it out as you go.Drew shares his journey from years in the NYC film world to building a life (and a studio) in Up...
2025-12-13
29 min
Cidiot
123. Dog City
Meet Patrick, owner of Lily’s Natural Pet Store, which just opened its second location after Poughkeepsie in Hudson. We talk dogs—a favorite subject—and why he chose Hudson, why not on Warren Street for his second location, why it’s not your average pet store, about running a pet business (I was thinking of doing one!), and tackle my burning questions such as the smell of bully sticks and what’s so great about raw. And like on many other Cidiot® episodes, we end with favorite places in the Hudson Valley… to take dogs. ...
2025-11-12
21 min
Everybody's Talking At Once
The Utility of Contrarianism, with Barney Oram
Barney Oram gets into different patterns of sound design, in all sorts of different roles and at all sorts of different scales—plus his love of film in general and Billy Wilder in particular, the durable ethos that "if it sounds good, it is good," and his extensive experience recording loud sounds that go bang. You can learn more about Barney's work on his website. You can also follow Barney on LinkedIn. ——— • Drew hadn't played much of Enotria at the time of the interview?but now that he has, he can recommend it enthusiastically to fellow genre sickos. A sunny souls...
2025-01-28
1h 08
Everybody's Talking at Once
The Utility of Contrarianism, with Barney Oram
ETAO PODCAST, EPISODE 183. Barney Oram gets into different patterns of sound design, in all sorts of different roles and at all sorts of different scales—plus his love of film in general and Billy Wilder in particular, the durable ethos that “if it sounds good, it is good,” and his extensive experience recording loud sounds that go bang.You can learn more about Barney’s work on his website.You can also follow Barney on LinkedIn.———• Drew hadn’t played much of Enotria at the time of the interview—but now that he has, he can recomm...
2025-01-28
00 min
Everybody's Talking At Once
The Utility of Contrarianism, with Barney Oram
Barney Oram gets into different patterns of sound design, in all sorts of different roles and at all sorts of different scales—plus his love of film in general and Billy Wilder in particular, the durable ethos that "if it sounds good, it is good," and his extensive experience recording loud sounds that go bang. You can learn more about Barney's work on his website. You can also follow Barney on LinkedIn. ——— • Drew hadn't played much of Enotria at the time of the interview?but now that he has, he can recommend it enthusiastically to fellow genre sickos. A sunny souls...
2025-01-28
1h 08
The Oblivion Bar: A Comic Book Podcast
INTERVIEW: David M. Booher & Drew Zucker
Joining us this week for a bonus conversation is the creative team of Canto – the hit fantasy comic series that tells the tale of a tiny clockwork hero on a quest to save his kind from the dreaded Shrouded Man, while meeting friends and other foes along the way!These two fine gentlemen are here to celebrate the release of the next chapter in the Canto legend: “A Place Like Home”, which is the fifth and seemingly final (?) installment that is now officially over at Dark Horse Comics.It is our pleasure to welcome both Davi...
2024-06-07
39 min
Words, Images, & Worlds
Words, Images, & Worlds with Drew Zucker
Comics creator Drew Zucker talks about his collaborative journey on the book Canto, as well as creative inspirations. You can find out more about Drew's work at https://www.artofdrewzucker.com.
2024-05-02
23 min
Everybody's Talking At Once
Palworld: A Ludic Reading and a Luddite Reading
While the show was taking a break, Drew started putting together some essays on the growing list of recent recent surprise hits—games that, for whatever reason, have been doing vastly better than their developers or publishers had expected. 2024 does, so far, seem to have a sort of serial monogamy to it, with the Sauron's Eye of game-liker attention focusing intensely on one thing before moving on to the next, abruptly and fickly, with equally frightening fervor. So at the risk of being eternally behind the viral content curve (as though we've ever feared that around here), we...
2024-03-05
26 min
Everybody's Talking at Once
Palworld: A Ludic Reading and a Luddite Reading
ETAO PODCAST, EPISODE 178. While the show was taking a break, Drew started putting together some essays on the growing list of recent recent surprise hits—games that, for whatever reason, have been doing vastly better than their developers or publishers had expected. 2024 does, so far, seem to have a sort of serial monogamy to it, with the Sauron’s Eye of game-liker attention focusing intensely on one thing before moving on to the next, abruptly and fickly, with equally frightening fervor. So at the risk of being eternally behind the viral content curve (as though we’v...
2024-03-05
00 min
Fueled By Weird
David Booher & Drew Zucker Talk Canto's New Adventure at Dark Horse Comics
David M. Booher is the very talented Eisner and GLAAD Media Award-nominated writer behind comics like D&D Saturday Morning Adventures, Firefly, Killer Queens, and many more including some TV and movies currently in the works. We also chat about the drawing in a desk that ultimately became the origin of Canto, the story so far, the shift from IDW over to Dark Horse Comics, what we can see from them in the future including more Canto books, a possible Canto movie adaptation, a story in the upcoming Legendary Comics MonsterVerse series, and any advice...
2024-02-29
50 min
Everybody's Talking At Once
Some of What We Played in 2023
Lucio and Drew talk about some of the games they've enjoyed gaming at this year, from KarmaZoo, Pizza Tower, Wobbly Life, and The Murder of Sonic the Hedgehog, to Remnant II, Spider-Man 2, Street Fighter 6, Jedi: Survivor, Wo Long, and Tears of the Kingdom. Speaking of, spoilers for Remnant II from 40:53 to 44:21. ——— • We've talked before about playing games, including but not limited to Destiny 2, wrong. • Guilty Gear -STRIVE- does not, at time, of publishing, have a simplified input option for supers. • Here once again the Bartle taxonomy of player types. • The curling do...
2023-12-26
1h 01
Everybody's Talking at Once
Some of What We Played in 2023
ETAO PODCAST, EPISODE 177. Lucio and Drew talk about some of the games they’ve enjoyed gaming at this year, from KarmaZoo, Pizza Tower, Wobbly Life, and The Murder of Sonic the Hedgehog, to Remnant II, Spider-Man 2, Street Fighter 6, Jedi: Survivor, Wo Long, and Tears of the Kingdom. Speaking of, spoilers for Remnant II from 40:53 to 44:21.——— • We’ve talked before about playing games, including but not limited to Destiny 2, wrong. • Guilty Gear -STRIVE- does not, at time, of publishing, have a simplified input option for supers. • Here once again the Bartle taxon...
2023-12-26
00 min
Everybody's Talking At Once
You Should Be Free, with Glen Henry and Chase Bethea
Glen Henry and Chase Bethea drop achor awhile and talk about Sunken Stones, why pirates mean freedom, and why the Golden Age of Piracy was a lot more Caribbean than Pirates of the Caribbean would have you believe. Also, inevitably, One Piece. You can play the Sunken Stones demo on Itch.io, and wishlist the full game on Steam. You can find Chase's work on his own website, as well as on Spotify and Bandcamp. And you can find Glen's work on the Spritewrench website. ——— • Here's Glen's previous appearance on the show. • And here's our conversati...
2023-12-12
1h 03
Everybody's Talking At Once
Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)
Eric Peterson hops on over to talk about the joys of hobbyist game development, the things that need to change in professional game development (even when compared to other parts of tech), and the cultural importance of drawing little guys. You can play JOUNCER PX (as it's called now) on itch.io. You can find a bunch of Eric's work on his Linktree, and specifically on his Itch.io. You can also follow Eric on Twitter. ——— • Here's our conversation with Jerry Belich about, among other things, Alt.ctrl. • Drew has absolutely been referring Big Bad Beetleborg...
2023-11-14
1h 02
Everybody's Talking at Once
Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)
ETAO PODCAST, EPISODE 174. Eric Peterson hops on over to talk about the joys of hobbyist game development, the things that need to change in professional game development (even when compared to other parts of tech), and the cultural importance of drawing little guys. You can play JOUNCER PX (as it’s called now) on itch.io.You can find a bunch of Eric’s work on his Linktree, and specifically on his Itch.io.You can also follow Eric on Twitter.———• Here’s our conversation with Jerry Belich about, among other things, Alt.ct...
2023-11-14
00 min
Englishman In San Diego
NYCC 2023: In Conversation with David M. Booher & Drew Zucker (New York Comic Con, October 2023)
New York Comic Con 2023: In Conversation with David M. Booher & Drew Zucker (THE FEEDING) The Convention Collective's Senior Editor Dan Berry was lucky enough to be granted press access to possibly the biggest comic con of 2023 - New York Comic Con, taking over the Javits Center Thu 12th-Sun 15th October. NYCC is famed for gathering some incredible celebrities and pop culture talent, as well as curating one of the biggest and most impressive Artist Alley's in the game. This year, Dan got the chance to talk to comics writer David M. Booher and artist Drew Zucker (CANTO) about their latest...
2023-10-23
14 min
Everybody's Talking at Once
That’s the Point of the Thing, with Jerry Belich
ETAO PODCAST, EPISODE 172. Jerry Belich talks about his wild work in the Alt.ctrl milieu, his boundary-redefining escape rooms (for lack of a better term), and his digital game work, from Recommendation Dog and Reel Steal on the Playdate, to High on Life and High on Knife. High on Knife is out now on Steam, Epic, Xbox, and Playstation.You can find Jerry’s work on this pretty comprehensive page of his website.A Masterpiece in Disarray is available wherever you get books.You can also follow Jerry on Bluesky.———• Here are o...
2023-10-17
00 min
Everybody's Talking At Once
That?s the Point of the Thing, with Jerry Belich
Jerry Belich talks about his wild work in the Alt.ctrl milieu, his boundary-redefining escape rooms (for lack of a better term), and his digital game work, from Recommendation Dog and Reel Steal on the Playdate, to High on Life and High on Knife. High on Knife is out now on Steam, Epic, Xbox, and Playstation. You can find Jerry's work on this pretty comprehensive page of his website. A Masterpiece in Disarray is available wherever you get books. You can also follow Jerry on Bluesky. ——— • Here are our past conversations with Megan Fox, Robin Baumgarten, Adriel Wallick...
2023-10-17
1h 47
The Oblivion Bar: A Comic Book Podcast
NYCC '23 INTERVIEW-A-THON: David M. Booher & Drew Zucker
Joining us on the show are the co-creators of the smash clockwork fantasy series Canto and the recent twisted horror one-shot comic The Feeding.It is our honor to welcome both David Booher & Drew Zucker onto The Oblivion Bar Podcast!Follow us on BlueSkyFollow us on InstagramLike us on FacebookConsider supporting us over on PatreonFollow us on Whatnot (GET $15)Download the BEST digital comic book reader OmnibusStock up on G Fuel (CODE: OBP)Thank you DreamKid for...
2023-10-15
47 min
Bearded Comic Bro Podcast
Interview with David M Booher and Drew Zucker (creators of Canto and The Feeding)
Bearded Comic Bro got to sit down and talk with comic creators David M Booher and Drew Zucker. David and Drew are the creative geniuses from Canto and they have teamed up to bring a new comic called The Feeding. Go support it on Zoop Make sure you watch the video and check out all the links below that we mention in the video. The Feeding Zoop Linkhttps://zoop.gg/c/thefeedingFollow David and Drew on Social Media David M BooherTwitter: @davidbooherInstagram: @davidmbooherDrew Zucker
2023-10-12
41 min
Everybody's Talking At Once
Chance, Curation, Providence, with Matthew Brelsford
Matt Brelsford opens his hundred eyes and talks about the "loose collective" that is Tiny Mass Games, the spiritual dimension of game development, and (of course) Ophanim. You can find Tiny Mass Games on itch.io. You can also find Betty & Earl and Retro Wing Prime on Steam. ——— • Here are our interviews with Tijmen Tio from Sokpop, Arvi Teikari of Baba Is You fame, and Andrew from Indiepocalypse, as well as with Star St. Germain. • What the Internet calls Biblically Accurate Angels are indeed more properly called Ophanim. • The "David Foster Wallace piece" Drew was referr...
2023-09-19
1h 09
Everybody's Talking at Once
A True History Turnip Exchange, with Jaku
ETAO PODCAST, EPISODE 167. Jaku is a security expert, a speedrunner, and a longtime builder of tools that expand how we interact with games online—from Crowd Control, which empowers streamers’ audiences to alter the state of the games being streamed, to Turnip Exchange, which vastly expanded the scope and functionality of the stalk market at the height of the Animal Crossing craze. Here Jaku tells the full story of Turnip Exchange for the first time. It’s the story of a small project becoming enormously popular ridiculously quickly, and all the commercial, social, and technical implic...
2023-08-08
00 min
Everybody's Talking At Once
A True History Turnip Exchange, with Jaku
Jaku is a security expert, a speedrunner, and a longtime builder of tools that expand how we interact with games online—from Crowd Control, which empowers streamers' audiences to alter the state of the games being streamed, to Turnip Exchange, which vastly expanded the scope and functionality of the stalk market at the height of the Animal Crossing craze. Here Jaku tells the full story of Turnip Exchange for the first time. It's the story of a small project becoming enormously popular ridiculously quickly, and all the commercial, social, and technical implications that follow. More broadly, it's a...
2023-08-08
1h 07
Everybody's Talking At Once
Drama, Not Trauma, with Jessica Antenorcruz
Jessica Antenorcruz has a unique, and also uniquely appropriate role on the upcoming drag queen fighting game Drag Her! She's in charge of the game's writing, from spoken lines to character concepts to plot?and she's also in charge on posing and motion, using her own physical performances to drive the game's hand-animated, rotoscoped realness. Here she talks about why that works so well for a fighting game, with the genre's focus on over-the-top personae (and just as importantly, over-the-top performances of gender). We also talk about Mortal Kombat and ClayFighter, as one ought.
2023-07-25
1h 03
Everybody's Talking at Once
Drama, Not Trauma, with Jessica Antenorcruz
ETAO PODCAST, EPISODE 166. Jessica Antenorcruz has a unique, and also uniquely appropriate role on the upcoming drag queen fighting game Drag Her! She’s in charge of the game’s writing, from spoken lines to character concepts to plot—and she’s also in charge on posing and motion, using her own physical performances to drive the game’s hand-animated, rotoscoped realness. Here she talks about why that works so well for a fighting game, with the genre’s focus on over-the-top personae (and just as importantly, over-the-top performances of gender). We also talk about M...
2023-07-25
00 min
Everybody's Talking At Once
Somewhere People Want to Be, with Harris Foster
Harris Foster is the former Community Manager at Finji and the current Director of Communications at Good Trouble. Here he talks about where those roles overlap, how they differ, and what a purpose-built, welcoming community looks like in practice, online and off. You can follow Good Trouble on Discord, TikTok, Instagram, Twitter, and Bluesky. And you can follow Harris on Twitter and Bluesky. ——— • Drew did edit the first part of this episode in the air, but then finished it up on a train from Dublin to Belfast (for those interested in the host's mild globe-trotting; it does add flavo...
2023-07-11
58 min
Everybody's Talking at Once
Somewhere People Want to Be, with Harris Foster
ETAO PODCAST, EPISODE 165. Harris Foster is the former Community Manager at Finji and the current Director of Communications at Good Trouble. Here he talks about where those roles overlap, how they differ, and what a purpose-built, welcoming community looks like in practice, online and off. You can follow Good Trouble on Discord, TikTok, Instagram, Twitter, and Bluesky.And you can follow Harris on Twitter and Bluesky.———• Drew did edit the first part of this episode in the air, but then finished it up on a train from Dublin to Belfast (for those intereste...
2023-07-11
00 min
Everybody's Talking At Once
Monsters and ?Merica, LLMs and Luddites, with Ichiro Lambe
Ichiro Lambe has been making games since the days of MUDs and Palm Pilots, and here he talks to Drew about what's new—from the possibilities of so-called AI (as exciting as they are fraught) to his strategic deck-builder of ramshackle autobattles, Million Monster Militia. You can wishlist Million Monster Militia, along with Monster Loves You Too! and AaaaaAAaaaAAAaaAAAAaAAAAA!!!, on Steam. You can find Ichiro on Twitter, and see his work on his website and Dejobaan's. ——— • It's real, real hard to find reliable numbers on power consumption in LLMs other other "AI." Most existing research focuses on BLOOM, simp...
2023-06-27
1h 00
Everybody's Talking At Once
Monsters and ?Merica, LLMs and Luddites, with Ichiro Lambe
Ichiro Lambe has been making games since the days of MUDs and Palm Pilots, and here he talks to Drew about what's new—from the possibilities of so-called AI (as exciting as they are fraught) to his strategic deck-builder of ramshackle autobattles, Million Monster Militia. You can wishlist Million Monster Militia, along with Monster Loves You Too! and AaaaaAAaaaAAAaaAAAAaAAAAA!!!, on Steam. You can find Ichiro on Twitter, and see his work on his website and Dejobaan's. ——— • It's real, real hard to find reliable numbers on power consumption in LLMs other other "AI." Most existing research focuses on BLOOM, simp...
2023-06-27
1h 00
Everybody's Talking at Once
Monsters and ‘Merica, LLMs and Luddites, with Ichiro Lambe
ETAO PODCAST, EPISODE 164. Ichiro Lambe has been making games since the days of MUDs and Palm Pilots, and here he talks to Drew about what’s new—from the possibilities of so-called AI (as exciting as they are fraught) to his strategic deck-builder of ramshackle autobattles, Million Monster Militia. You can wishlist Million Monster Militia, along with Monster Loves You Too! and AaaaaAAaaaAAAaaAAAAaAAAAA!!!, on Steam.You can find Ichiro on Twitter, and see his work on his website and Dejobaan’s.———• It’s real, real hard to find reliable numbers on power consumption in LL...
2023-06-27
00 min
Everybody's Talking At Once
There?s Heart in the Art and the Boat Is Afloat, with Tanya X. Short
Tanya X. Short descends to our dunj to talk about her ten years as the Captain of Kitfox Games. We talk about about long-term studio survival, what so-called AI really is, and making systems-driven games with heart—as well as the necessity of a tea-witch in all functional partnerships. You can find the whole Kitfox Games catalog on their website. The deadline to apply for the Pixelles Prototype Fund is May 25. You can also follow Tanya, Kitfox, and Pixelles on Twitter. ——— • Here are our conversations of varyingly recent vintage with Santiago Zapata, Star St. Germain, Esther Alt...
2023-05-16
56 min
Everybody's Talking At Once
More Sleepier Goblins, Fewer Shorter Meetings, with Anya Combs
Anya Combs joins our crowd (of guests) to talk about her work at Backerkit (and previously at Kickstarter and Nickelodeon), her saxophoning for the Funkrust Brass Band (among a fair many other bands), her love of tabletop, and her blood-feud with meeting culture. Backerkit's new crowdfunding section is live, as so often is the music of Funkrust. You can also find Anya's socials on her Linktree. ——— • Drew was referring to a premium (as in paywalled, and also as in excellent) episode of the 5-4 podcast, with that bit about having more culpability as one asce...
2023-03-21
1h 26
Everybody's Talking at Once
More Sleepier Goblins, Fewer Shorter Meetings, with Anya Combs
ETAO PODCAST, EPISODE 157. Anya Combs joins our crowd (of guests) to talk about her work at Backerkit (and previously at Kickstarter and Nickelodeon), her saxophoning for the Funkrust Brass Band (among a fair many other bands), her love of tabletop, and her blood-feud with meeting culture. Backerkit’s new crowdfunding section is live, as so often is the music of Funkrust.You can also find Anya’s socials on her Linktree. ——— • Drew was referring to a premium (as in paywalled, and also as in excellent) episode of the 5-4 podcast, with that bi...
2023-03-21
00 min
Cidiot
85. Camp Catskill
Welcome to Season 6 of Cidiot®! I'm excited to talk about 700,000 acre-big Catskill Park, "America's First Wilderness," with Ryan Penny, owner of Camp Catskill in Tannersville, NY. In two parts, we'll cover what drew Ryan to the Catskills, about starting his store in Tannersville, spotting a cidiot, and about Catskill Park, including his four favorite spots "inside the blue line." We also get into Kaaterskill Falls and the controversy of its claim as the tallest waterfall in New York state. We also talk about micro spikes, crampons and how I shouldn’t wear my Stan Smiths into...
2023-03-16
30 min
Everybody's Talking at Once
Adventures & Ampersands, with Irwin Chen, Nathan Dummitt, & Ed Chung
ETAO PODCAST, EPISODE 156. A fair few of the kids who played Dungeons & Dragons in the 1980s are now parents with kids old enough to play Dungeons & Dragons. At the same time, and beyond that: Tabletop Role Playing Games, which were once firmly esoteric and counter-cultural pursuits (not to mention the target of frothy moral panic) are increasingly a visible, present part of pop culture. Which means that the time is right for TTRPGs that parents can play with their kids—including very young kids, and including parents who didn’t play D&D back in the...
2023-03-07
00 min
Everybody's Talking At Once
Adventures & Ampersands, with Irwin Chen, Nathan Dummitt, & Ed Chung
A fair few of the kids who played Dungeons & Dragons in the 1980s are now parents with kids old enough to play Dungeons & Dragons. At the same time, and beyond that: Tabletop Role Playing Games, which were once firmly esoteric and counter-cultural pursuits (not to mention the target of frothy moral panic) are increasingly a visible, present part of pop culture. Which means that the time is right for TTRPGs that parents can play with their kids?including very young kids, and including parents who didn't play D&D back in the day & day. Irwin Chen, Nathan...
2023-03-07
1h 02
Everybody's Talking At Once
On Tropes and Triads, with Garry Schyman
Garry Schyman isekais his way back to the show to forspeak about his work on FORSPOKEN—which is out today—as well as his other recent scores for Torn and Metamorphosis. (If you want to hear about his work on the BioShock trilogy and the Middle-earth duology, we'd direct you to Garry's previous appearance). Here we talk about the utility of tropes, the evocative power of tonality, and the unique pleasures of emotionally engaging blockbuster spectacles. FORSPOKEN is out now for PC via Steam, Epic, and Xbox.com, and for Playstation 5. You can learn more about Garry's rath...
2023-01-24
1h 04
Everybody's Talking at Once
What We Played (and What We Didn’t) in 2022: ETAO Quarterly, Vol. 4
ETAO PODCAST, EPISODE 151. Another year, and another ‘cast in which to review said year. For (somehow!) the first time ever, Drew, Lucio, Franny, and L are all together to talk about what they’ve played, what they haven’t, and what they’re planning on playing—that last category covering both stuff that’s currently in their to-read piles, and stuff that’ll be out next year and beyond. (Soon, Tears of the Kingdom). SPOILERS for the ending of the first rebooted God of War from 25:22 to 26:28.Some structure-level SPOILERS for Pentiment from 50:33 to 52:18. ———•...
2022-12-27
00 min
Everybody's Talking At Once
What We Played (and What We Didn?t) in 2022: ETAO Quarterly, Vol. 4
Another year, and another 'cast in which to review said year. For (somehow!) the first time ever, Drew, Lucio, Franny, and L are all together to talk about what they've played, what they haven't, and what they're planning on playing?that last category covering both stuff that's currently in their to-read piles, and stuff that'll be out next year and beyond. (Soon, Tears of the Kingdom). SPOILERS for the ending of the first rebooted God of War from 25:22 to 26:28. Some structure-level SPOILERS for Pentiment from 50:33 to 52:18. ——— • The header image is from Pentiment. (Drew really likes Pentimen...
2022-12-27
1h 15
Everybody's Talking At Once
What We Played (and What We Didn?t) in 2022: ETAO Quarterly, Vol. 4
Another year, and another 'cast in which to review said year. For (somehow!) the first time ever, Drew, Lucio, Franny, and L are all together to talk about what they've played, what they haven't, and what they're planning on playing?that last category covering both stuff that's currently in their to-read piles, and stuff that'll be out next year and beyond. (Soon, Tears of the Kingdom). SPOILERS for the ending of the first rebooted God of War from 25:22 to 26:28. Some structure-level SPOILERS for Pentiment from 50:33 to 52:18. ——— • The header image is from Pentiment. (Drew really likes Pentimen...
2022-12-27
1h 15
Everybody's Talking At Once
The Past and Present of Sword & Fairy, with Johnny Liu
Johnny Liu schools us on the history of Chinese RPGs in general, and the long-running, massively impactful 仙劍奇俠傳 series in particular. It's been called Sword & Fairy in the West (when it isn't being called Chinese Paladin), but that title doesn't fully capture what these games have to offer?and that simple fact serves as a great jumping-off point to talk about translation, cultural specificity, cultural exchange, and a whole games canon that has remained largely invisible outside of the Sinosphere, even after the immense success of Genshin Impact. Path of Wuxia is currently in Early Access on Steam. Marvel Puz...
2022-11-01
00 min
Everybody's Talking at Once
The ETAO Quarterly, Vol. 3
ETAO PODCAST, EPISODE 146. Drew, Lucio, and L check in on what they’ve been playing these past few months. Splatoon 3 naturally comes up, as does Drew’s continuing project to catch up on Final Fantasy XIV. Meanwhile, L has been messing around with her new Steam Deck, so prepare to hear about Rune Factory, about Capybara Spa, and (whisper it) about exploring older games via emulation. (The Steam Deck is excellent for that, even unto Valve themselves occasionally forgetting to pretend otherwise). Ah, but the main event just might be the Drew and Lucio losing thei...
2022-10-18
00 min
Everybody's Talking At Once
The ETAO Quarterly, Vol. 3
Drew, Lucio, and L check in on what they've been playing these past few months. Splatoon 3 naturally comes up, as does Drew's continuing project to catch up on Final Fantasy XIV. Meanwhile, L has been messing around with her new Steam Deck, so prepare to hear about Rune Factory, about Capybara Spa, and (whisper it) about exploring older games via emulation. (The Steam Deck is excellent for that, even unto Valve themselves occasionally forgetting to pretend otherwise). Ah, but the main event just might be the Drew and Lucio losing their minds (all over again) at the...
2022-10-18
1h 21
Everybody's Talking At Once
The ETAO Quarterly, Vol. 3
Drew, Lucio, and L check in on what they've been playing these past few months. Splatoon 3 naturally comes up, as does Drew's continuing project to catch up on Final Fantasy XIV. Meanwhile, L has been messing around with her new Steam Deck, so prepare to hear about Rune Factory, about Capybara Spa, and (whisper it) about exploring older games via emulation. (The Steam Deck is excellent for that, even unto Valve themselves occasionally forgetting to pretend otherwise). Ah, but the main event just might be the Drew and Lucio losing their minds (all over again) at the...
2022-10-18
1h 21
Englishman In San Diego
SDCC 2022: In Conversation with Drew Zucker & David Booher, 'CANTO' (San Diego Comic-Con July 2022)
Our contributors to The Convention Collective took to press rooms, exhibition floors and odd corners of San Diego Comic-Con to bring you cool interviews with amazing creatives - we were very lucky to have been invited into exclusive sessions with the people behind of, and starring in, some of your favourite shows, Here, TCC Senior Editor Dan Berry was lucky enough to get time to talk to co-creators Drew Zucker and David Booher, the minds behind long-running and much loved fantasy comic series CANTO about the recently released 'side quest' adventures for the series, along with what else they've got...
2022-09-22
09 min
Everybody's Talking At Once
Democracy at Work, with Jessica Rizzo
Jessica Rizzo stops by to talk about the labor of making games—and specifically, the vitally important, structurally maligned discipline of Quality Assurance—in the context of her work with ABetterABK, Game Workers Unite, and CODE-CWA. Building on our previous conversation with Emma Kinema here on the show, we discuss where game development fits into broader conversations about making work (and everything else) more democratic. The Weekly Standup Podcast is on Twitter, and the show itself is on Twitch and YouTube. For Jessica's activist work and sundry social media mabobs, check out her Linktree. You can also foll...
2022-09-20
1h 08
Everybody's Talking at Once
Things Worth Thirsting For, with Chandana Ekanayake
ETAO PODCAST, EPISODE 141. Chandana Ekanayake has more than two decades’ experience in the game industry, stretching from work on The Elder Scrolls Adventures: Redguard and Enter the Matrix to his projects at Outerloop Games, the studio he co-founded. Here he talks about the studio’s anti-colonialist sci-fi falconry adventure Falcon Age, as well as their upcoming game Thirsty Suitors, an RPG about romance, family, cooking, skating, mutual understanding, and lots else besides. MINOR SPOILERS for THE MATRIX RESURRECTIONS, of all things, at 1:12:55. You can wishlist Thirsty Suitors on Steam.You can get Falc...
2022-08-09
00 min
Everybody's Talking At Once
Things Worth Thirsting For, with Chandana Ekanayake
Chandana Ekanayake has more than two decades' experience in the game industry, stretching from work on The Elder Scrolls Adventures: Redguard and Enter the Matrix to his projects at Outerloop Games, the studio he co-founded. Here he talks about the studio's anti-colonialist sci-fi falconry adventure Falcon Age, as well as their upcoming game Thirsty Suitors, an RPG about romance, family, cooking, skating, mutual understanding, and lots else besides. MINOR SPOILERS for THE MATRIX RESURRECTIONS, of all things, at 1:12:55. You can wishlist Thirsty Suitors on Steam. You can get Falcon Age on Steam, Epic, Oculus, Playstation...
2022-08-09
00 min
Everybody's Talking At Once
The ETAO Quarterly, Vol. 2
Franny, Lucio, and Drew check in on what they've been playing, including but by no means limited to Elden Ring. We talk Neon White, Tunic, Horizon: Forbidden West, and Stray, as well as some of the games we're looking forward to later this year, from God of War Ragnarök and Splatoon 3 to Venba and We Are OFK. Also: What have Lucio's kids been playing? What are the kids into these days, we ask, sounding as old as we've ever sounded, and embracing it. (The kids are into mods, hearteningly!) ——— • The game Drew and Lucio couldn't t...
2022-07-26
1h 25
Everybody's Talking at Once
The ETAO Quarterly, Vol. 2
ETAO PODCAST, EPISODE 140. Franny, Lucio, and Drew check in on what they’ve been playing, including but by no means limited to Elden Ring. We talk Neon White, Tunic, Horizon: Forbidden West, and Stray, as well as some of the games we’re looking forward to later this year, from God of War Ragnarök and Splatoon 3 to Venba and We Are OFK. Also: What have Lucio’s kids been playing? What are the kids into these days, we ask, sounding as old as we’ve ever sounded, and embracing it. (The kids are into mods, hea...
2022-07-26
00 min
Everybody's Talking At Once
The ETAO Quarterly, Vol. 2
Franny, Lucio, and Drew check in on what they've been playing, including but by no means limited to Elden Ring. We talk Neon White, Tunic, Horizon: Forbidden West, and Stray, as well as some of the games we're looking forward to later this year, from God of War Ragnarök and Splatoon 3 to Venba and We Are OFK. Also: What have Lucio's kids been playing? What are the kids into these days, we ask, sounding as old as we've ever sounded, and embracing it. (The kids are into mods, hearteningly!) ——— • The game Drew and Lucio couldn't t...
2022-07-26
1h 25
Everybody's Talking at Once
At the Academy with Mike Salyh and Wyatt Bushnell
ETAO PODCAST, EPISODE 138. Wyatt Bushnell and Mike Salyh both have a background in physically extant escape rooms—not to mention arcade games, and other “out-of-home entertainment” experiences. (Gallery nerds would call them site-specific). As the co-founders of Coin Crew Games, they’re now bringing that experience to a videogame for PC and consoles, in the form of Escape Academy. Here they talk about making the switch to at-home digital games, the importance of social play, and the tricky balance between exploring novel ideas on the one hand, and on the other, having your idea make instant...
2022-06-28
00 min
Everybody's Talking At Once
At the Academy with Mike Salyh and Wyatt Bushnell
Wyatt Bushnell and Mike Salyh both have a background in physically extant escape rooms—not to mention arcade games, and other "out-of-home entertainment" experiences. (Gallery nerds would call them site-specific). As the co-founders of Coin Crew Games, they're now bringing that experience to a videogame for PC and consoles, in the form of Escape Academy. Here they talk about making the switch to at-home digital games, the importance of social play, and the tricky balance between exploring novel ideas on the one hand, and on the other, having your idea make instant, gut-level sense to players (including di...
2022-06-28
58 min
Everybody's Talking at Once
Neural Spike, with Heather Flowers and Aura Belle
ETAO PODCAST, EPISODE 137. Heather Flowers has expanded the world of EXTREME MEATPUNKS FOREVER into a TTRPG, in collaboration with Aura Belle. Here both of the authors talk about the rough-and-ready nature of the Powered by the Apocalypse system on which MEATPUNKS is based, and the thoroughly American nightmare that is Meatworld—plus, how to invite true improvisation for GMs and players alike, and “how to depict harm without causing it.” Brief spoilers about a major villain in the MEATPUNKS sourcebook from 0:28:45 to 0:29:28. You can get the free quickstart edition of EXTREME MEATPUNKS FOREVER right...
2022-06-14
00 min
Everybody's Talking At Once
Neural Spike, with Heather Flowers and Aura Belle
Heather Flowers has expanded the world of EXTREME MEATPUNKS FOREVER into a TTRPG, in collaboration with Aura Belle. Here both of the authors talk about the rough-and-ready nature of the Powered by the Apocalypse system on which MEATPUNKS is based, and the thoroughly American nightmare that is Meatworld—plus, how to invite true improvisation for GMs and players alike, and "how to depict harm without causing it." Brief spoilers about a major villain in the MEATPUNKS sourcebook from 0:28:45 to 0:29:28. You can get the free quickstart edition of EXTREME MEATPUNKS FOREVER right now, and the full ga...
2022-06-14
1h 04
The Oblivion Bar: A Comic Book Podcast
INTERVIEW: Drew Zucker
News and Notes (4:06)For episode 77, Chris and Aaron discuss legendary comic artist and advocate Neal Adams passes away at 80 years old, the official title has been revealed for James Cameron's AVATAR 2, Warner Bros. confirms THE BATMAN Is getting a sequel, and Jon Watts exits as director of Marvel's FANTASTIC FOUR.Main Topic (28:39)For our main topic, we sit down with the artist and co-creator of the critically acclaimed comic CANTO published by IDW Publishing. He is also the co-creator of the seven-issue World War II haunted house story THE HOUSE, which is
2022-05-04
1h 26
Everybody's Talking At Once
Organic Growth, with Marina Kittaka and Melos Han-Tani
Marina Kittaka and Melos Han-Tani return to talk about their narrative-rich platformer-but-also-more-than-that, Sephonie. It's quite a different game from Anodyne 2, and as such, this is a fairly different conversation than the one they had with Drew about Anodyne 2. It's equal parts a conversation about oscillating between hope and not-hope, and about the arcana of platformer design—from the flattening predominance of "mairoism" in platformers, to the mind-expanding exercise of reading Anor Londo and Sen's Fortress in Dark Souls as platformer levels, to the unique and sometimes revelatory pleasures of playing games with bad controls. We begin FLIRTING WI...
2022-04-19
1h 05
Everybody's Talking at Once
The ETAO Quarterly, Vol. 1
ETAO PODCAST, EPISODE 132. Rather than try to cram all of what we’ve been playing into a single year-end round-up, this year we’ve decided to check in every three months or so. This time around, Drew, Lucio, and L talk mostly about Pokémon Legends: Arceus (with the two main Ni No Kuni games on the side), Graveyard Keeper, Death’s Door, Dungeon Encounters, and Guilty Gear Strive—plus a bit about Yonder, Pupperazzi, Wytchwood, Littlewood, and Garden Story, and Nobody Saves the World. Elden Ring is not a major topic here, but it does sort...
2022-04-05
00 min
Everybody's Talking At Once
The ETAO Quarterly, Vol. 1
Rather than try to cram all of what we've been playing into a single year-end round-up, this year we've decided to check in every three months or so. This time around, Drew, Lucio, and L talk mostly about Pokémon Legends: Arceus (with the two main Ni No Kuni games on the side), Graveyard Keeper, Death's Door, Dungeon Encounters, and Guilty Gear Strive—plus a bit about Yonder, Pupperazzi, Wytchwood, Littlewood, and Garden Story, and Nobody Saves the World. Elden Ring is not a major topic here, but it does sort of haunt all of the other top...
2022-04-05
1h 22
Everybody's Talking At Once
The ETAO Quarterly, Vol. 1
Rather than try to cram all of what we've been playing into a single year-end round-up, this year we've decided to check in every three months or so. This time around, Drew, Lucio, and L talk mostly about Pokémon Legends: Arceus (with the two main Ni No Kuni games on the side), Graveyard Keeper, Death's Door, Dungeon Encounters, and Guilty Gear Strive—plus a bit about Yonder, Pupperazzi, Wytchwood, Littlewood, and Garden Story, and Nobody Saves the World. Elden Ring is not a major topic here, but it does sort of haunt all of the other top...
2022-04-05
1h 22
Three Rivers Talk Show
Three Rivers Talk Show 4/4/22
Steelers Topics: MDM Monday #2/Explanation of Players Not Being Drafted Penguins Topics: Historic Season Despite Tough Metro/Replacing Zucker (Again)/Getting Drew O'Connor Another Opportunity Pirates Topics: JT Brubaker - Opening Day Starter/Hayes Extension Talks Beginning Again/Backup Catcher Competition
2022-04-04
53 min
The Drew Allen Show
Episode 67 - The Real Reason Jeff Zucker resigned from CNN
Mary Trump is pulling her podcast nobody knew about from Spotify. The real reason Jeff Zucker resigned from CNN. Whoopi Goldberg is suddenly the victim of the cancel culture she espoused. Biden is now going to cure cancer after failing to end the pandemic. The ruling minority are colluding with businesses to eliminate dissent. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit drewallen.substack.com/subscribe
2022-02-03
1h 00
Everybody's Talking At Once
Being Real with Victor Burgos
Victor Burgos stops by to talk about his studio's debut game, Neko Ghost, Jump! We get into the difficulty of figuring out who your game is for, the challenge of controlling scope and scale when working with a small, part-time team, and the perils of trying to live and work in the frankly-sometimes-pretty-hellish social space the internet has become. You can get Neko Ghost, Jump! now on in Early Access on Steam and Epic. You can also follow Victor (and Burgos Games, and the game itself) on Twitter. ——— • Here's that recent GDC talk about Spelunky 2, wherein...
2022-01-11
00 min
Ask Dr. Drew
Cary Poarch – CNN Leaker at Project Veritas
Cary Poarch was a technician contractor at CNN's Washington D.C. bureau before exploding into the headlines of 2019 when millions viewed his leaked videos that exposed CNN President Jeff Zucker's personal vendetta against President Trump. For 8 months, Cary had secretly recorded internal discussions at CNN with a hidden camera, and he believes these tapes show a culture of manufactured reporting and media censorship from inside one of the world's largest news organizations. Cary says that he isn't motivated by right-wing political bias -- he supported Bernie Sanders in 2016 -- but that he became philosophically disturbed by the...
2021-08-19
1h 42
Everybody's Talking At Once
This Sense of Freedom, with Charles Bardin
A Musical Story takes place in the mind of a musician, and it also takes place in an era when rock as a wide-open experimental space, and the album was the thing, and every album was in some sense a concept album. The game is likewise an experiment in telling a story—here a wordless, internal, emotionally raw one. It's a work about how music relates to memory, and what both music and memory mean, individually and in combination. In this interview, Charles Bardin talks about A Musical Story both as a game and as a larger ar...
2021-08-10
1h 14
Everybody's Talking At Once
Make Art, Do Crimes, with D-Cell Games
UNBEATABLE is a rhythm game, and an adventure game, and it's serious about being fully both. More than that, it's a game about the emotional truths of music, and of being in a band, and a piece of art about the connection between making art and doing crimes. In this episode, to get at some of those truths, Andrew Tsai, RJ Lake, Rachel Lake, Jeffrey Chiao, TJ Maddux, and Mireille Arseneault from D-Cell games all stop by to talk about UNBEATABLE (as well as [white label], the side story/demo/OVA that goes along with it).
2021-07-27
00 min
Everybody's Talking At Once
Hope Too Is Rad, with Lauren Mee
Ratchet & Clank: Rift Apart is a big heartfelt spectacle of a game—you've likely seen some of its dream-vibrant, mirror-polished visuals, and a bit of its cartoony gunplay—and as the game's Lead Writer, Lauren Mee had a huge amount to do with the heartfelt part of that equation. Rift Apart is a game about blowing stuff up and about difficult friendships. It's wacky and warm, at once a relentless sugar rush and a contemplation on who else we could have been, and who we might yet be. That's quite a balance to strike, and in this conv...
2021-07-14
1h 22
Simpleman's Comics Podcast
Canto III Lionhearted Interview - David Booher and Drew Zucker
David Booher and Drew Zucker return to Simpleman's Comics to discuss the latest volume of IDW's Canto. We also talk about the upcoming Canto animated movie and we're joined by the #1 Canto fan, Lala Schultzie!
2021-07-13
1h 09
Everybody's Talking At Once
On Replays, Remasters, and Remakes
Amid the E3 madness, this crush of new games and games yet to be, we thought we'd take a moment and think a bit about games that are, in one way or another, not new. Let's talk about games that we replay, and especially the ones that we keep revisiting at different points in life. Why do we replay games? What kinds of play aren't quite replaying, but are closely related? Certainly there are lots of games wherein you're expected to never stop playing, or to come back frequently, but that's a bit different—or is it? Wh...
2021-06-15
00 min
Everybody's Talking At Once
Making Space to Make Games, with Yadu Rajiv
Yadu Rajiv does a whole lot of different things, all of them to do with games and the people and technologies that make them possible. By day, he's a Lead Game Designer at BYJU'S, working on educational games that toe the line between physical and digital, and the rest of the time he acts as an ambassador and an organizer for India's fast-growing indie scene. Here he talks about what it means to wear those different hats, the unique pressures of running a community in times of isolation, and the odd, undeniable role of bootlegs and piracy...
2021-05-18
1h 22
Everybody's Talking At Once
An Accidental Genre, with Santiago Zapata (a.k.a. Slashie)
Santago Zapata stops by to talk about the history of roguelikes, his own expansive body of small works for the 7-Day Roguelike Challenge, and his larger works, from Castlevania Roguelike, to Ananias, to his current project NovaMundi: The Spear of Chaquén. Is it a roguelike, this new game? The purists would say (and have said) no, but it's certainly philosophically adjacent to roguelikes—with its focus on learning from failed runs, its emphasis on exploring procedurally-generated environments, and its infinity of emergent micronarratives. It's also a game steeped in Muisca culture, and as such a gre...
2021-05-04
1h 18
The ComicsXF Interview Podcast
WMQ&A Episode 156: Yes We Canto with David Booher and Drew Zucker
The co-creators of Canto, David M. Booher and Drew Zucker, talk to us about the little clockwork knight that became a creator-owned hit for IDW. Also: Dogs! Stephen King! Grogu?
2021-04-20
1h 15
Everybody's Talking At Once
The Futures of Stories, with Russell Quinn
Russell Quinn has had a unique career as a technologist enabling stories, building the underlying systems for the ahead-of-its time McSweeney's app, as well as for the equally-ahead-of-theirs, novel-adjacent multimedia projects The Silent History and The Pickle Index. He's brought remarkably inventive and playful stories to the world, though not as a storyteller, exactly. That is, until his current solo project Linda & Joan, which tells an intensely personal story about family, loss, and what people can do for each other when things get truly bad. (Given the subject matter, as I say in the intro, this episode...
2021-04-06
1h 15
Everybody's Talking At Once
A Nuanced Critique of Subtlety, with Chevy Ray
Chevy Ray has been making games for a long time now—though most of them are currently tough to play; RIP Flash—but is probably best known for Ikenfell, a tactical RPG about going to magic school, working through difficult relationships, and petting a great many cats. Here Chevy talks about what it means to keep an RPG character-focused, the difference between nuance and subtlety, his love of "setpiece games," and the significant hidden benefits of pursuing accessibility. You can get Ikenfell on Steam Humble, GOG, PlayStation, Xbox (where it's included in GamePass), and Switch. You...
2021-03-23
1h 08
Everybody's Talking At Once
Designing for Empathy, with Anisa Sanusi
Anisa Sanusi is an accomplished UI/UX designer, probably best known for her work on Elite Dangerous and Planet Coaster—two utterly different games that bring with them utterly different challenges in terms of usability, accessibility, tone, and scope. She's also the founder of the Limit Break mentorship program, an organization dedicated to providing guidance, access, and support to underrepresented genders (and in this new year, BIPOC and LGBT+ folx) in the UK games industry. Here Anisa talks about the difficulty of doing as much good as she can with Limit Break without allowing the scope of it...
2021-03-09
1h 34
Everybody's Talking At Once
Rogue Chunks, with Chris King
Chris King of Batterystaple Games shares a chunk of his time to discuss 30XX, the reimagined, souped-up sequel to the Mega Man X-esque roguelike-alike 20XX. We get pretty far into the weeds as far as the differences between the two games, the double-edged beam-sword of encouraging player-created content from day one, the advantages and disadvantages of working with an engine built from scratch, and why roguelike design patterns are likely here to stay. You can get 30XX on Steam. You can get the soundtrack on Steam and Bandcamp. You can also follow Chris on Twitter. ——— "All Th...
2021-02-23
00 min
Everybody's Talking At Once
Experiencing America, with Bryant Young
Our America puts you in the shoes of a Black father driving his son to school—and if that doesn't sound potentially harrowing to you, then you might be exactly the project's intended audience. It's a work that means to illuminate, instruct, challenge, and speak simple, difficult truths. In this interview, Bryant Young talks about why he started developing Our America, who hopes will hear its message, and what he hopes they'll walk away with. CONTENT WARNING for racism, police violence, and murder. Here's where you can download the Our America, alpha/demo, an...
2021-02-09
1h 12
Everybody's Talking At Once
Communities and Modularities, with Chel Wong
You might know Chel Wong from her rightly-celebrated, highly modular soundtrack to Kine, and some more people are about to know her from Watch This Space. But you definitely already know her if you're even tangentially involved in the Boston-area indie scene (or for that matter, the New England Smash scene). She's in some ways as accomplished at fostering community as she as at crafting intricate, reactive soundscapes. Here we talk about Chel's music-making process, how her approach to networking has changes, and the specific difficulties of being an extrovert in these long, hug-deprived COVID months. Also...
2021-01-26
50 min
Everybody's Talking At Once
What We Heard and What We Learned in 2020
For our hundredth episode, we're trying something a little different and editing together some of our favorite moments from the past year of the 'cast. If you've been looking to catch up but haven't had the time to dive into entire longform interviews, then this should provide a good place to start?and even if you've already heard these clips and the episodes they come from, this format should highlight some themes that our interviews have shared in common. This episode features clips from: 98. The Work of War, with Zach Barth 74. Delicious to the (Mad...
2021-01-05
1h 01
Tales From The Comic Shop
We wish you a Merry Christmas and Happy Holidays from Behind The Counter with Drew Zucker and Phillip Sevy
For all our naughty and nice listeners out there Drew Zucker and Phillip Sevy drop by to tell us what its really like to work as an Independent Comic Book Artist and Writer. Big thank you to everyone who has joint the Tales From The Comic Shop community this year! Merry Christmas!
2020-12-25
1h 18
Everybody's Talking At Once
What We Played (and What We Didn't) in 2020
2020, everybody. It was a weird year for lots of things, we think it's fair to say—including but by no means limited to games. So in this episode, we take a moment to recap the games we played this year, the games currently glistening atop (or languishing deep within) our to-read piles, and the games of the future we're anticipating. From the blockbusters to the altgames, and from the newest newnesses to the remasters and remakes, we compare our notes, clarify our disagreements, and celebrate the games and gameoids we found so very worth celebrating through this st...
2020-12-22
1h 41
Everybody's Talking At Once
What We Played (and What We Didn't) in 2020
2020, everybody. It was a weird year for lots of things, we think it's fair to say—including but by no means limited to games. So in this episode, we take a moment to recap the games we played this year, the games currently glistening atop (or languishing deep within) our to-read piles, and the games of the future we're anticipating. From the blockbusters to the altgames, and from the newest newnesses to the remasters and remakes, we compare our notes, clarify our disagreements, and celebrate the games and gameoids we found so very worth celebrating through this st...
2020-12-22
1h 41
Everybody's Talking at Once
The Latest Generation
ETAO Podcast, Episode 97. http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2020/11/etao-podcast-97-console-gen-9.mp3 The PlayStation 5 is out, as is the Xbox Series X and Series S Series! That’s exciting, at least for those of us who can get our hands on them. Drew’s been PS5ing, and he and Lucio both built new PCs this year, so now seemed like a fairly ideal time to take stock of the state of consoles, and of gaming machines more generally—what they mean to us now, what they meant to us growing up, and wh...
2020-11-24
00 min
Everybody's Talking At Once
The Latest Generation
The PlayStation 5 is out, as is the Xbox Series X and Series S Series! That's exciting, at least for those of us who can get our hands on them. Drew's been PS5ing, and he and Lucio both built new PCs this year, so now seemed like a fairly ideal time to take stock of the state of consoles, and of gaming machines more generally—what they mean to us now, what they meant to us growing up, and what they mean (or don't) to the next generation (of people, not consoles). • We only touched briefly on the...
2020-11-24
1h 11
Everybody's Talking At Once
Refusing to Compete, Choosing to Cooperate
Drew and Lucio check in on the state of co-op games, especially online ones, in this strange isolated times. How has co-op changed over the past few decades, both in character and in quantity? Why are we so drawn to cooperative games, and why (for us) does team competition just not scratch that same itch? And when you get right down to it, what the hell is up with the guys who grab you and throw you off in Fall Guys? It's a conversation about cooperation in games, and the broader, deeper value of cooperation in general...
2020-09-01
00 min
Everybody's Talking At Once
Refusing to Compete, Choosing to Cooperate
Drew and Lucio check in on the state of co-op games, especially online ones, in this strange isolated times. How has co-op changed over the past few decades, both in character and in quantity? Why are we so drawn to cooperative games, and why (for us) does team competition just not scratch that same itch? And when you get right down to it, what the hell is up with the guys who grab you and throw you off in Fall Guys? It's a conversation about cooperation in games, and the broader, deeper value of cooperation in general...
2020-09-01
00 min
Coffee & Heroes Podcast
100A. Creator Interview - David M Booher & Drew Zucker - the creators of Canto!
Welcome to the first part of our celebrations for hitting 100 podcasts! We present to you our 'Cover A' - an interview with the extremely charming and thoroughly awesome duo of writer David M Booher, and artist Drew Zucker - the creators of the Brilliant all ages title 'Canto' We hope you guys dig it as much as we enjoyed recording it!
2020-08-26
1h 36
Coffee & Heroes Podcast
100A - Interview With The Creators Of 'Canto' - David M Booher & Drew Zucker
Welcome to the first part of our celebrations for hitting 100 podcasts! We present to you our 'Cover A' - an interview with the extremely charming and thoroughly awesome duo of writer David M Booher, and artist Drew Zucker - the creators of the Brilliant all ages title 'Canto' We hope you guys dig it as much as we enjoyed recording it!
2020-08-26
1h 36
Cheers To Comics! Podcast
#199- Creator Corner: Drew Zucker (Canto)
Brian Wayne gets to chat with the DYNAMIC DREW ZUCKER about his work on "Canto", his comic upbringing, and lots more!__________Support the show on PATREON: patreon.com/cheerstocomicsTWITTER: @cheerstocomicsINSTAGRAM: @thecheerstocomicspodcastFACEBOOK.com/cheerstocomicsEMAIL: cheerstocomicspodcast@gmail.comProudly affiliated with: 143 PODCAST NETWORK/Age of Radio&NSCLIVETV.com____________Intro composed by Harrison LaneOutro composed by Mason Fox___________Promo by @litgamingarenalitgamingarena.com ...
2020-06-15
1h 08
Down And Nerdy Podcast
Ep 311 - Canto: David Booher & Drew Zucker Interview
If you're searching for a little bit of heart right now, come on a quest with us! This week, we're talking to writer David Booher and artist Drew Zucker about their fantasy series, Canto from IDW Publishing. If you've never heard of Canto, they'll tell you what to expect. You can also find out why this story is perfect for the times we're going through right now, how they came up with the idea of these tin knights and much more! Plus, get an update on what's to come for potential sequels and one shots! CANTO VOL. 1 IS AVAILABLE NOW...
2020-04-10
1h 02
Fandom Sessions
Geek Network Presents: David Booher & Drew Zucker interview.
This week we are graced with the minds and creative force behind the tin man that is all heart "Canto". David(writer) and Drew(artist) who co-created Canto explain to us a little about their background, the inspiration and story of how Canto hit shelves with the backing of IDW publishing and everything Canto has in store for the future. We are also lucky enough to get them to share just a little bit on a future project and it is some exciting stuff folks. Thanks for listening and give these guys a follow on Twitter: @DavidBooher & @Drew_Zucker and...
2020-03-09
59 min
Fandom Sessions
Geek Network Presents: David Booher & Drew Zucker interview.
This week we are graced with the minds and creative force behind the tin man that is all heart "Canto". David(writer) and Drew(artist) who co-created Canto explain to us a little about their background, the inspiration and story of how Canto hit shelves with the backing of IDW publishing and everything Canto has in store for the future. We are also lucky enough to get them to share just a little bit on a future project and it is some exciting stuff folks. Thanks for listening and give these guys a follow on Twitter: @DavidBooher & @Drew_Zucker...
2020-03-09
59 min
Uncultured Pop! Culture
Geek Network Presents: David Booher & Drew Zucker interview.
This week we are graced with the minds and creative force behind the tin man that is all heart "Canto". David(writer) and Drew(artist) who co-created Canto explain to us a little about their background, the inspiration and story of how Canto hit shelves with the backing of IDW publishing and everything Canto has in store for the future. We are also lucky enough to get them to share just a little bit on a future project and it is some exciting stuff folks. Thanks for listening and give these guys a follow on Twitter: @DavidBooher & @Drew_Zucker and...
2020-03-09
1h 01
Comic Book Club
Comic Book Club: Drew Zucker
Drew Zucker (artist, "Canto") returns to the show to chat about his comic, and plus his plans for New York Comic Con. Check out the website at comicbookclublive.com to find out how to watch the show live! And follow the show on Twitter: @comicbooklive, @azalben, @jtsizzle, and @realpetelepageSupport the show: https://www.patreon.com/comicbookclubAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
2019-10-02
53 min
The Escapist Comics Podcast
INTERVIEW! Canto creators Drew Zucker & David Booher!
Drew Zucker & David Booher, creators of the new IDW series Canto, hop on the phone with Jessica and Jesse to talk about the origin of Canto and what to expect for the rest of the series. In a giving mood? Help the Escapist Comics Podcast by donating to our Patreon (https://www.patreon.com/escapistcomics)! Produced by Will Scovill & The Escapist Comic Bookstore Find more episodes of the Escapist Comics Podcast at escapistpodcast.com (http://www.escapistpodcast.com) Visit the store at 3090 Claremont Ave. Berkeley, CA 94705 (https://goo.gl/maps/ciwEh84PPwJ2) 🌎 escapistcomics.com (http://www.escapistcomics.com/) ✉️ hello@escapistcomics.com (pu...
2019-09-23
43 min
Punt & Pass Podcast
Punt & Pass Week 1 feat. Adam Zucker (8.29.2019)
Drew and Aaron start off Labor Day Weekend with a brand new #PuntandPass. (2:20) LB Dylan Moses is out for the season at #Bama after an ACL injury. How will this affect the #Tide? (7:42) The NCAA's inconsistencies with transfer waivers has reached a fever pitch. When will it stop? (14:08) Adam Zucker from CBS joins the guys to talk about Week 1 and make some bold predictions for 2019. (35:45) #GTvsCLEM. (39:21) #UTAHvsBYU. (42:15) #UCLAvsCINCY. (44:50) DUKEvsBAMA. (46:58) #OREvsAUB. (50:04) #UGAvsVANDY. (53:25) #HOUvsOKLA. Thanks for listening and please rate/review/subscribe!! #PuntandPassSee omnystudio.com/listener for privacy information. To learn more about listener...
2019-08-29
58 min
Comic Book Club
Comic Book Club: Drew Zucker And Winston Noel
Drew Zucker (IDW's "CANTO") and comedian Winston Noel hit the stage for our latest live show! Check out the website at comicbookclublive.com to find out how to watch the show live! And follow the show on Twitter: @comicbooklive, @azalben, @jtsizzle, and @realpetelepageSupport the show: https://www.patreon.com/comicbookclubAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
2019-06-26
57 min