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Daniel Carter And Glynn Taylor

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Level EditLevel EditSimulators - Season 1 : Episode 10Simulator games In our final episode of our first season we chat about the weird and wonderful world of simulator games! Topics we explored include: 👉Defining simulator games and the design considerations involved 👉Parallels to cosy games design 👉How important is realism? 👉Strengths of simulators that other genres can learn from and things to work on. We obviously spent some time talking about the Sims, it couldn't of been an episode on simulators without it! As always let us know your thoughts and ideas on the topic, w...2018-12-061h 00Level EditLevel EditNarrative Writing - Season 1 : Episode 9Narrative Writing On episode 9 we chat about writing narratives and great characters in games! We cover: how to find work as a narrative games writer,the parallels between film and books writing vs games writing, the process of writing, what writers wish devs knew and our favourite narrative games! As always, drop us a message on our Twitter (@leveledit) with your thoughts, we'd love to have a discussion! Feedback is also appreciated! Twitter: https://twitter.com/LevelEdit This podcast is powered by Pinecast.2018-11-291h 08Level EditLevel EditGame Jams - Season 1 : Episode 8This week we are joined by Jupiter Hadley who loves and reviews indie games and game jam submissions! We cover tips that'll help you get the most out of game jams, if trophies are a good idea, how to set up your own game jam and unusual themes we have come across! Do drop us a comment with your thoughts on our Twitter: https://twitter.com/LevelEdit?lang=en Thanks for listening! This podcast is powered by Pinecast.2018-11-221h 02Level EditLevel EditSelf Development - Season 1 : Episode 7We chat about the importance of self - development when making your way in the games industry including: Online validation, bad habits, building a diverse support network, putting health over the #hustle, being the best version of yourself & picking your battles. Plus tools to improve confidence & motivation! Do drop us a comment with your thoughts on our Twitter: https://twitter.com/LevelEdit?lang=en This podcast is powered by Pinecast.2018-11-151h 12Level EditLevel EditProject Planning - Season 1 : Episode 6We chat project planning with different team sizes, what makes a great producer, why you should test early and our favourite planning tools.2018-11-0853 minLevel EditLevel EditEarly Access - Season 1 : Episode 5This week we cover what the early access model entails alongside: success stories, how it changes the relationship between the developers and players as well as how to communicate expectations of the game well. Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US Twitter: https://twitter.com/LevelEdit?lang=en Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/videos This podcast is powered by Pinecast.2018-11-0157 minLevel EditLevel EditHorror Games : Halloween Special! - Season 1 : Episode 4Getting into the halloween spirit, this week we chat about horror games and what makes them so popular! We're joined by Chris Wilson, the design lead at Cardboard sword and was previously at Frontier Developments and Playground Games. We discuss: what our favourite horror games are, why designing for them is so different compared to other genres, why creating an emotional impact is more important than mechanics and if a good AAA title is possible! Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US ...2018-10-251h 47Level EditLevel EditNPC Design - Season 1 : Episode 3We chat why we have NPCs in games alongside: how to bring them to life and the amount of detail needed, common design mistakes, the use of tropes and sterotypes and how sophisticated their AI needs to be. A short mention of our favourite NPCs too! Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US Twitter: https://twitter.com/LevelEdit?lang=en Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/videos This podcast is powered by Pinecast.2018-10-181h 23Level EditLevel EditViolence as a mechanic - Season 1 : Episode 2We decipher what makes violence a common design choice and also chat about: Does it draw in or alienate audiences? Can it have a real life impact? Are there alternative models to show conflict and consequences? What about non-violent games? Do drop us a comment with your thoughts on our Twitter or Youtube channel. FIND US ☕ Twitter: https://twitter.com/LevelEdit?lang=en ☕ Youtube: https://www.youtube.com/channel/UC7hZuFstgxf1QyIAXADsLsw/featured This podcast is powered by Pinecast.2018-10-111h 10Level EditLevel EditDesigning Tutorials - Season 1 : Episode 1This week we discuss what goes into designing a game tutorial and also chat about: 👉 Features of a good tutorial and what makes them fun 👉 Should you front load or gradually introduce mechanics and lessons? 👉 Balancing teaching vs player exploration 👉 Psychology of tutorial design 👉 Are tutorials bigger than just teaching gameplay? Sit down with a hot drink and tune in to us chatting about tutorial development, thanks for listening! Do drop us a comment with your thoughts on our Twitter or Youtube channel. LINKS ☕ GDC Talk: H...2018-10-041h 30Decibel Geek PodcastDecibel Geek PodcastThe Epic Episode 2Back in 2013, Aaron and Chris set out to do something big, something grand, something.....EPIC. And this week, they're back to do it again with The EPIC Episode 2. The EPIC Episode 2 Aaron and Chris return this week to bring you The EPIC Episode 2 featuring great rock and metal songs over 7 minutes long. This hour-plus episode features tons of great music from artists such as Deep Purple, Led Zeppelin, Thin Lizzy, Black Label Society, AC/DC, Monster Magnet, and MORE! Settle in, brace yourself, and enjoy The EPIC Episode 2! Geeks of the Week: John Cart...2015-08-251h 40