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Kars Alfrink

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Understanding Users: The UX PodcastUnderstanding Users: The UX Podcast38. What can academic research tell us about the current and future state of Generative AI? - Conversations at CHI 2023 in Hamburg (Part 1)What is generative Artificial Intelligence (AI)? What aspects of generative AI are academics conducting cutting edge research currently investigating? How can UX researchers and designers apply lessons from this research in their own work? And should we learn to love or fear AI?   In the first of two episodes from the CHI2023 Human Computer Interaction conference in Hamburg, I chat in-person with five attendees about the event, their own research, and what the future may hold for generative AI.  There isn’t possibly time to cover the vast...2023-05-1138 minOut of the BlueOut of the Blue#26 Conversations on Design & AIWe have a fun one for you this time. Recently, our colleague Eric Gu hosted three Delft Design researchers in a conversation on design and AI. Alessandro Bozzon, Maria Luce Lupetti and Kars Alfrink talked about the needs and challenges of designing AI. About the role of the designer in its development and how the design practice itself can change through the relationship with AI. Please enjoy this second bonus episode of season 3. And yes, we will get back to our topic of design and health soon for the next episode, promise. We just couldn’t let th...2022-10-0651 minThe Good, The Bad, and The InterestingThe Good, The Bad, and The InterestingKars AlfrinkKars Alfrink doet veel verschillende dingen. Hij is onafhankelijk interaction en game designer, hij organiseert maandelijkse Tech Solidarity meetups, hij houdt zich bezig met machine learning, en nog veel meer. Je begrijpt, we hebben veel om over te praten. Een enigszins ontspannen nationale identiteit lijkt me op dit moment wel gewenst Natuurlijk hebben we het over bijzondere projecten waar Kars aan heeft gewerkt, zoals een game voor varkens en een bijzondere lezing die hij ooit gaf op het dConstruct congres. Maar we hebben het ook over het nut van een nationale identiteit. En over machine learning. En over de waarde...2017-06-2800 minRaum Schiff ErdeRaum Schiff ErdeTransmutationThe talk’s title refers to alchemists’ quest to turn lead into gold, which sometimes feels similar to what we’re trying to do with pervasive games in public urban places.1 To summarize: I start by talking about the fact that games are essentially useless, and that this means applied game design should look for useful results in second order effects. I argue that the contribution of urban games lies primarily in the increased diversity of use of our streets, which is a good thing in itself. I talk about the care designers need to take with the games they deploy...2010-03-1144 min