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Showing episodes and shows of
IGDA Climate SIG
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Spawn On Me with Kahlief Adams: A Video Game Podcast
How the IGDA Foundation is helping the developers of the future.
In this episode of Spawn On Me, I sit down with IGDA Foundation Executive Director Alyssa Walles for a real conversation about what it actually takes to get more game developers the funding, mentorship, and access they deserve. We dig into the Foundation’s mission to break down barriers for underrepresented and marginalized creators around the world, and how their programs help devs find the resources they need to build sustainable careers and bring their games to life.We talk about how access to capital, professional development, and community can change everything for a developer trying to br...
2026-02-23
36 min
The Jason Cavness Experience
The Legend Behind 300+ Games: Culturalization, Creativity & Courage with Kate Edwards
In this episode of The Jason Cavness Experience, Jason sits down with Kate Edwards. An award-winning 30+ year leader in the global game industry, culturalization pioneer, former Executive Director of the IGDA, former head of the Global Game Jam, CEO of Geogrify, and CXO/Co-Founder of SetJetters. Kate has worked on more than 306 games across genres including RTS, FPS, racing, horror, and AAA franchises like Age of Empires, Battlefield, Mad Max, Jade Empire, and Indiana Jones. She is widely known for establishing the discipline of game culturalization, helping studios navigate geography, culture, geopolitics, and global markets. ...
2025-11-28
3h 14
Industry Insights - The EFM Podcast
Level Up: Bridging the Worlds of Gaming and Filmmaking
Industry Insights – The EFM Podcast is presented by the European Film Market of the Berlinale. Hosted by curator, moderator, and founder of The Catalysts, AC Coppens, it offers a fascinating deep dive into how the worlds of gaming and filmmaking intersect. Join us for the latest episode of Industry Insights - The EFM Podcast. Today’s conversation, “Level Up: Bridging the Worlds of Gaming and Filmmaking” was recorded during the EFM Industry Sessions last February and explores how these two creative industries can learn from one another, collaborate, and push boundaries together. As the gaming industry...
2025-11-25
38 min
In Her Words
Expressing Joy with Kenna Lindsay
Send a textIn this episode, I sit down with Kenna Lindsay—interdisciplinary artist, producer, and creative technologist—for a vibrant conversation about creative evolution, clowning, and protecting what matters most. Kenna has moved through photography, circus performance, and now video game production, all while holding a deep commitment to community, play, and making the internet a safer place for kids.We talk about reclaiming joy after injury, the emotional range required in performance art, and how Kenna’s lived experiences have fueled their advocacy work around child safety in games. This conversation is full of hea...
2025-11-04
34 min
Hardtonic's Reverse Bass Hardstyle Frenchcore Podcast
Hardtonic @ Reverse Bass Injection Chapter 103
♦ Reverse Bass Hardstyle Mix by Hardtonic ♦ October 2025 ♦ 320 kbps Audio ♦ Tracklist: 001 - ESKHA - La Vie C'est Fantastique (VIP Edit) 002 - Simox - Robot Wars (Original Mix) 003 - Simox - Police Want Dance (Original Mix) 004 - H! Dude - Outlseep (Simox Remix) 005 - El Desperado - Technologic (Original Mix) 006 - Nice Keed - Secret (Original Mix) 007 - APHØTIC - Thalassophobia (Simox Edit) 008 - Marie Vaunt - That Acid (Extensed Mix) 009 - Lucid - Era Of Us (Simox Edit) 010 - IGDA - Hold The Night (Original Mix) 011 - Double F-Ect - Don't Wanna Wake Up (Simox Remix) 012 - Notmytype & IGDA - Let's Fuc...
2025-10-25
1h 00
The Gaming Playbook w/ Harry Phokou
#38 – Kate Edwards: The #1 Mistake Studios Make Going Global in Games
In this episode, I sit down with Kate Edwards, CEO of Geogrify, culturalisation strategist, and former Executive Director of the IGDA, to unpack the hidden mistakes developers make when building games for a global audience.From Age of Empires getting banned in South Korea, to the backlash around Indiana Jones, to why inclusivity and allegorical distance matter more than ever, Kate breaks down the cultural pitfalls that can derail even the biggest titles, and what studios can do to avoid them.We cover:- Why culturalisation is critical for global game success...
2025-09-04
1h 15
After Hours Arcade
Nintendo Drops Heat, IGDA fights Back, & BF Returns!
In this week’s episode of After Hours Arcade (Week of 7/31/25), BTG and the crew break down the hottest gaming news and share some laughs along the way. We kick things off with our High Score Countdown, debating the Top 5 breakfast foods—no duplicates allowed! Then, we jump into the latest headlines: Nintendo’s newest Direct announcement, the IGDA’s concerns over game delistings, Atari’s acquisition of Thunderful, Microsoft’s Xbox age verification changes for the UK, and the highly anticipated Battlefield 6 multiplayer reveal trailer. Whether you’re here for the news, the debates, or the laughs, this episode has a...
2025-08-13
1h 26
Game Academy
Between Sunblink and What We Do In The Shadows with Phoebe Current
In collaboration with the IGDA LGBTQ+ Special Interest Group, we kicked off a micro-conference last month exploring queer monstrosity in games with some pretty unhinged academic takes on queerness in horror. This month, we’re keeping the monstrous vibes alive, but turning our attention to game devs instead by chatting to Phoebe Current.Phoebe is a narrative designer, community support intern on Hello Kitty Island Adventure (yes, really), and a queer horror dev whose itch.io page is full of weird experiments. We talk about balancing studio work and personal games, the joys of community roles, an...
2025-08-01
32 min
Game Academy
The Call Is No Longer Coming From Inside the Closet! with Karolina, Eoin, and Ana
In collaboration with the IGDA LGBTQ+ Special Interest Group, we planned a micro-conference themed around queer monstrosity in games. But we never do anything obvious: we made it a podcast instead! That resulted in a gloriously unhinged series of interviews with brilliant academics sharing their research on horror, queerness, commodified death, mental illness, and maybe some giant fleshy orifices.Three scholars joined me for the madness:Dr Karolina Szpyrko opens with a look at Squid Game and the commodification of death as entertainment. As Netflix sanitises the game for its digital format, she...
2025-06-30
1h 02
Mesón Sol - Podcast de Videojuegos en Español
LOCALIZACIÓN DE VIDEOJUEGOS: Agencias, Políticas de Sony y más con Tamara Morales (MESÓN SOL T03E32)
#TranslatorsInTheCredits #gamedev #playstation¡Muy buenas! Bienvenidas a una nueva reserva de Mesón Sol. Esta semana tenemos el placer de contar, por primera vez en nuestra historia, con Tamara Morales, profesional de la tradcucción y localización de videojuegos. Con más de 5 años de experiencia en el sector, Tamara dibuja en este programa un panorama del sector con muchos frentes abiertos. Desde la precariedad de base hasta la no acreditación de proyectos en los que se ha participado, no son pocas las profesionales que se unen bajo el paraguas de asociaciones (o además...
2025-06-02
59 min
Spielsinn Podcast
#68) Gestaltung inklusiver Open World Games für Blinde [mit Jasmin Dahncke von Mainframe Industries für "Pax Dei"]
Habt Ihr schon mal ein Open World Game mit geschlossenen Augen gespielt; oder seid durch eine Sehbeeinträchtigung dazu 'gezwungen'? Schnell stößt man auf diverse Hindernisse, um sich blind in MMOs & Singleplayer-Games mit großen Spielwelten orientieren zu können. Doch der Abbau von Barrieren ist nicht nur im Alltag sondern auch für Games wichtig, um möglichst niemanden vom Spielen auszuschließen. Und was wohl vielen nicht bewusst ist: von entsprechenden Accessibility-Maßnahmen profitieren nicht nur die unmittelbar Betroffenen! Jasmin Dahncke ist Lead UX Designerin bei Mainframe Industries und arbeitet in der finnische...
2025-01-29
2h 21
The Here's Waldo Podcast
Meeting the Needs of Gen Z & Gen Alpha’s Gaming Preferences with Jen MacLean of Dragon Snacks Games
Jen MacLean, co-founder and CEO of a new studio, Dragon Snacks Games, is building social role-playing experiences that resonate with younger audiences. Formerly Xbox's General Manager of Creator Partnerships, she managed top partner relationships and co-led content strategies. With a passion for gaming, she also held senior roles in game development, driving worldwide business development at AWS and serving as Executive Director for the IGDA and IGDA Foundation. In this episode, Jen shares her journey in the gaming industry and the vision behind Dragon Snacks Games. She offers insights into designing safe, engaging games for Gen Z...
2024-12-03
43 min
Colette & Matt Have Entered the Chat
169 How Did the Video Game Industry Get So Brutal for Workers? (w/ Dr. Johanna Weststar)
Another day, another news story about studios laying off hundreds of video game developers. Why did this industry become so volatile? And what makes game devs so vulnerable to job insecurity, especially when the industry's profits have never been higher?This week we're joined by Dr. Johanna Weststar, a professor of labor studies (and Stardew enthusiast!) at Western University in Ontario, Canada. She's the co-author of a new book, "Not all Fun and Games: Videogame Labour, Project-based Workplaces and the New Citizenship at Work," which dissects 15 years of employment data and trends to figure out why game...
2024-08-23
1h 22
The Here's Waldo Podcast
Launching Potions: A Curious Tale With Renee Gittins
Renee Gittins is the Creative Director and CEO of Stumbling Cat, an indie studio based in Seattle. With a diverse skill set encompassing business operations, software engineering, and creative direction, Renee leads her team with a unique blend of expertise. Before her role at Stumbling Cat, she served as the General Manager of Phoenix Labs in Vancouver and held the position of Executive Director at the IGDA. Renee is a dedicated advocate for diversity in the gaming industry, actively promoting initiatives to foster inclusivity and empower developers from all backgrounds. She also serves as the Chair of the IGDA...
2024-03-12
52 min
halftone.fm Master Feed
Συνδικαλισμός και Bowser
Η Λάρισα παραμένει Λάρισα, ο Bowser παραμένει Bowser και το Xbox… αλλάζει; Επίσης, τα χαιρετίσματά μας στην Cloud Imperium. Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music IGDA Greece / JOIST Meetup Πάρκο Καινοτομίας JOIST και IGDA Greece: Με επιτυχία ολοκληρώθηκε το 2ο Game Development Meetup Abtos Covert Iphigames reveals Abtos Covert, a unique horror adventure True Ending True Ending 86: Resident Evil 4 (2023) – Separate Ways | Review True Ending 87: UFO Robot Grendizer – The Feast of the Wolves | Gamescom 2023 Preview True Ending 88: Flashback 2 | Gamescom 2023 Preview Transmedia Amazon’s Fallout TV series gets a 2024 release date Star Citizen Star Citizen’s Squadron 42 campaign is “feature complete” after 11 years Συνδικαλισμός και Bowser Nintendo of America President: “Everyone Has the Right To Form a Uni...
2023-10-27
1h 19
The Fourth Curtain
The Marathon Journey of Chris Barrett
From childhood crimes to Myth mods to art directing Destiny, Chris Barrett has had an amazing journey. Now Game Director of a little project called "Marathon" he shares with us stories of piracy, pitching, perseverance and making games pretty.In Game Development or want to be? Consider joining the International Game Developers Association (IGDA). To join the IGDA, visit igda.org/membership and use the code IGDAFOURTHCURTAIN15 to receive an exclusive 15% discount off 1 Year, 2 Year or Student memberships.Support the showThank you for listening to our podcast a...
2023-08-10
1h 18
I Play, Therefore I Am
Episode 23 - Kate Edwards
Of Relentlessness, Slow Disruption and Finding Confluence From the moon landing to Age of Empires 4 in under two hours: with Kate Edwards everything seems possible. We welcome you to the first episode of our second season of our renamed podcast I Play, Therefore I Am. And what an episode it is! Listen to Kate, an award-winning 30+ year veteran of the game industry, principal consultant of Geogrify and the former Executive Director of the International Game Developers Association (IGDA). With her, we talk about the geopolitical strategy at Microsoft, why we don’t have to fix ev...
2023-07-03
1h 44
IndieGameBusiness®
What is the IGDA Foundation?
Welcome to our show! Today, we have a special guest, Alyssa Padia Walles, the Executive Director of the IGDA Foundation. Alyssa has an impressive career in the video game industry, including launching the Walt Disney Gift Catalog and Sony PlayStation, and re-launching the Atari brand. In this episode, we will discuss the IGDA Foundation and what it does. Alyssa will explain the application process and who is eligible for the foundation's programs. We will also delve into why Alyssa recommends against partnering or co-founding studios or companies, and learn more about "lamergamer."
2023-05-08
1h 05
Open World: Your Game Localization Podcast
Episode 17 - Renee Gittins
Alex and Flor chat with Renee Gittins in this episode, the Executive Director of the International Game Developers Association. She shares insights on the design and process of creating her new game, Potions: A Curious Tale. Learn about video game design, where game development meets localization and inclusivity in the video game industry. For more information on how to get involved with the International Game Developers Association, head to https://igda.org/. Renee Gittins is the Executive Director of the International Game Developers Association (IGDA) and a multi-disciplinary leader with expertise in software engineering and creative direction. In addition to...
2023-04-05
38 min
City Days
Liga Universitaria de Esports - Battler impulsando los eSports
En este episodio de City Days, hablamos con Paco Ayala, Director Creativo de Battler, un centro de gaming que ofrece una experiencia única para los universitarios. Descubre cómo la Liga Universitaria y Colegial de Battler está fomentando la profesionalización en esports o deportes electrónicos con talleres y masterclasses en su Liga A, mientras que su Liga B ofrece juegos casuales como Clash Royale, Super Smash Bros y Fortnite. Además, su gaming center equipado con simuladores de Fórmula 1, computadoras gamer y consolas de última generación, es ideal tanto para disfrutar de los videojuegos como para pract...
2023-03-08
35 min
Game Dev Advice: The Game Developer's Podcast
Game Jams, Resiliency, Game Dev Resources, The Future, Mentors, Neurodiversity, Bodystorming, Tech Art, Networking, Art Automation, Anxiety, Mixed Reality, and AI with Angel Muniz
I welcome Angel Muniz, a 3D Generalist and Technical Artist who shares about her transition into the game industry, talking with Bungie, getting her first job, and going back to school. Hear career advice about how the art field is changing, creating automation, learning integration, and getting your first position. Learn about knowing your value, having mentors, passion & curiosity, and advancing your career.We then discuss hackathons, growing your skills, her VR portfolio, and her love of learning. Hear about emotional intelligence, politics, listening, bodystorming, and how we process information. Discover AI machine learning...
2022-10-15
1h 26
Nice Games Club - a gamedev podcast!
Gamedev in Peru (with Daniela Gamarra)
It's part three of our unintentional "Gamedev in..." series! Your nice hosts speak with Daniela Gamarra about making games in Peru. Daniela shares her perspective on entering the industry, making progressive games in a conservative culture, and being asked "how much do you need to make this game?"Previous "Gamedev in..." episodes:We spoke with Ryan Sumo for:Gamedev in the PhilippinesWe spoke with "Game Devs Kenya" for:Gamedev in KenyaGamedev in PeruIRLProductionHow Creative Leaders Play the Long Game for Innovation - Ideo UIGDA PeruIGDA Peru - EducationLima Game Jam
2022-07-01
00 min
Seeking Alpha
Being You is Enough
*Major Episode Alert* This week features two incredible leaders in the gaming industry: Dr. Mitu Khandaker (CEO) and Latoya Peterson (CXO) join me from Glow Up Games. In its own words, “Glow Up Games is a game studio centering innovative storytelling about black and brown joy.” Mitu and Latoya walk me through what it was like developing a mobile game based on the hit HBO series Insecure (by amazing creator Issa Rae). Join us for a conversation on race, fundraising, company building, and what it's like to meet your heroes. Episode Resources:http://glowup.games/
2022-06-28
50 min
Safe Space: The Video Games Mental Health Podcast
How to Tell Meaningful Stories Through Games with Paula Angela Escuadra (Season 2, Episode 1)
In the first episode of Season 2 of the Safe Space Podcast, Rosie talks to Paula Angela Escuadra (she/her) about her vast experience within the game development space where she has broadened the conversation around inclusivity, representation, sustainability and climate consciousness. We talk about the importance of using games to portray important messages, and how it differs from messages within more static media such as films and books, and what steps developers can take to implement these messages in ethical and proactive ways. We also discuss the effect that video games can have on player's in...
2022-06-03
57 min
Uncapt Gaming
018 - PlayStation Plus gets a makeover - and more!
Lloyd, Phil and Dale talk through everything that's happened in the last week of video games, including the merging of PlayStation's PS Plus and PS Now subscription services into a rebranded PS Plus, the IGDA mishandling sexual harassment allegations, and the biggest game franchises in UK video game history.Next week from 7-9 April Lloyd and Phil will be at the WASD expo as part of the London Games Festival, so there won't be a podcast episode for that week. If you want to come along and say hi, you can also get 20% off...
2022-04-02
56 min
Game Dev Advice: The Game Developer's Podcast
Giving Back, Diversity, Self-Promotion, Cultural Revolution, People Skills, Immersive Experiences, and Game Jams with Renee Gittins of the IGDA
I welcome Renee Gittins who shares about her role as the Executive Director of the IGDA, along with her new position at Phoenix Labs. Learn about how Renee transitioned from biotech into game development, the various roles she’s had, along with making lifelong friends at Riot Games. Hear the importance of having confidence, starting your projects sooner, building a portfolio, and making connections. We then discuss the importance of self-promotion and mentorship as keys to advancing your career, especially working with cross-discipline. Learn the importance of people skills, especially self-reflection and empathy, along wit...
2022-02-23
35 min
A Semana em Jogo
#102 - Call of Duty continua multiplataforma, Novidades da última Nintendo Direct e IGDA se desculpa por denúncias de assédio
Semana de Direct da Nintendo, e nossos hosts não iam deixar de dar suas impressões das novidades. Além disso, eles comentam o pedido de desculpas da IGDA e a decisão da Microsoft de manter os jogos da Activision Blizzard multiplataforma.Para saber mais:IGDA apologizes for multiple missteps in investigating complaintsMicrosoft vai manter COD e outros jogos da Activision no PlayStationResumo do Nintendo Direct 09.02.2022Tem feedback? Manda pra gente:https://plog.com.br/feedbackasj
2022-02-14
1h 07
Live Booleans: A Game Dev Podcast
Esports High: Japan's foray into video game education (Café Booleans 30-12-21)
Join us at the diner one last time in 2021, as we chat about the community's game jam stories, Japan opening it's first e-sports high school, video game industry statistics for 2021, developers remaking Kojima's PT for the Oculus Quest, IGDA's new guidelines for creating inclusive games, our predictions and hopes for 2022, and so much more! Susannah Emery - @susannahkemery John Oestmann - @john_oestmann Kosta Canatselis - @kostacana Alex Ferrabetta - @LowPolyPizza Dr. Damien Rompapas - @DrDamien Patrick Webb - @SuperSpry Articles: - Japan to Open Its First Esports...
2021-12-29
2h 10
Doing Our Bit
Green Games Summit w/ Mélanie Christin & Trevin York
BONUS EPISODE: In this quick-fire episode, Hugo digests the adventure that was last week's Green Games Summit by UKIE and Playing for the Planet, alongside fellow summitgoers and IGDA Climate SIG members Mélanie Christin and Trevin York. What were our biggest takeaways from the summit, what did it accomplish and where do we go from here?Apologies for the sound quality in the beginning, it gets better after a few minutes!
2021-10-25
43 min
Jarory de Jesus Wants to Get You in the Door
When you were a kid, did you ever think that making video games could be a career? Turns out, a lot of us didn’t… but some of us found our way to it anyway. Tune in to hear Jarory de Jesus, Technical Designer at Elodie Games, talk about his nontraditional path to the industry, the challenges that are unique to aspiring game devs of color, and how game studios can evolve to be more inclusive. 01:20 -- Meet Jarory! 13:28 -- A nontraditional way in 21:43 -- Barriers to entry 36:30 -- Advice for aspiring game devs...
2021-10-06
1h 01
Re:Play
Jarory de Jesus Wants to Get You in the Door
When you were a kid, did you ever think that making video games could be a career? Turns out, a lot of us didn’t… but some of us found our way to it anyway. Tune in to hear Jarory de Jesus, Technical Designer at Elodie Games, talk about his nontraditional path to the industry, the challenges that are unique to aspiring game devs of color, and how game studios can evolve to be more inclusive. 01:20 -- Meet Jarory! 13:28 -- A nontraditional way in 21:43 -- Barriers to entry 36:30 -- Advice for aspiring game devs...
2021-10-06
1h 01
IDSU-POD
IDSU-Pod Episode 10: The game dev organisation IGDA with guest Natasha Skult
We have a visit from Natasha Skult, who talks about the large game developer organization IGDA (International Game Developers Assiciation). Natasha is herself a game developer in Finland and chairperson in IGDA. In this podcast, she talks about the organization's activities, and about the positives of sharing knowledge and networking in the gaming industry. Vi har besøg af Natasha Skult, som fortæller om den store spiludviklerorganisation IGDA (International Game Developers Assiciation). Natasha er selv spiludvikler i Finland og chairperson i IGDA. Hun fortæller i denne podcast om organisationens aktiviteter, og om det positive ved at vidensdele og net...
2021-09-15
00 min
Doing Our Bit
Earth Data in Games - Ryan Boudinot
Ryan Boudinot is an author and technologist who has spent the COVID-19 pandemic diving deep into geospatial data and the ways it can be used to not just improve games, but to make game-playing improve the data, and the world itself. On this episode, he tells us all about this concept which he calls the World Integration Loop or WIL.Ryan's startup website is here:http://machinesanddreamland.com/As always, join the conversation with IGDA Climate:https://discord.gg/KW5XXWzCHq
2021-08-27
45 min
IndieGameBusiness®
IGDA Foundation Diverse Game Developer Fund - What You Need To Know
To help marginalized developers explore new monetization options outside of the Western norm, the IGDA Foundation established the $300,000 Diverse Game Developers Fund in February. In this discussion, we speak with IGDA Foundation Executive Director Nika Nour and Lead Project Manager Sarah Spiers to learn more about how their organization is supporting developers from emerging markets explore more globally-minded models of revenue generation. To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com
2021-04-13
1h 11
Game Dev Advice: The Game Developer's Podcast
Halo 2, Steve Ballmer, IGDA, Gamergate, Star Wars, Diversity and Inclusion, Networking, Going Solo, Cloudpunk, and Developer Leverage with Kate Edwards of Geogrify and the Global Game Jam
I welcome Kate Edwards, game industry pioneer at Geogrify and Executive Director of the Global Game Jam. We start by discussing COVID-19 totally changing everything for her speaking and traveling work along with the Global Game Jam (recorded before the event). We then talk about her culturalization consulting and public speaking projects keeping her even busier now. Listen to her origin story about arcades, wanting to be an astronaut, Star Wars, going into Industrial Design, and grad school at the HITLab in Seattle. Hear how being a Cartographer started her career at Microsoft and translated into a n...
2021-02-28
1h 25
Doing Our Bit
A Manifesto for Rambunctious Games, feat Alenda Chang
In this episode we catch up with leading ecocritic Alenda Chang to learn about how game worlds can be just as delightful and important as the action that takes place within them, and how deepening our simulation of worlds and ecosystems can help players reconnect with nature. After years of writing papers and books on how games portray ecology, last summer Alenda published an honest-to-goodness manifesto, and it is, well... rambunctious. LINKS The paper in question, Rambunctious Games: A Manifesto for Environmental Game Design, can be downloaded here: https://www.tandfonline.com/doi/abs/10.1080/00043249.2020.1765557
2021-02-19
42 min
Doing Our Bit
Growing Old Together, feat Arnaud Fayolle, Mark Videon & Paula Escuadra
In this special episode we get all of the spokespeople for the new IGDA Climate SIG workstreams together in a virtual room spanning three continents. Arnaud Fayolle tells us how we can get involved in crafting and promoting the actions that will shape future game design in the Design Patterns workstream, Mark Videon gives us the lowdown on how to monitor you studios' carbon footprints in the Industry Benchmarking workstream, while Paula Escuadra plots how we use all this to take over the games industry in the Climate Councils workstream. Are we ready to get this party started? Actually...
2021-02-05
43 min
Doing Our Bit
The Lifestream Crisis, feat. Inari Bourguenolle
Narrative game designer Inari Bourguenolle has been on an ecological journey ever since she first played Final Fantasy VII. Incidentally, our host Hugo Bille has recently obsessed quite a bit over the climate stories embedded in this classic game and especially its recent remake. Their conversation takes us to toxic masculinity, gender roles, individualism and the monomyth, and begins to grapple with how they all exacerbate the climate and environmental crises. LINKS Hugo's article, Those Who Fight Further: FF7 and the Climate Crisis, can be found on Gamasutra: https://www.gamasutra.com/blogs...
2021-01-26
47 min
Mastering Retention
Renee Gittins, Executive Director of the IGDA, on advocating for game developers.
On today’s episode of the Mastering Retention podcast, Tom talks to Renee Gittins, ED of the International Game Developers Association and CEO of Stumbling Cat. Renee is a leader in the field and she is passionate about advocating and connecting game developers in the industry. In today’s episode, she talks about her role at the IGDA, the future of Stumbling Cat and gives some tips to those who want to start their own studio. Today’s episode highlights: How she got into games Running her own studio and being an executive director at the IGBA s...
2021-01-25
49 min
Mastering Retention
Renee Gittins, Executive Director of the IGDA, on advocating for game developers.
On today’s episode of the Mastering Retention podcast, Tom talks to Renee Gittins, ED of the International Game Developers Association and CEO of Stumbling Cat. Renee is a leader in the field and she is passionate about advocating and connecting game developers in the industry. In today’s episode, she talks about her role at the IGDA, the future of Stumbling Cat and gives some tips to those who want to start their own studio. Today’s episode highlights: How she got into games Running her own studio and being an executive director at the IGBA s...
2021-01-25
49 min
Fathering Excellence
15. Father of Renee Gittins (Gaming Executive): Boyd Gittins
Our guests for this episode are Boyd Gittins and his daughter Renee Gittins – the Executive Director of the International Game Developers Association (IGDA), an organization that supports and empower game developers around the world in achieving fulfilling and sustainable careers. In addition to leading the IGDA, Renee is also the CEO and Creative Director of her own indie game studio “Stumbling Cat” where she is leading her team in the creation of a new video game “Potions: A Curious Tale.” Renee is also a Forbes 30 under 30 honoree. We’re excited to be experimenti...
2021-01-12
39 min
IndieGameBusiness®
Interview with Nika Nour, Executive Director of the IGDA Foundation
Nika has spoken in the past at our conference but this was the first time we've had her on the podcast. The pandemic has thoroughly disrupted the work the IGDA Foundation does to help studios and individuals around the world. We spoke on how they have adapted to the change and the new work that's being done for 2021. _________________ To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live...
2021-01-12
1h 05
Doing Our Bit
Making EarthGames feat. Dargan Frierson
We kick off the new year with a conversation with Dr Dargan Frierson, an actual climate scientist, director of the EarthGames program and total rockstar. When we're not singing and dancing, we ask ourselves how games can promote climate justice, how we know if it's working and how scientific climate models can make themselves useful inside of games. Visit EarthGames and play all their games here: https://earthgames.org/ Dargan mentions a "baby climate model" that you can tinker with in early prototype form here: https://atmos.uw.edu/~dargan/EarthGamesUW/climatefuture/Climatefuture...
2021-01-08
43 min
Doing Our Bit
Playing With Power, feat. Ben Abraham & Jackson Ryan
In the final episode of the year we come back to Dr Jackson Ryan and look more closely at his recent article researching the power use of our favorite Christmas presents, the PlayStation 5 and the Xbox Series consoles. To do that we have enlisted the invaluable aid of Dr Ben Abraham! Together they begin to draw a portrait of how the gaming industry might move towards sustainability over the course of this generation. LINKS: Read Jackson's article on energy consumption in the new generation here: https://www.cnet.com/features/ps5-xbox-series-x-and-the-climate-crisis-facing-next-gen-video-games/ Jackson...
2020-12-26
52 min
games industry insights - devcom podcast
#008 Diversity and inclusion - Reneé Gittins
We proudly welcome Reneé Gittins. Reneé is the Executive Director of the IGDA (the International Game Developers Association) and CEO of Stumbling Cat, creator of “Potions: A Curious Tale”. Our host, Lars Janssen, chats with Reneé about the importance of diversity and inclusion. She shares her experience in what companies can do to create a safe environment for everyone, and also how to handle difficult situations. 00:00:00 Welcome 00:00:39 Introducing Reneé Gittins 00:02:26 The State of the Industry 00:06:26 Building an open minded team 00:09:14 Hiring new teammembers 00:12:05 How to deal with harassement and toxic behaviors 00:19:34 Increasing the level of psychological safety 00:2...
2020-12-18
1h 01
Doing Our Bit
The Last Generation, feat. Jackson Ryan
As a new generation of consoles begin their reign in the games industry, Hugo sits down with Jackson Ryan, science editor at CNET, to muse about the console cycle, its environmental impact and where we can go from here. Jackson has just put out a new article on CNET where he tests the electricity use of the new machines. You can read all the juicy details here: https://www.cnet.com/news/ps5-xbox-series-x-and-the-climate-crisis-facing-next-gen-video-games/ Some other articles mentioned in this episode: "The Environmental Footprint of a PlayStation4" by Lewis Gordon: https...
2020-12-11
46 min
leaders x design
002: Make space, create content
Our second episode includes an interview with Renee Gittins (@rikukat), the CEO of Stumbling Cat and the Executive Director of IGDA (@IGDA). She enlightens us about her journey to get to where she is today and how inspiration is, quite literally, all around us within video games and the industry itself.
2020-11-27
40 min
Doing Our Bit
It's Dangerous To Go Alone, feat Paula Escuadra
In this first episode, Hugo sits down with Paula Escuadra, co-chair of the newly formed IGDA Climate Special Interest Group, who tells the story of how the warring giants of the games industry came together to fight the climate crisis and how, finally, we can all be a part of the effort. LINKS: For more about the UN Playing For The Planet alliance, here's the website. And for the IGDA Climate SIG, here's that website. If you want to connect with other games industry people who...
2020-10-27
44 min
ЧайКаст
ЧайКаст #031 — инди, мобилки, сотрудничество с IGDA, превью FreeBoom и Sample 122…
Старики-проказники — Евгений Бойко и Ян Грибович — злостно и безответственно нарушили режим самоизоляции, чтобы перетереть за мобильный гейминг, дремучее отечественное инди и перспективы сотрудничества с International Game Developers Association (IGDA). В рамках этого сотрудничества нам делегировали поиграть, помыслить и рассказать вам о двух готовящихся к релизу белорусских мобильных проектах: двухмерном аренном шутере FreeBoom от Desort Games, и о визуальной новелле Sample 122 от одноименной студии. Спасибо разработчикам за эту возможность! Чай выпуска: Лу Гу Дун Дин («Морозный Пик») «3 сливы». 📣 ЧайКаст — ВЕЗДЕ! Youtube: https://youtu.be/6RkadiUBbtc Apple Podcasts: https://podcasts.apple.com/ru/podcast/id1501591271 Google Podcasts: https://podcasts.google.com/?feed=aHR0cHM6Ly9wb2RzdGVyLmZtL3Jzcy54bWw_cGlkPTY1NzAx Яндекс.Музыка: https://music.yandex.by/album/10143130 VK: https://vk.com/podcasts-94836993 0:00 — Привет Ярославу Коту! 01:29 — Вступление 02:09 — Чай выпуска 02:52 — Никто не любит мобильный гейминг 07:51 — Или нет? 15:44 — Гиперказуалки — благо или порок? 33:19 — Неужели есть хорошие мобилки? 41:48 — Эксклюзив: Чайкаст (совсем) обозрел Sample 122 57:56 — И еще чуть-чуть о музыке 59:01 — Ян борется с лестницами в FreeBoom 01:14:12 — Женя досмотрел Dark 01:20:21 — Завершение Чайного вам настроения и приятного прослушивания.
2020-07-19
1h 23
Level Up Podcast with Tommy Knapp
Ep. 3 | Level Up with Renee Gittins
Renee Gittins is the Executive Director of the International Game Developers Association (IGDA), CEO of Stumbling Cat, and Forbes 30 under 30 honoree. We sat down with Gittins to discuss IGDA resources such as Global Mentorship, her efforts to increase diversity within the eSports industry, and her initiatives to support the growth of game developers. Tune in to hear about the fascinating projects Gittins is working on! The Ultimate Gamer Level Up! Podcast is a show that features conversations with trailblazers, thought leaders, risk takers, decision makers, celebrities, athletes, and investors who are defining the eSports space. This podcast is for...
2020-07-03
00 min
YOU ME AND THE INDUSTRY
YOU ME AND THE INDUSTRY EPISODE 05: Carl Varnado
YOU ME AND THE INDUSTRY EPISODE 05: Carl Varnado Due to the recent events in the USA I decided to conduct a few special episodes with people of color from the games industry. This time I am joined by Carl Varnado, who runs the special interest group called Black in Games over at the International Game Developers Association. We discuss racism in video games, in the games industry and in America. In honor of this months second episode I decided to donate 20$ to the NAACP Legal Defense and Education Fund and the Community Bail Fund. I will try...
2020-06-15
59 min
Industria de Jogos
Comentando: IGDA estréia novo sistema de padrões e reports sobre Ética, Diversidade, Crunch e Crédito nos Jogos
A associação internacional de desenvolvedores de jogos (IGDA) lançou em 22 de Maio a iniciativa focada em endereçar desafios nas áreas de ética, diversidade, crunch, e crédito nos jogos. Saiba mais neste episódio sobre a iniciativa, e a importância da IGDA em nosso mercado. Link mencionado nesta edição: http://www.igda.org --- Support this podcast: https://podcasters.spotify.com/pod/show/idjpodcast/support
2020-05-27
10 min
This Week in Games
#116 - Amazon Games actually releases a game and Magic Leap raises another massive round
Amazon Game Studios abruptly releases a game. Take-two claims nearly 100 new game to be released by 2025. Magic Leap somehow raises a $350 million lifeline. Music by Proviant Audio: http://freemusiarchive.org/music/Proviant_Audio/Welcome_Wilderness/Just_Like_That Show Notes: https://www.reuters.com/article/esports-business-amazon-crucible/amazon-launches-first-big-budget-game-title-crucible-idUSFLM13S4tM https://www.gamesindustry.biz/articles/2020-05-20-take-two-plans-to-release-93-full-titles-in-the-next-five-years https://igda.org/resources/game-industry-standards/ https://igda.org/resources/event-diversity/ https://www.kotaku.co.uk/2020/05/20/stadia-exclusivity-will-keep-serious-sam-4-off-ps4-and-xbox-until-2021 https://www.videogameschronicle.com/features/interviews/interview-platinumgames-on-next-gen-and-its-next-steps/ https://www.scmp.com/tech/big-tech/article/3085074/tencent-hires-big-names-including-ken-ichiro-imaizumi-scott-warner https://www.epicgames.com/store/en-US/news/development-update-self-refund-keyless-partner-integration-and-changes-to-ownership-authorization https...
2020-05-24
00 min
Thrum.gg: Discover Games, Music and Videos Instantly in WhatsApp
Episode 23; Kate Edwards About Her Passion For The Global Game Jam And Endorsing GameWorkers Unite But Concerns Like The Negative Cultural Force In Gaming like Bad habits, Poor Management And Leaders
In episode 23 I am talking to Kate Edwards. Our talk is about people in gaming. Cause this is what makes Kate ‘tick’. She cares about the people that make the games industry (complete). Various Topics do pass in our fun conversation about gaming and the industry; · IGDA; how local communities can take over from this early institute; · Union; should there be an union for gaming people; · Culture (work ethics); how are gaming employers dealing with their staff; · Difference between US/europe; huge difference in terms of employment; · Labor law...
2020-05-03
1h 09
Game Consultant - The No 1 Games Podcast -
Episode 23; Kate Edwards About Her Passion For The Global Game Jam And Endorsing GameWorkers Unite But Concerns Like The Negative Cultural Force In Gaming like Bad habits, Poor Management And Leaders
In episode 23 I am talking to Kate Edwards. Our talk is about people in gaming. Cause this is what makes Kate ‘tick’. She cares about the people that make the games industry (complete).Various Topics do pass in our fun conversation about gaming and the industry;· IGDA; how local communities can take over from this early institute;· Union; should there be an union for gaming people;· Culture (work ethics); how are gaming employers dealing with their staff;· Difference between US/europe; huge difference in terms of...
2020-05-03
1h 09
Heavily Pixelated
#24 HTFG: Eve
Meet Eve Crevoshay. Eve is the Executive Director of a terrific organization called TakeThis.org. TakeThis.org aims to decrease the stigma and increase the support for mental health in the video game realms. Their motto: “It’s OK to not be OK.” I am a big fan of the work that Eve and her organization are doing in the world — particularly during a trying time like the one we are living in right now. On today’s episode, we travel via the Magical Internet into Eve’s home office on the West Coast and hear about her own pers...
2020-04-30
56 min
Scott C. Jones
#24 HTFG: Eve
Meet Eve Crevoshay. Eve is the Executive Director of a terrific organization called TakeThis.org. TakeThis.org aims to decrease the stigma and increase the support for mental health in the video game realms. Their motto: “It’s OK to not be OK.” I am a big fan of the work that Eve and her organization are doing in the world — particularly during a trying time like the one we are living in right now. On today’s episode, we travel via the Magical Internet into Eve’s home office on the West Coast and hear about her own pers...
2020-04-30
56 min
Game Dev Unchained
0221: What COVID19 Closing all Game Dev Events Means for Indie Dev with Renee Gittens
Renee Gittins is the Executive Director of IGDA (https://igda.org/) and joins us to talk about the relief efforts that are available for indie developers this year. COVID-19 has derailed many plans for developers around the world and we discuss strategies of how to best combat the issues and still win as a game developer. For the video version, please visit https://youtu.be/2V0hOqe_Fyw https://twitter.com/RikuKat https://igda.org/ Support us on Patreon and get the exclusive weekly episodes of Life Unchained. A behind the sce...
2020-04-21
1h 04
Game Dev Unchained
0221: What COVID19 Closing all Game Dev Events Means for Indie Dev with Renee Gittins
Renee Gittens is the Executive Director of IGDA (https://igda.org/) and joins us to talk about the relief efforts that are available for indie developers this year. COVID-19 has derailed many plans for developers around the world and we discuss strategies of how to best combat the issues and still win as a game developer. For the video version, please visit https://youtu.be/2V0hOqe_Fyw https://twitter.com/RikuKat https://igda.org/ https://www.patreon.com/bluchamps
2020-04-21
1h 04
Philly Game Mechanics Highlights
Life Outside of Philly with Rachel
An Interview with Rachel Sima, Associate Producer, and former IGDA Philly Chair and PGM Organizer. --- Support this podcast: https://anchor.fm/pgm/support
2020-04-05
21 min
Reality Quest
Reality Quest Ep6 | Building Pathways Together with Tim Cullings
Welcome back! Our guest this week is an accomplished Systems Engineer working in XR by day, and an avid community builder among the game development scene in Seattle. Tim Cullings is an active member of the Seattle Indies group and International Game Developers Association. He's also a passionate Karaoke aficionado. On his journey, he's experienced multiple companies grow from small teams into thousands strong, and has gained a wealth of wisdom from scaling up both systems and culture in those challenging environments. One of the things he's most passionate about is cultivating new members in the developer community, so...
2019-12-09
1h 27
IndieGameBusiness®
Renee Gittins - Tips for a successful Kickstarter campaign and how the IGDA can help
Renee Gittins is both an indie developer and the Executive Director of the IGDA. She stopped by the show today to give postmortem on her successful Kickstarter and talk about the new happenings at the IGDA. The links mentioned on the show are listed below. https://store.steampowered.com/app/378690/Potions_A_Curious_Tale/ https://www.gamasutra.com/blogs/JustinFrench/20180129/313801/The_Importance_PreRelease_Community_Building_And_Early_Organic_Marketing8203_For_Indies.php https://www.kickstarter.com/projects/1268017280/potions-a-curious-tale https://igda.org/ https://discord.gg/igda _____ To...
2019-12-05
1h 11
Game Jam+ Talks
GJ Talks 2019 - 02 - IGDA by Renee Gittins
Renee Gittins, Executive Director at the International Game Developers Association, gave us a quick lecture about how IGDA works, as well as some gamedev tips.
2019-09-13
51 min
Press Start To
PST-Cast #31 | Mulheres na indústria
Programa #31 do Press Start To, um podcast que fala sobre jogos do ponto de vista do desenvolvedor. Neste programa, falamos sobre participação feminina na Industria de jogos, aproveitando a chegada da Womens Game JamLinks citados no programa e mais sobre o assunto: Women in Video Game Development in 2017: A Snapshot | https://www.ign.com/articles/2017/12/20/women-in-video-game-development-in-2017-a-snapshotIGDA’s 2016 IT/Developer Satisfaction survey | https://cdn.ymaws.com/www.igda.org/resource/collection/cb31ce86-f8ee-4ae3-b46a-148490336605/igda_dss14-15_diversityreport_aug2016_final.pdf#1reasonwhy: the hashtag that exposed games industry sexism | https://www.theguardian.com/technology/gamesblog/2012/nov/2...
2019-08-26
00 min
NintenDomain
167: Midwest Gaming Classic Part 1 and Labo VR Impressions
This week on Nintendomain, Trey and Jereme went to the show floor with the Labo VR and got impressions from people who work in VR! Also they got interviews with IGDA, Doc Mack, and Rich Ambler! www.patreon.com/nintendomainpodcast www.nintendomainpodcast.com Interview Start Times: IGDA Tom and Ross: 1:32:16 www.igdachicago.com Doc Mack: 1:42:51 www.gallopingghostproductions.com Rich Ambler 1:58:22 Music: Labo: Build Variation 1 Hellblade: Senua's Sacrifice: Sea of Corpses S...
2019-04-19
2h 28
Design Baithak
6: Facebook Innovation Lab Pakistan
In this episode, Imran Hussain talks with Dr. Suleman Shahid about the first VR Facebook Innovation Lab in Pakistan based at LUMS, the Lab’s vision for creating a VR ecosystem and community, and the first and biggest Facebook developer conference outside Facebook HQ which was held at LUMS, Lahore. Also, don’t forget to check out the behind-the-scenes segment at the end of the podcast episode and the show notes below. --- KEYWORDS suleman shahid, lums, vr, facebook innovation lab pakistan, nic lahore, national incubation center, cohorts, igda, abbas khan...
2019-04-06
22 min
Vitoiuvara.com
Vitoiuvara Commenta del 01/12/18
Giochi tripla A, per il creatore di God of War stanno morendohttps://multiplayer.it/notizie/giochi-tripla-a-creatore-god-of-war-stanno-morendo.html REGGIE FILS-AIME: IL 60% DEI NOSTRI INTROITI IN AMERICA SI REALIZZA TRA OTTOBRE E DICEMBREhttps://www.everyeye.it/notizie/reggie-fils-aime-60-dei-nostri-introiti-in-america-si-realizza-tra-ottobre-dicembre-353047.html IL VIDEOGIOCO È VERA ARTE SECONDO IL NEW YORK TIMEShttps://it.ign.com/red-dead-redemption-2-ps4/147969/news/il-videogioco-e-vera-arte-secondo-il-new-york-times21 Fallout 76: polemiche sulla Collector's Edition e il risarcimento non soddisfahttps://multiplayer.it/notizie/fallout-76-polemiche-collectors-edition-risarcimento.html Fallout 76, Bethesda sotto indagine per pratiche commerciali ingannevolihttps://multiplayer.it/notizie/fallout-76-bethesda-sotto-indagine-pratiche-commerciali-ingannevoli.html Fallout 76: giocatore imbestialito per taglio di prezzo, Bethesda lo rimborsa con gli Atomhttps://multiplayer.it/notizie/f...
2018-12-02
2h 09
Virtual Legality
Virtual Legality #3 - IGDA Calls the Industry to Act on Loot Boxes (Hoeg Law)
In this episode, Richard Hoeg discusses loot boxes in video games, examining the IGDA's call for child protection and FTC's investigation. He delves into the history and regulation of the industry, ESRB's approach, and potential solutions like credit card payments and system-level requirements. (0:00) Introduction and discussion on loot boxes (1:32) Call for child protection and examination of IGDA's statement (3:12) FTC's investigation and analysis of loot box laws (5:11) History and regulation in the video game industry (7:34) ESRB's approach and potential FTC regulation (9:31) IGDA's call to action and launching an education campaign (11:23) Disclosure of loot box odds and marketing ethics (14:32) Realism of marketing...
2018-11-30
18 min
KNOCKOUT
Episode One-Crunch and Toxic Masculinity in the Games Industry
On this inagural episode of Palin' Around, Caitlin, Jess, and Sam share their vision for the show, then dive into a discussion on the connections between crunch, tech fetishization, and the toxic masculinity that pervades gaming across the board. Follow the crew: Caitlin @CGRRRRRRRR Jessica @jessacogswell Sam @threedsboy Articles referenced in the show: https://cdn.ymaws.com/www.igda.org/resource/resmgr/2017_DSS_/!IGDA_DSS_2017_SummaryReport.pdf https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466 http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html https://www.pastemagazine.com/articles/2018/10/are-videogames-too-long.html https://kotaku.com/inside-the-culture-of-sexism-at-riot-games-1828165483 https://www.polygon.com/2018/7/10/17550276/guild-wars-2-arenanet-firings-jessica-price-gamergate
2018-11-01
1h 26
Dialogue Wheel
E8 // Is Red Dead Redemption 2 Worth 100 Hour Work Weeks? Horse Ball Physics
No. Unless it was part of a collective bargaining agreement with your union……Surprisingly, I found some other people that disagree with this praxis. Andy, Matt and Anton talk Rockstar Games and their kerfuffle with labour laws and the making of Red Dead Redemption 2. If something is your passion should you sacrifice your health? Are Video Games becoming frankly, too big to NOT have human suffering? Does anyone really care about horse ball physics? NYMAG:http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.html Kotaku: https://kotaku.com/rockstar-qa-studio-with-hardest-crunch-told-today-that-1829876472 Game Workers...
2018-10-21
47 min
IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers
AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation
Dr. Luke Dicken is Zynga Inc’s Director of Central and Strategic Analytics, where he leads teams in driving innovation across the fields of Artificial Intelligence, Analytics, and Data Science, with a particular focus on applications to large-scale business problems. He is also Chair of the IGDA Foundation, a charity by game developers for game developers. Luke has previously founded his own studio, and he was the first person outside North America to be elected to the IGDA Board of Directors. Follow him on Twitter and check out his website. This is a recording of an...
2018-06-15
1h 09
MIT Comparative Media Studies/Writing
Fall 2017 Alumni Panel
Hear from four alums of the graduate program in Comparative Media Studies as they discuss their experience at MIT and what their careers have looked like in the fields a CMS degree prepared them for. Panelists include: Matthew Weise, ’04, a game designer and educator whose work spans industry and academia. He is the CEO of Empathy Box, a company that specializes in narrative design for games and across media. He was the Narrative Designer at Harmonix Music Systems on Fantasia: Music Evolved, the Game Design Director of the GAMBIT Game Lab at MIT, and a consultant for Warner Bros., Microsoft, PB...
2017-11-17
1h 29
Very Finnish Problems
Episode 5: When somebody else is in the lift
How does elevator awkwardness in Britain differ from the same in Finland? Joel Willans, author of Very Finnish Problems, asks game studies Ph.D. Aki Järvinen essential questions about migrating to the UK. Co-host Thomas Nybergh is curious about the demoscene and where fake money used inside video games ends up. Contact: veryfinnishproblems@inktank.fi Produced by Thomas Nybergh / Ink Tank Media Shownotes: Aki on Twitter: https://twitter.com/aquito Elevators and how they impacted culture: https://www.bostonglobe.com/ideas/2014/03/02/how-elevator-transformed-america/b8u17Vx897wUQ8zWMTSvYO/story.html?camp=id Finnish chapter of IGDA, the International Game Developers A...
2017-08-28
41 min
Playmakers - The Game Industry Podcast
How to Build a Great Reputation in the Game Industry, with Gordon Bellamy
In this episode:Jordan interviews Gordon Bellamy, a game industry veteran with over two decades of experience. Gordon is currently a Professor of the Practice of Cinematic Arts at USC and faculty advisor for USC Esports, where he leads DEI&B efforts and career development. He has worked at top companies like EA, Tencent, and THQ, and served as the Executive Director of the International Game Developers Association (IGDA) from August 2010 until July 2012. In this interview, he shares his journey from starting in QA to becoming a leader in business development, advising startups, and teaching at USC...
2017-07-14
41 min
Playmakers - The Game Industry Podcast
Venture Funding for Game Studios, with Jason Della Rocca
In this episode:Jordan sits down with Jason Della Rocca, co-founder of Execution Labs, a hands-on early stage investor for independent game developers. Jason shares insights into venture funding for game studios. He discusses the phases of venture capital, common pitching mistakes, and essential factors investors look for in gaming startups. If you're a game designer or programmer considering creating a studio, this interview will help you get started on a path of success and sustainability.Topics covered:How to create a clear road map of your project plan for your funding investorsHow to *n...
2017-05-06
57 min
IndieSide | Podcast sobre Indie Games
IndieSound #32 – Manual de Sobrevivência: Dicas para Game Jams
Você quer saber como fazer um bom jogo? Precisa de dicas para Game Jams? Então escute o Vol. 1 do nosso Manual. ;) Olá, pessoas! Estivemos ausentes por cerca de 1 mês mas agora estamos de volta a todo vapor! :D Neste episódio do IndieSound, o podcast mais independente do Brasil. nós convidamos novamente Thiago Adamo (Game Audio Academy) e seu amigo Marcos Gonçalves, presidente do IGDA - SP, além de um dos organizadores da SPJam e da EPIC Game Jam, para falar sobre como se sair bem em uma maratona de criação de...
2017-05-05
43 min
Nice Games Club - a gamedev podcast!
Extracurricular Activities (with Ryan Foss)
Once a month, the Twin Cities chapter of the International Game Developers Association holds a public meetup, where all are welcome to view presentations, plug their projects, and network with others.As chair of the IGDA-TC, Ryan Foss coordinates and hosts the meetup, and his example helps foster a welcoming and supportive environment for Twin Cities gamedevs. In this episode, we talk to Ryan about what it takes to maintain an "extracurricular activity."Extracurricular ActivitiesEventsIRLInternational Game Developers Association, Twin CitiesMinnesota Virtual Reality and Human-Computer Interaction GroupIGDA-TC podcast
2017-02-06
00 min
Sacramento Startups Podcast
Gabriel Gutierrez of Nascent Games & IGDA
Gabriel Gutierrez is the founder of Nascent games and the head of the Sacramento chapter of IGDA, the International Game Developers Association. I sat down with Gabriel at CoinOp Game […] The post Gabriel Gutierrez of Nascent Games & IGDA first appeared on StartupSac.
2017-01-20
26 min
Emile in the Morning at Night
EITMAN Ep.027: Global Game Jam Day 3
Final coverage from the Global Game Jam 2016. More talks with the participants and all the other cool peeps out there! Thanks again to the IGDA for having us! Shoutouts to everyone who hung out with us including BREGZ, Kat from Mad Sorbetero, the awesome guys from Too Much Gaming, Kyle from e-sports Inquirer, and a ton of other cool people! ----------- Join the discussion at the IGDA Manila!: https://www.facebook.com/groups/igdamanila/ ----------- Like our Facebook Page for announcements: http://www.facebook.com/EmileintheMorningatNight Follow...
2016-02-21
1h 00
Emile in the Morning at Night
EITMAN Ep.027: Global Game Jam Day 3
Final coverage from the Global Game Jam 2016. More talks with the participants and all the other cool peeps out there! Thanks again to the IGDA for having us! Shoutouts to everyone who hung out with us including BREGZ, Kat from Mad Sorbetero, the awesome guys from Too Much Gaming, Kyle from e-sports Inquirer, and a ton of other cool people! ----------- Join the discussion at the IGDA Manila!: https://www.facebook.com/groups/igdamanila/ ----------- Like our Facebook Page for announcements: http://www.facebook.com/EmileintheMorningatNight Follow...
2016-02-21
1h 00
Emile in the Morning at Night
EITMAN Ep.026: GGJ Day 2 featuring Karlo Licudine
It's Day 2 of the Global Game Jam for this one. We try to talk to some of the particpants but mostly we sit down for a talk with Karlo Licudine, the current chairperson of the IGDA Manila We get to talking to Karlo about the local games industry, the games he's into, and how to get into game design among a ton of other stuff. ----------- Join the discussion at the IGDA Manila!: https://www.facebook.com/groups/igdamanila/ Check out Karlo's work: http://www.accidentalrebel.com/ http...
2016-02-12
1h 13
Emile in the Morning at Night
EITMAN Ep.026: GGJ Day 2 featuring Karlo Licudine
It's Day 2 of the Global Game Jam for this one. We try to talk to some of the particpants but mostly we sit down for a talk with Karlo Licudine, the current chairperson of the IGDA Manila We get to talking to Karlo about the local games industry, the games he's into, and how to get into game design among a ton of other stuff. ----------- Join the discussion at the IGDA Manila!: https://www.facebook.com/groups/igdamanila/ Check out Karlo's work: http://www.accidentalrebel.com/ http...
2016-02-12
1h 13
SteamLUG Cast
s03e11 – Elegant Diagonal Refunds
Aaron Melcher stops by to chat about porting games to Linux and our hosts have a discussion about Steam refunds Introduction 00:00:19 Tele (Tele42) introduces @ValiantCheese, bean (@beansmyname) and special guest, @aaron_melcher Our Gaming 00:00:40 bean (@beansmyname) Destroyed wave after wave of malfunctioning robots in Assault Android Cactus [http://store.steampowered.com/app/250110/] Wished for human combatants while pummelling bots in top-down Q3/UT-inspired arena shooter, Daedalus - No Escape [http://store.steampowered.com/app/315830/] Got his steampunk fix in the team-focused multiplayer airship combat game Guns of Icarus Online [http://store.steampowered.com/app/209080/] ...
2015-07-16
2h 04
Tribute Games Podcast
Episode 17: IGDA Demo Night!
A short and sweet episode! Justin and Dom tell you about the THRILLS of IGDA Demo night!
2015-02-02
18 min
Wilson Podcast
Wilson Podcast 106 - Postmortems Videojuegos Peruanos IGDA 2014
- Cartuchos del E.T. de Atari encontrados en el desierto - Minecraft Realms - Se filtran detalles de NVidia Shield 2 - Qué nos va pareciendo Watch Dogs Postmortems Videojuegos Peruanos IGDA 2014
2014-04-28
2h 54
Wilson Podcast
Wilson Podcast 106 - Postmortems Videojuegos Peruanos IGDA 2014
- Cartuchos del E.T. de Atari encontrados en el desierto - Minecraft Realms - Se filtran detalles de NVidia Shield 2 - Qué nos va pareciendo Watch Dogs Postmortems Videojuegos Peruanos IGDA 2014
2014-04-28
2h 54
LocaLAIse This!
IGDA's Executive Director - Kate Edwards
LocaLAIse This! (pronounced "Localize This") features an interview with Kate Edwards, Executive Director of the IGDA. Kate has worked extensively as a geopolitical strategist and localization expert at leading companies such as Google, Amazon, and Microsoft. She has worked on numerous AAA titles, including the Dragon Age series, Modern Warfare 3, Star Wars: The Old Republic, Mass Effect 3, and Halo 4.
2014-01-09
53 min
Spillmagasinet
Hardcore 04.10.13 Luke Dicken Interview Konsoll 2013
Luke Dicken er spesialist i kunstig intelligens til spilløyemed, grunnlegger av Robot Overlord Games og Director på IGDA Scotland. Intervjuet tar for seg kunstig intelligens i spill, hvordan AI kommer til å forbedres eller ikke forbedres, DayZ Standalone og Jonathan Blow / Phil Fish. Fra fredag formiddag 04. oktober. I studio Tormod, Rolf og Luke Dicken. Luke Dicken is a Game AI Specialist, Director at IGDA Scotland and founder of Robert Overlord Games. Dicken talks candidly about the current state and future of Game AI, DayZ and Jonathan Blow / Phil Fish as spokespersons for the indie community. In studio Tormod, Rolf and Luk...
2013-10-05
00 min
Episodes – torontoindieguys
Episode 28 – Toronto Indie Guys Podcast
Hosts: Arthur Marris Episode 28 of the Toronto Indie Guys includes special guest Chris Demelo, a games journalist for the website Bonus Level. Chris and I talk about his time at Bonus Level, and how he got involved within the Toronto game development community. We also discuss fermium, based on the upcoming IGDA Toronto event coming this Tuesday, September 25th – also a list of upcoming AAA, and independent games. The episodes finishes with us talking about Spy Party. During the time of recording, we missed the post for the Toronto Skillswap this Friday – it’s called ‘...
2012-09-24
00 min
Episodes – torontoindieguys
Episode 25 – Toronto Indie Guys Podcast
Hosts: Arthur Marris, Max Brown Episode 25 of the Toronto Indie Guys Podcast is here! Co-hosts Arthur and Max talk Toronto Skill Swap, and all the game development events happening in September, including the IGDA panel “Dr Gamelove Or: How I Learned To Stop Worrying And Love Freemium” on the 25th. Also, a huge shout-out to Secret Twins Club, a new game design podcast from Toronto that feature previous guests on our show! Don’t forget to check out two new releases from Toronto’s game development scene: Sound Shapes(Vita, & PS3), and They Bleed Pixels(Steam)! ...
2012-08-30
00 min
Episodes – torontoindieguys
Episode 24 – Toronto Indie Guys Podcast
Hosts: Arthur Marris, Max Brown Date Recorded: 19/07/2012 After a 4 month absence, Arthur & Max are back in episode 24. Did you remember the IGF awards we predicted in February? They talk about the results, Gamercamp 2012 (LV4), the IGDA Comedy Night, experiences at TOJam 7, and Girls/Ladies Learning Code. Dyad was released recently, a game made in Toronto – we’ll be talking more about that next episode! Special shout-out to Trios’ game development class from Arthur, over half their class attended TOJam 7! The IGDA Toronto Comedy night is at 6:30pm on Thursday July 19th at the Comedy Bar...
2012-07-19
00 min
Episodes – torontoindieguys
Episode 8 – Toronto Indie Guys Podcast
In episode 8 of the newly acronymed TOIG, Max and I were joined by fellow colleagues Tim Nguyen and Alexander Zammit to talk about new information regarding TOjam 6. We also discuss our thoughts on the IGDA Open Mic Night, and the IGDA Gala. At the time of recording, the tickets for the Gala weren’t for sale. If you would like to attend, you can find tickets here now. Lastly we talked about Sword and Sworcery for the iPod Touch, iPhone, and iPad (as well as Recess.to, but due to a late recording session, you might be able to catch it...
2012-01-06
00 min
Episodes – torontoindieguys
Episode 5 – Toronto Indie Guys Podcast
In the 5th episode of the TIG, Max and I talk about our experiences with both “Game Set Match”, an IGDA event, and the latest Hand Eye Society(HES) social. Furthermore, we go into a more in-depth discussion about the genre of party games, featuring “The Night Ballonists”, “B.U.T.T.O.N”, and “Rock Band”. Shout-outs go to Brad Gulka (Comma Error), Jason Kaplan (GPC), and Damian Sommer (Griddle Jam), who are all featured in this episode. Max and I had a great time at both events, and we definitely recommend you get involved with the IGDA and HES! ...
2012-01-06
00 min
IGDA Twin Cities Podcast
IGDATC Podcast Ep. 7 – Zardoz Cannon Ball
IGDA Twin Cities Podcast, Episode 7 – Zardoz Cannon Ball The podcast crew pass the half year mark with episode seven and exhibit nothing but class. Jacque is at the IGDA Summit in Seattle and has a brush with fame, Tori does some impressions and Ryan’s been busy. Podcast… make it so. We invite […]
2011-07-27
1h 25
IGDA Twin Cities Podcast
IGDATC Podcast Ep. 5 – Revenue Streams
IGDA Twin Cities Podcast, Episode 5 – Revenue Streams With special guest Zach Wendt, the podcast crew talks about the IGDA Twin Cities chapter. Find out how IGDATC came to be and who made Zach president. We also talk about the IGDA’s recent response to the Amazon App Market Terms of service, last months and […]
2011-05-29
1h 23