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Vasilis Van Gemert And Espen Brunborg

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Web MaterialsWeb MaterialsIs it really for everyone? In theory, the web is for everyone. It should work on whatever hardware you (have to) use, and whatever browser is on it. It should also work with whatever assistive tech you use, like screen readers. In practice things are not as ideal. In this episode we discuss this from a design prespective. We talk about the fictional 80% of people that most sites are designed for. Apart from this utilitarion approach we discuss design approaches based on intent, and result based design. See the website for full audio and a complete transcript. 2021-10-1047 minWeb MaterialsWeb MaterialsShould coders design? In this episode we discuss design intention, micro decisions, whether coders stand to benefit from learning design, and how every designer should be more like Nils Binder. See the website for full audio and a complete transcript. 2021-10-0540 minWeb MaterialsWeb MaterialsShould we test? As designers we use all kinds of patterns. But has anybody ever really tested these? And did we consider everybody when we did? In this episode we talk about the testing we do, about the testing we did, about assumptions. And we tell some tales about testing gone horribly wrong. See the website for full audio and a complete transcript. 2021-09-2540 minWeb MaterialsWeb MaterialsWhy do we mimic print grids? Since the dawn of the modern web, designers have been emulating traditional graphic design layouts and grids made for print. Why do we do this, and is there a better way? See the website for full audio and a complete transcript. 2021-08-2543 minWeb MaterialsWeb MaterialsCan we design the invisible?Many designers focus on the clearly visible things. But there are many parts of a website that are invisible. These parts are either neglected, or they are "designed" by developers. Real peope would benefit if we paid some design attention to things like structure, error messages, and of course screen readers. See the website for a complete transcript.2021-08-0541 minWeb MaterialsWeb MaterialsCan we design the invisible? Many designers focus on the clearly visible things. But there are many parts of a website that are invisible. These parts are either neglected, or they are "designed" by developers. Real people would benefit if we paid some design attention to things like structure, error messages, and of course screen readers. See the website for full audio and a complete transcript. 2021-08-0541 minWeb MaterialsWeb MaterialsShould designers write content? Designers are notoriously bad at writing content. But shouldn't we really write at least some of the words for our interfaces? In this episode we discuss the relationship between content and design and the beneefits of using real words instead of dummy copy. See the website for full audio and a complete transcript. 2021-07-0537 minWeb MaterialsWeb MaterialsAre our tools helping us?We talk about the role that visual design tools play. In the past, tools like Photoshop offered stuff the web couldn’t do yet. Today the visual design tools offer a tiny subset of what is possible. Which contributes to the conservative nature of today’s design practice. See the website for a complete transcript.2021-06-1349 minWeb MaterialsWeb MaterialsAre our tools helping us? We talk about the role that visual design tools play. In the past, tools like Photoshop offered stuff the web couldn’t do yet. Today the visual design tools offer a tiny subset of what is possible. Which contributes to the conservative nature of today’s design practice. See the website for full audio and a complete transcript. 2021-06-1349 minWeb MaterialsWeb MaterialsShould we take the hamburger off the menu? In this episode we boldly assert that NO, the burger should not be taken off the menu, we should remove the whole navigation instead. See the website for full audio and a complete transcript. 2021-06-0734 minWeb MaterialsWeb MaterialsWhat about interaction? In the fourth episode of Web Materials, we talk about the lack of attention for interaction in design tools, and about sucky defaults when it comes to focus states. We talk about things like :focus-within and :focus-visible. Later on we discuss the similarities between Vim and screenreaders, and we end this episode by praising Nintendo games. See the website for full audio and a complete transcript. 2021-05-1643 minWeb MaterialsWeb MaterialsAre there truths in web design? In the third episode of Web Materials, we ask whether there are truths in web design. We quickly answer "no", before spending an hour coming to more or less the same conclusion. See the website for full audio and a complete transcript. 2021-05-0759 minWeb MaterialsWeb MaterialsAre we done yet? In the second episode of Web Materials, we wonder if webdesign has matured so much that we can decide that it is done. If that’s the case, this second episode is also our final episode! See the website for full audio and a complete transcript. 2021-04-1235 minWeb MaterialsWeb MaterialsHello world In the very first episode of Web Materials, we introduce ourselves and briefly touch upon some of the topics we hope to discuss going forward. See the website for full audio and a complete transcript. 2021-04-0529 minThe Good, The Bad, and The InterestingThe Good, The Bad, and The InterestingEspen BrunborgEspen Brunborg is a Norwegian designer who lives and works in Edinburgh at digital design agency Primate. He did this brilliant talk at the Beyond Tellerrand conference in Düsseldorf. During the lunch break we recorded this episode of The Good, The Bad, and The Interesting in English. That’s so international! Your worst possible combination is a Photoshop designer and a front end developer who is super comfortable with Bootstrap or 960 grid or something like that Espen’s talk was about adding an extra layer of humour, of delight, of individuality, of artistry to the obvious layers of things like...2017-05-1900 min