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Sophie Vo And Shelby Moledina

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Rise and Play PodcastRise and Play Podcast132. Taking Your Studio's Fate Into Your Own HandsThis story serves as an inspiring example for all independent studios considering their funding options in 2024, reminding us that collective willpower and fearlessness can be as powerful as more seniority and money. In this episode of Rise and Play, guest host Shelby Moledina returns.  Shelby is a Game Director and Film Director with 30+ titles shipped, and 20+ years of experience at large and small companies (WB Games, DeNA, Double Loop Games, and more).  This week, she speaks with Ayla Derrick, the founder of Cave Bear Games, an all-volunteer studio that went unexpectedly viral earlier this year.Ayl...2024-08-0656 minRise and Play PodcastRise and Play Podcast131. Sophie Vo Breaking Barriers On Building Networks, Studios and BusinessesIn this inspiring episode, we switch roles with Shelby Moledina, as our new co-host on the show who interviews Sophie Vo to share her journey of breaking barriers within the gaming industry, focusing on building inclusive and conscious game companies and studios.Sophie discusses her experiences in establishing key projects like Rise and Play, her role as CEO and co-founder of Kylan, a new game studio in Vietnam, and transitioning from corporate structures to startup environments. She highlights the importance of leadership, pitching, fundraising, and above all alignment within co-founder teams.Shelby and Sophie discuss...2024-07-3035 minRise and Play PodcastRise and Play Podcast122. Co-Founder Shelby Moledina's Diary: Founding And Closing Double Loop GamesIt takes courage to build a game company. It takes courage to decide to close a company. It takes double courage to talk about it and share the learnings. In this episode, we follow the journey of Shelby Moledina, co-founder of Double Loop Games, from the aspiring start in 2019 to the difficult decision to close the company in 2023. Shelby shares the story of founding Double Loop Games, focusing on creating mobile games for underserved audiences, particularly women, and the process of building the company from prototyping to fundraising. Despite the eventual closure of...2024-05-071h 00