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Showing episodes and shows of
Yoshua Wuyts
Shows
cpp.chat
I'm a Bit Rusty
This week we have a special panel made up of members of the C++ community, joined by members of the Rust community. We have a round table discussion of how the two languages relate, differ - and how entwined their fates may be. We also learn why Rust doesn't have random numbers, but why it's lucky to have Burnt Sushi.Links:The Rust Lang websiteFerrous Systems- Rust training and consultancyCppCast- The _other_ podcast, by C++ developers, for C++ developersGarden- A plant oriented game, written in Rust#include c++- a global, inclusive, and diverse...
2021-04-13
1h 09
cpp.chat
I'm a Bit Rusty
This week we have a special panel made up of members of the C++ community, joined by members of the Rust community. We have a round table discussion of how the two languages relate, differ - and how entwined their fates may be. We also learn why Rust doesn't have random numbers, but why it's lucky to have Burnt Sushi.Links:The Rust Lang websiteFerrous Systems- Rust training and consultancyCppCast- The _other_ podcast, by C++ developers, for C++ developersGarden- A plant oriented game, written in Rust#include c++- a global, inclusive, and diverse...
2021-04-13
1h 09
Chats with James Podcast
008 - Yoshua Wuyts
James chats with Yoshua Wuyts to discuss Control Theory in traditional software domains, the possibilities of RISC-V, and open source hardware.
2021-02-16
53 min
Rustacean Station
RustFest Interviews Triple Feature: Rust for AAA Game Development; Async Foundations with `async-std`; and Powerful Concurrency Primitives with `crossbeam`
Three more interviews from RustFest 2019: Jake Shadle on using Rust for high-performance game engines at Embark, applying lessons learned from working on EA DICE’s Frostbite engine; Yoshua Wuyts on async-std and Rust’s async ecosystem; and Stjepan Glavina on crossbeam, Rust’s foundational library for powerful concurrency primitives. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacea...
2020-01-23
53 min
Podcast proConf
#45 RustConf 2019 - Чаво, куда и зачем RUST в 2k20
Ребята говорят о RUST. Мы пригласили самого топового RUST евангилиста которого мы знаем. Присоединяйтесь в наше погружение в RUST. Таймлайны: 06:35 Opening Keynote by Steve Klabnik & Florian Gilcher - https://youtu.be/-GHa83kWCgA 17:15 The Symbiotic Relationship of C++ and Rust by Isabella Muerte - https://youtu.be/nqvGoDvQTRs 29:05 Monotron - Building a Retro Computer in Embedded Rust by Jonathan Pallant - https://youtu.be/IArQf7TX1D4 41:57 Messing Around with fn main() and Getting Away with it by Yoshua Wuyts - https://youtu.be/kts3yTyoUYc 43:30 Syscalls for Rustaceans by Gargi Sharma - https://youtu.be/QP8XtsjRdUA 57:48 Towards an Open Ecosystem of Empowered UI Development by Adam Perry - https://youtu.be/1JhEeTW08HU 01:09:00 Tokio-Trace: Scoped, Structured, Async-Aware Diagnostics by Eliza Weisman https://youtu.be/engm2Wqfgjk 01:17:52 Closing Keynote...
2020-01-20
1h 34