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DnDNerds!DnDNerds!Hexcrawl 32 - Leaving the Ship, Pod Plant Battle, and Across the MoorlandBenji the Bard leads Thronor, Jorgrim, Jhank, and Sly Zib as they try to figure out what the crystal DarkWizard wants so much actually does. They travel toward the hunting lodge and find the mud bowl with mushrooms that the Old Beldame talked about, but unfortunately it's got a bodytaker plant and some pod people, so combat ensues in which Sly Zib almost gets consumed by the plant several times. After harvesting the remaining mushrooms, they continue through the moors and find some rusty crow cages, a dwarven watchtower with evidence of troll habitation, a hellwasp pretending to be...2022-09-102h 45DnDNerds!DnDNerds!Hexcrawl 31 - Lost in the Greypeaks, Bloody Trapper Camp and the Ship on the CliffThronor the dwarven death-cleric leads gnome druid Jorgrim, dwarven rune knight Jhank, halfling artificer Caradoc, and new human bard Benji south from the Temple of Dumathoin in search of the Adder River and the ship on a cliff seen by the DarkWizard in his vision.  They visit Karg the Manticore in the ruins of the fire giant sorcerer's tower, get lost in the mountains, Thronor gets bitten by a snake, and Jorgrim explores a cave in giant centipede form.  They battle some wolves, discover a trapper camp with a bloody secret cave, find the winter caves of the Uthgardt, an...2022-08-273h 03DnDNerds!DnDNerds!Hexcrawl 30 - Low-level Forest Exploration MessaroundEaglebane leads MikMek and new bard Benji into the northeastern portion of the Southwood, where they hunt an elk, find several disturbing sets of trees, and battle some skeletons.  They infiltrate a trapper camp, discover a drow cave, and discover that the Bignose Goblins are occupying the ruins of Eldergrove village. Benji writes several songs about their exploits and performs Elvis songs for the goblins. Benji almost decides to stay with some nixies in their spa but opts for the adventuring life instead. 2022-08-062h 34DnDNerds!DnDNerds!Hexcrawl 29 - Lost in the Woods and DarkWizard's TowerFjori (dwarf fighter) leads Chaz (halfling monk), Bariq (fire genasi druid), Eaglebane (goliath fighter), and Sir Parrik (fairy paladin) to try to find the mysterious DarkWizard and take away his magical glasses, but along they way they have some trouble. They visit with some dwarf prospectors, get driven off by an angry farmer, and get a bit turned around in the woods. They come across a goblin village with an emaciated woman named 'Iron Liz' strung up between trees who tells their fortunes, and they get lost again in the misty Southwood. Eventually they find DarkWizard's waterfall-adjacent tower and...2022-07-302h 49DnDNerds!DnDNerds!Hexcrawl 28 - The Dangers of Highstar LakeJhank, Sly Zib Uppercut, and Sir Parrik take their keelboat on an exploration of the eastern portion of Highstar Lake, where they first discover a swamp witch who mainly just wants to be left alone. She warns them of several dangers but offers a quest for some magical mushrooms away up a river to the northeast. They begin to explore the northern coastline and one of their sailors is lost in the night to a vicious bear attack. They eventually spot the river she referred to but are chased away from it by a hydra.  The boat is attacked b...2022-07-092h 42DnDNerds!DnDNerds!Hexcrawl 27 - Ankheg Tragedy and the Dragon BarrowFloki leads Caradoc, Jorgrim, and new halfling monk Chaz to go investigate the disappearance of dwarven monk leader Gorya Bronzevow, but on the way there, they stop to eradicate the growing ankheg problem at the Old Sycamore. Tragedy strikes as the mama ankheg burrows right up to Floki and crits on him, one-shotting him into unconsciousness, and finishing the job with its mandibles. Their leader fallen, the rest of the group scrambles to defeat the ankhegs. They divert to take Floki's body to the Temple of Dumathoin, where Umgurn drains the temple treasury to set out for Secomber to...2022-06-253h 18DnDNerds!DnDNerds!Hexcrawl 26 - The Worg MonasterySir Parrik leads Barriq, Jhank, and Arty northeast from the Dungeon of the Hark to clean out a monastery inhabited by Worgs.  They discover that the worgs are cursed former monks of Auril, cruel goddess of the cold, and the pack's leader Gazrith gives them safe passage into the undercrypt to try to break the curse.  In the crypt they fight ghouls led by a wight and a coldlight walker and battle the magical crystal that keeps the curse intact. A magical cloak and staff are recovered, along with some coins and other treasure.  Having freed the worgs from the...2022-06-042h 56DnDNerds!DnDNerds!Hexcrawl 25 - Westward to the Dungeon of the HarkBarriq leads Jhank, Parrik, and Fjori westward, following new all-star NPC Conrad toward a mysterious settlement of mysterious inhabitants that everyone knows are wererats.  On the way, there is trouble with a mad hermit and his cat, a trail is blazed through a peat bog and a hidden glen of hardwoods, a dragon graveyard is discovered, and many new hexes are sighted and explored. Bariq is attacked on watch several times, and almost dragged into the Underdark by some troglodytes. Arriving at the Dungeon of the Hark, there is some disagreement about quarantine, what's meant by disease or affliction, a...2022-05-153h 04DnDNerds!DnDNerds!Hexcrawl 24 - Ankhegs and Kegs, Bulletes and BrewmonksUnder Wellby's Command, Jorgrim and Eaglebane depart the farmstead with a troop of laborers and skirmishers to discover the mystery of an abandoned village. They are attacked by a fierce ankheg, which burrows up in the night to attack their camp.  Once the village is cleared, they are again attacked, this time by an even more terrifying burrower, a bulette! Now the abandoned village is even more ruined, but the three companions journey north and discover the tree village of the Bignose goblin tribe, where they ask for help attacking the Black Dog Brewery. After a visit to the n...2022-04-303h 30DnDNerds!DnDNerds!Hexcrawl 23: Rooms & Teams Mega Sidegame SessionWe skip 3 months in-game and the adventurers spend the time improving the four sites they control: the Dead Wizard Ranch (aka Farmstead), the Stone Circle, the Temple of Dumathoin, and Fort Heartwood (aka Stag Lord's Keep).  We put our homebrew downtime / property management system through its toughest test yet and it all works out!  2022-04-2346 minDnDNerds!DnDNerds!Hexcrawl 22 - The Temple of DumathoinFjori leads Thronor and Artvirious into the wintry mountains to explore the hidden ruins of the Temple of Dumathoin! They encounter cursed Azer and a very mean Otyugh who nearly devours Thronor despite his piety towards the undesecrated tombs of the dwarven priests.  Treasure is recovered and Thronor decides to make the temple the fourth Resources & Teams site managed by the party! With a bit of time left in the session, we switch characters and Caradoc takes new adventurers Eaglebane and Rasprax under his wing to battle a giant badger and rescue a thylacine from a pit. 2022-04-092h 50DnDNerds!DnDNerds!Hexcrawl 21 - The Stag Lord's FortThe party gathers its small army and heads south to at last confront the Stag Lord! What they discover is not what they expected! They encounter axebeaks, a Korred, wooden people, a childlike brute and a necklace made of human fingers! Will the party gain control of their long-desired stronghold?2022-03-193h 30DnDNerds!DnDNerds!Hexcrawl 20 - Exploring the Thorn River, Cyclops Woodworker, Chimera Battle, and Ice Toads of the High MoorJorgrim leads Caradoc, Mikmek, and Arty downriver to scout out the route to the Stag Lord's Keep!  Mikmek's fondest wish is granted by a wishing well and he is reunited with ClipClop the Pony. The party encounters a cyclops woodworker who inhabits ruins with strange wooden golems and who makes a pretty good goat curry. Mikmek stays on there and fresh-faced halfling monk Wellby Goodbarrel takes his place in the party. After some razorvine along the river, the party is attacked in the night by a dreadful chimera!  Downriver, they discover a hunting lodge infested with giant skunks with a...2022-03-053h 04DnDNerds!DnDNerds!Hexcrawl 19 - Return to the Ammarindar OutpostThe fates of Bariq and Sir Parrik (and Floki's body) are resolved, after which Thronor leads Jhank, Umgurn, and Artvirous first to the Order of the Burning Forge's monastery, where they hope to collect their armor from the dwarves.  The dwarves refuse to let them in and send them away empty-handed, much to Arty's annoyance. Then, after wishing they had a bridge to cross the Thorn River near the farmstead, the party journeys up near the Stone Circle to retrieve the Uthgardt tribesmen before continuing on to the Ammarindar outpost in the eastern Southwood, where they previously fought a b...2022-02-193h 15DnDNerds!DnDNerds!Hexcrawl 18 - Fire Giant Ruins and the Trouble with One-Way PortalsJhank leads Fjori, Floki, Bariq, and Sir Parrik back to the Fire Giant Sorcerer's tower where Karg the Manticore lives. Along the way, some cave bears are fought and the tactics of tree climbing are discussed.  At the ruins, a strange set of mirrors and some food and drink are discovered. Bariq embraces his chaotic side and manages to send himself body and soul through a one-way portal to a purple desert place. The blink dog Glint and Sir Parrik both follow in an attempt to rescue him, but become trapped on the other side as well.  Floki's body (bu...2022-02-052h 54DnDNerds!DnDNerds!Hexcrawl 17 - Wyvern Battle and Lost in the MountainsCaradoc leads Sir Parrik, MikMek and Bariq into the Graypeak Mountains in search of the fire giant sorcerer's ruined tower and Karg the manticore, but they are attacked by a wyvern in the night and struggle to drive it off as it keeps driving a poison-filled stinger into them!  They end up lost in the mountains and discover the entrance to a hidden shrine of Dumathoin.  A new Gray Render is found and bonds with Caradoc, and the party makes it back as far as the Hidden Lake Delve.2022-01-222h 46DnDNerds!DnDNerds!Hexcrawl 16 - A Classic Gnome and Goblin Level 1 Mess-aroundWith most of the players absent this session, new adventurers Jorgrim (forest gnome druid) and Sly Zib Uppercut (goblin boxer) encounter a giant wasp and some Talos-worshiping weasels before they come across the farmstead and join the adventuring crew.  Sent out on a low-priority test to prove their worth, they range far and wide, exhausting themselves looking for the lost goblin Snoutscout, coming to the Dark Wizard's tower and the Altar of Nomog-Geaya before heading up to the Black Dog Brewery. At every stage, Sly Zib gets in boxing fights and mostly loses but still spreads his fame far a...2022-01-152h 39DnDNerds!DnDNerds!Hexcrawl 15 - The Duergar HuntArty leads Umgurn, Thronor, and Caradoc into the Greypeak Mountains to hunt duergar for the Order of the Burning Forge! The gray dwarves prove elusive, but some advice from a local manticore puts them back on track. The duergar are found and ambushed and their giant vinegroon whipscorpion mounts are captured to be retrained! Plans are made to expand the homestead. 2021-12-302h 50DnDNerds!DnDNerds!Hexcrawl 14 - Necrobrewers of Urogalan, Tuskgutter, and an Ammarindar OutpostThronor leads Umgurn, Fjori, Floki, and Jhank 'northlefterly' to investigate the Black Dog Brewery, which is run by shady halfling necromancer Losser Mirklav (formerly of Waterdeep) and a bunch of necromonks of Urogalan. He won't show them the brewing operation itself presumably because there are some undead involved, but the party leaves them in peace. They travel north to find the lair of the giant boar Tuskgutter and make fairly quick work of it, then transport most of the giant pig back to the farmstead.  Setting out for the Southwood once more, they make for the ruins of an o...2021-12-113h 15DnDNerds!DnDNerds!Hexcrawl 13 - Three Adventurers in a Boat, Altar of Nomog-Geaya, Haela's Halls, and Floki's New PetUmgurn, Floki, and MikMek take to the water in a recently recovered rowboat to explore down the Thorn River! They find a wyvern's nest, some disused iron mines, some giant sundews, and stop to explore some ruins connected to local hobgoblins. In the Altar of Nomog-Geaya, they discover a large painting of hobgoblins causing mayhem and they get attacked by a ghoul. Umgurn gets paralyzed and decides maybe that's enough delving in that ruin, so they head to a nearby area with a lost dwarven outpost. After crossing the chasm and getting to the gatehouse, Umgurn waxes historical about...2021-11-203h 06DnDNerds!DnDNerds!Hexcrawl 12 - Night of the Will-o'-wispsAfter a bluebook recap, discussion of leveling, and consideration of which armors to ask the Order of the Burning Forge for in exchange for the Hidden Lake Delve, the party sets out to explore the area west of the farmstead near the Thorn River.  Jhank leads Barriq, Floki, Sir Parrik, and Caradoc to a spot where a mysterious circle of dead birds turns out to be evidence of an invisible floating tower occupied by Marchwardens of Arvoreen.  Nearby, a goblin work crew lead by Snoutscout is trying to mine iron ore for their dark wizard master, and a farm is...2021-11-142h 56DnDNerds!DnDNerds!Hexcrawl 11 - Clearing the Gnolls from the Hidden Lake DelveCaradoc leads Arty, Jhank, and Thronor back to the Hidden Lake Delve to clear it of gnolls once and for all! The party is ambushed by undead witherlings and then takes on the rest of the pack in the market hall, where Caradoc and Jhank both go down in battle and only Arty's Wall of Fog gives the party a fighting chance!  A huge pile of loot is discovered including adamantine weapons and armor and heavy coffers full of coins! After stashing everything by the iron front door that Jhank installed, the party explores the bronzework facility and clears t...2021-10-302h 29DnDNerds!DnDNerds!Hexcrawl 10 - A Pile of Gnolls and the Dewdrop Man's QuestFloki leads Sir Parrik and Fjori against the gnolls who have overtaken Eldergrove, and a nighttime battle ensues! Additional gnolls are picked off by guerilla warfare and Young Norbert is tracked to the Feywild Portal.  The group travels down to the Raided Farmstead and encounters a child zombie on the way. The zombie farmstead is dealt with and burned and evidence is discovered that the Church of Shar was somehow involved. Fjori meets a playful young griffon in the night, and then the group explores west of the Thorn River the following day.  An unusual fey is encountered with an...2021-10-162h 32DnDNerds!DnDNerds!Hexcrawl 09 - Return to Hidden Lake DelveUmgurn leads Thronor, Jhank, Caradoc, and Arty back to the Hidden Lake Delve to take on the gnolls that have now infested it! After a big battle with giant hyenas and a few gnolls, Jhank gets a magic battleaxe and the party retreats to the surface for a short rest; then heads back in to explore the side passages. The underwater course of the Shrike River is found on one side, and the other is a dwarven workshop complex with a loud repeating sound. After finding and befriending a guardian construct and finding several arbitrage loads worth of metals...2021-10-092h 44DnDNerds!DnDNerds!Hexcrawl 08 - The Hidden Lake DungeonThronor leads Umgurn, MikMek, and Arty northeast of the Sootscale Caverns to the edge of the Graypeak Mountains in search of dwarven ruins of Ammarindar!  They run into trouble with a bear! MikMek gets lowered down a ventilation shaft and sees a moving room. That night, there's more trouble with a territorial cyclops who nearly one-shots Thronor. A hidden lake is discovered and with it a hidden door! A sealed and deserted dwarf ruin is explored, including richly appointed tombs that Thronor and Umgurn won't let anyone disturb. When they return to the surface, they find a band of g...2021-09-252h 39DnDNerds!DnDNerds!Hexcrawl 07 - Expedition to the Sootscale CavernsKobold MikMek guides Arty, Caradoc, and newcomer dwarf cleric brothers Umgurn and Thronor towards the Sootscale Caverns. Along the way, Caradoc has a run-in with a wild basilisk but manages to escape. They come in contact with an undead bridgekeeper and promise to throw the Stag Lord's corpse into the Shrike River so the bridgekeeper can be put to rest. They visit the hidden shrine of Kurtulmak, where MikMek's cousin Tuklak Kurtulmak Dragon Mighty Bone lives in hiding since evil shaman Tartuk displaced him. At the caverns, the demon idol is returned to Chief Sootscale and smashed on the...2021-09-171h 02DnDNerds!DnDNerds!Hexcrawl 06 - Splitting the Party part 1: After the BanditsSome new secondary characters are introduced and Jhank, Barriq, Sir Parrik, Floki, and Fiori set out to regain the bandits' stolen gold and take vengeance on them.  They track the new set of bandits back to their camp at the Thorn River and exterminate them, with both Parrik and Jhank using their special mounts to great effect, while newcomers Fiori and Floki attack from the edges.  Some of the furs are recovered along with additional treasure and things stolen from Eldergrove Village. The party then heads down to the raided farmstead for more of their cached loot, only to fi...2021-09-111h 57DnDNerds!DnDNerds!Hexcrawl 05 - Raided Farmstead and the Old SycamoreAfter a quick bluebook review, Caradoc takes over as caller and the party heads southwest to look for the Sootscale kobolds, but instead they find a farmstead the kobolds have raided and a magic mouth gives them a kobold-related quest! A cache of furs and other goods is discovered that the farmers had hidden. Overnight, Arty hears kobold yipping and goes to investigate, and comes back with a pair of emaciated kobolds who had been tied to a tree and tortured by mites. After a rough interrogation where one kobold dies, the party decides to 'help' the remaining kobold...2021-08-282h 55DnDNerds!DnDNerds!Hexcrawl 04: Taking out the Thorn River Bandit CampWhile Caradoc stays behind to work on some smithing, Arty leads the rest of the party southwest to find the bandit camp that's been causing trouble.  After some exploration, Arty goes full crocodile in the water to scout the place out and the party returns at dusk for an attack! Parrick continues his signature move of impaling baddies on his lance, Jhank sets up overwatch with his crossbow, Barriq lights things on fire and causes chaos, and Arty charges out of the water to attack with his glaive!  After vanquishing the brigands, a survivor is tracked down and interrogated, so...2021-08-152h 34DnDNerds!DnDNerds!Hexcrawl 03 - Abandoned Wain, Blood Altar, Moon Radishes, and a Spider's NestAfter resolving the trouble between the local fey and the village of Eldergrove, the party gets back to proper exploration! We try out all kinds of hexcrawl watch action mechanics! The group heads north to reclaim an abandoned wain (open-top wagon) mentioned by Bags Dagnulfsson in the Feywild, south again to discover a bloody altar being used by some kind of cult, then further south to gather moon radishes for Svetlana despite the objections of a few Sootscale Kobolds, then back to Oleg's Trading Post by way of the hunting grounds of a vicious giant trapdoor spider, where they...2021-08-061h 52DnDNerds!DnDNerds!Hexcrawl 02 - In the Night Garden of the FeywildIn Eldergrove, the party discovers that children have gone missing over the last several nights, presumed taken by local fey. Following a trail into the nearby woods, they find a fey crossing that transports them to a strange forest filled with bizarre beings such as Makka Pakka, Iggle Piggle, and the sentient Pinky Ponk airship. The children are there, but the fey are upset because the rare and wondrous Olly Bolly Dob Dob Flower has been stolen, and they won't give the children back until they get their flower returned.  There's also the human bard Bags Dagnulfsson, who tells t...2021-07-311h 06DnDNerds!DnDNerds!Hexcrawl 01 - The Heirs of AthalantarWe are introduced to Caradoc, Jhank, Bariq, Sir Parrik, and Artvirious, who make up our new level one heroes! At Oleg's Trading Post near the Greyflow River, the will of the wizard Narthindlar of the Nine Spells is read, giving gifts to our new adventurers and charging them with rebuilding an ancient kingdom!  To deal with some bandit troubles, an ambush is staged and the small band of bandits is defeated. Various nearby opportunities for adventure are discussed, and player roles for the upcoming campaign are discussed. Heading northwest, the party discovers signs of a hidden wagon buried by t...2021-07-172h 30DnDNerds!DnDNerds!Wilderness Hexcrawl: Session Zero!We talk about our upcoming wilderness exploration campaign and collaboratively start on the character creation process!  Looks like we may be headed towards having a fairy knight paladin, a lizardfolk ex-soldier ranger, a human or tabaxi spellslinger, a genasi druid or sorcerer, and a dwarf archaeologist fighter, who all knew a recently deceased wizard who's last will and testament brings them together to explore and tame the wilderness west of Secomber including parts of the Gray Vale, Southwood, High  Moor, and Graypeak Mountains!2021-07-031h 01DnDNerds!DnDNerds!Interlude: Fiasco - Mission to MercuryWe play a round of Fiasco in space! Wam joins us in Jared's chair (we miss you, Jared).  The conniving geologist rivals, the angry commander, the delusional AI, and the feckless pilot all conspire to ensure that everything that can go wrong will go wrong on this mission to Mercury!2021-07-031h 14DnDNerds!DnDNerds!Stormy Seas 28 - Epic Nautiloid Battle!Now level 20, our heroes and their githyanki allies travel to the astral plane to take on an illithid mothership!  They face a whole slew of mind flayers firing lightning guns and a disintegration ray, an illithilich on a dracolich, and then face off against the elder brain and an iron tentacled colossus! Mouse gets stunned but recovers with a vengeance! Yngvar gets the nasty end of the disintegration ray! Galron casts a wish! Grimm is unhittable! S'arth Traados and his red dragon tangle with the undead illithilich on his dracolich!  We bid farewell to Jared who's moving to Texas an...2021-06-063h 23DnDNerds!DnDNerds!Stormy Seas 27 - Elder Brain Battle and Amateur Brain Surgery!With Balandor and Slarkrethel dead together, Grimm and the Hornraven brothers with their condescending genius crab Bess press on to fight the Elder Brain and its Mind Flayer minions!  Things go badly but then the second Spawn of Slarkrethel turns the tables and victory appears to be within their grasp, but the Elder Brain escapes to the Astral Plane!  The group explores the surrounding rooms and finds a surgery room and a large library full of preserved brains, so they decide to try their hand at brain transplants!  Under Yngvar's knife, Grimm and Galron will never be the same!2021-05-222h 39DnDNerds!DnDNerds!Stormy Seas 26 - Slarkrethel Unleashed!After receiving a mighty gift from Valkur, the party does exactly what everyone tells you never to do: they go up against an Elder Kraken, in its lair, underwater! Oh, and did we mention that it is accompanied by and controlled by a mind flayer elder brain?  Who will sacrifice themselves to save their friends from the awful doom that is Slarkrethel?2021-05-082h 36DnDNerds!DnDNerds!Stormy Seas 25 - Descent into AscarleAfter battling aggressive starfish in what became the most disgusting hallway ever, the party meets a crazy lady and then descends to the ruins of Ascarle by loudly banging a gong to distract the shoggoth guardian. Once there, they meet up with an old friend, bluff their way into the underground portion by convincing a Kraken priest he's needed elsewhere, fight some sahuagin and merrow, and try to find a very important chalice! 2021-04-103h 05DnDNerds!DnDNerds!Stormy Seas 24 - Something is Rotten in VilksteadIn the town of Vilkstead in the Purple Rocks, a series of disgusting interactions convinces the party that the mind flayers are in control! The culinary rivalry between the Hornraven brothers escalates to Galron murdering some fishermen with his fishing rod! The temple of Valkur has been defiled and the town must be cleansed, so they call in their troops and allies while they take on the mind flayer! Balandor nearly gets his brain sucked out but the cowardly illithid flees to another plane. They travel to Trisk and seek the entrance to the underwater ruin of Ascarle where...2021-03-272h 59DnDNerds!DnDNerds!Stormy Seas 23 - The Skyship and the Githyanki of TuernIn Neverwinter, the crew picks up their Halruaan skyship and rechristens it the Morning Glory! They check in with old friends and learn that while some have prospered, others have fallen on hard times.  Looking for allies, the party sails to Uttersea on the volcanic island of Tuern to look for the githyanki and are surprised to hear that the locals aren't aware of the red-dragon-riding extraplanar beings. A trip into the Fault of Flame brings them to the githyanki lair and an unusual challenge: they must prove themselves in a pit fight against fully armed fire giants!2021-03-133h 29DnDNerds!DnDNerds!Stormy Seas 22 - Driftwood Docks and the Battle with Sea King TentrixIn the Nelanther Isles, the crew infiltrates the headquarters of the Black Armada and battles Sea King Tentrix and his minions!  What happens when you put a cow in a portable hole for longer than its air supply will allow?  How many party members share responsibility for killing Yngvar again?  Who is controlling the Black Armada and where will the trail lead? Includes material from Call from the Deep2021-02-273h 19DnDNerds!DnDNerds!Stormy Seas 21 - Misadventures in the Moonshaes & NelanthersMouse stays behind to lead the firbolgs of Norland! At Caer Moray the crew fights wereboars and meets Balandor, a reincarnated paladin of Valkur! At Caer Corwell, they intervene in a standoff between beseiged Harpers and angry fey and find their old frenemy Captain Callous! Sailing to the Nelanthers, there is a fire and Barnacle Bess finds a beau! In Skaug, they hear of a tribe of sahaugin led by a hag named Auntie Gristle, and buy up their unclaimed tiles on the cheap! They meet Delgar of the Emerald Blade, a retired pirate cursed with a skeleton steel...2021-02-143h 17DnDNerds!DnDNerds!Stormy Seas 20 - The Hall of Black Waves and Firbolg Politics in the MoonshaesIn Ruathym, the Hall of Black Waves has been taken over by the Storm Maiden and her frost giant followers, bent on desecrating it and turning it from Valkur to Umberlee! Mouse returns home to the Moonshaes to help the firbolg tribes fighting humans there, but it causes a rift in the party when Lallagh, leader of the firbolgs, suggests destroying Rogarsheim and all the humans in it. Will Mouse lead his people to victory or protect the humans of the island?  Includes material from Call from the Deep and other Forgotten Realms lore. 2021-01-312h 57DnDNerds!DnDNerds!Stormy Seas 19 - Umberlee's BlindfoldIn a cave behind a waterfall on the northern coast of Ruathym, the party discovers a stone giant desperate to recover a necromantic crown for his lich liege.  Just one problem - the Crown of Obadai is being worn by a Death Slaad protected by ballista-firing ogres and ogre zombies.2021-01-173h 16DnDNerds!DnDNerds!Stormy Seas 18 - The Battle for Yngvar's ThunderWhile Mouse recovers from his near-death acid-to-the-face experience, the party divides Garrundar the Vile's treasure with the mist dragon Thalagyrt and Galron gives a guided tour to the field trip from the Order of the Many-Starred Cloak. Mardred the Many agrees to fix up their damaged Halruaan airship and the party sets sail for the island of Ruathym to find the drifting ship formerly known as Yngvar's Thunder and discover what's in the box that Gellan Primewater was willing to pay them to recover.  Unfortunately, the barely-afloat ship is infested with a variety of spiders and some Lolth-worshipers!  Grim le...2021-01-033h 11DnDNerds!DnDNerds!Stormy Seas 17 - The Battle of Two DragonsIn Neverwinter once again, the party meets up with old allies and gets new leads, then goes to see the black dragon Garrundar the Vile to see about purchasing a wrecked Halruaan skyship.  In all his vileness, Garrundar tells them to go kill his mist dragon rival Thalagyrt north of Port Llast, but the party instead makes a deal with Thalagyrt and brings him back to Garrundar's lair to take on the black dragon and his kobold army!  Who will win? Who will get their face burned off by Garrundar's acid breath and have their corpse dragged back to a...2020-12-203h 21DnDNerds!DnDNerds!Stormy Seas 16 - Wreck of the Sea Marshal and Dead Fish CoveAfter rescuing Galron from a hag's man-trap and meeting their creepy new fan in town, the crew sets sail for the wreck of the Sea Marshal to retrieve a huge statue of Valkur. However, a Hydroloth and its minions are already there, and anxious to retrieve it for their own Master.  The Hydroloth steals Mouse's memories and makes his escape, and the statue is raised and loaded onto the Sea Ghost for shipment to Neverwinter.  Before they leave the island, the crew decides to try to find out what's causing fish to die in a nearby cove, and end up...2020-12-053h 35DnDNerds!DnDNerds!Stormy Seas 15 - Death at Primewater Villa!The dastardly Gellan Primewater is holed up in his villa, so our heroes go in spells-blazing and glaives slicing to take him down, going up against a bunch of pirates Mouse freed and an aldani wizard Mouse once attacked.  Doing battle over 3 floors of villa, the heroes are eventually victorious, but one of their own will perish!   Afterwards, they are given the house they just partially destroyed as payment for their recent help against the sahuagin, and Keledek the Unspoken buys another dangerous monster part from them. Uses material from Ghosts of Saltmarsh2020-11-213h 03DnDNerds!DnDNerds!Stormy Seas 14 - The Spawn of SlarkrethelThe forces of Gundbarg assault the sahuagin hive, and the crew is tasked with getting the front gate open for the main force, and then taking on the Spawn of Slarkrethel!  On the way they meet a prisoner named Elmo and the hilarious impersonations ensue! In the battle against the Spawn of Slarkrethel and the sahuagin priestesses who attend it, the crew's fate hangs in the balance and they might be in over their heads! Includes material from Ghosts of Saltmarsh and Call from the Deep 2020-11-123h 15DnDNerds!DnDNerds!Stormy Seas 13 - In the Hive of the Sahuagin (The Final Enemy, part 1)After selling powerful magical items to an evil wizard and getting Galron's magic fishing rod back from his childhood bully, we take on the challenge of spying out the sahuagin lair!  With the help of a few spells and potions, Mouse pretends to be a sahuagin prophet and the rest of us slip in behind him, and things go better than expected!  Yngvar faces a solo fight to the death in the arena and gets exchanged as a hostage for the charmed sahuagin Baron.  Yngvar has to escape on his own while the rest of the party plans a maj...2020-10-253h 10DnDNerds!DnDNerds!Stormy Seas 12 - The Battle of Berranzo!The crew explores the abandoned Calishite mine complex of Berranzo and gets in a huge fight! It started with some cranium rats that Mouse tried to befriend but everyone else tried to kill. Then there were the rust monsters.  Then Galron stumbled on a Grick Alpha; a mind flayer and its thralls came out to see what all the noise was about, and lots of people took falling damage from jumping into the pit mine or being unwillingly moved there by telekenisis!  Mouse dove onto the mind flayer dagger-first, and Grimm got taken down twice by the grick alpha.  Gal...2020-10-103h 25DnDNerds!DnDNerds!Stormy Seas 11 - Fiskrbak, Nautiloid Crash, Neothelid Battle, and the Wreck of the Golden CrownHeading to the western side of Gundarlun Island, the crew get into a messy fight with some rot trolls, then visit Fiskrbak and sample the local catoblepas cheese. When Yngvar fails to properly bless the crops, they go investigate the town's missing druid and her family at what turns out to be a crashed mind flayer starship containing a mostly dead githyanki raiding party and the enormous wormlike aberration they failed to destroy!  They then explore the Wreck of the Golden Crown and battle sahuagin and an aquatic troll! Uses material from Call from the Deep and o...2020-10-023h 05DnDNerds!DnDNerds!Stormy Seas 10 - The Sinister Secret of Gundbarg, part 2The crew cleans out some smugglers from the sea caves and runs afoul of an oversized cave fisher! Mouse tries to lead an army of horses but they all get fireballed and once again his animal friends perish! Yngvar and Mouse both fall in battle but are saved by Galron's secret healing potion stash!  Yngvar discovers that cave fisher blood is highly alcoholic and possibly his new favorite thing! After some lantern signaling and a short rest, the crew rows out to the pirates' boat to find cousin Sigur is both alive and a pirate captain, so Galron throws h...2020-09-123h 35DnDNerds!DnDNerds!Stormy Seas 09 - Sinister Secret of Saltmarsh, er, GundbargAs the crew take on the job of clearing out a supposedly haunted mansion, Yngvar develops a newfound fear of both giant weasels and balconies! Galron picks which room he wants to be his, Mouse shows off his "rogue skills" by smashing locks when they won't open for him, and Grimm slices and dices everything in his path.  They take on snakes, ghosts, devils, a bodak, and a guy from Shake Shack!    Adapted from Sinister Secret of Saltmarsh, upscaled to 9th level PCs and set in the Forgotten Realms island of Gundarlun. 2020-08-293h 20DnDNerds!DnDNerds!Stormy Seas 08 - Sahuagin Battle and Making Friends in GundbargAfter a brief recap (audio trouble on episode 7), we go through the Arbitrage Report (tm) and get deep into a battle at sea with some sahuagin! Thunder and lightning! Mouse bursts forth on a griffon again! Yngvar dives into shark-filled waters to take out a sahuagin damaging the hull but gets mauled by sharks! In Gundbarg, the crew of the Grimm Prospects makes a deal to repair and upgrade the ship, meets with old friends and new contacts, and gets a full docket of possible quests! It seems everyone in Gundbarg has something they need the adventurers to do!2020-08-163h 05DnDNerds!DnDNerds!Stormy Seas 06 - Taking Down the Slavers in LuskanThe crew of the Grimm Prospects investigates a mysterious dead drow gunslinger on the street outside the Seven Sails Inn, then drops in on the Uthgardt Elk Tribe selling slaves to other drow and some Calishites!  A battle ensues and Yngvar demonstrates how not to go through a Blade Barrier! The drow of House Tanor'Thal escape, the Elk Tribe loses their chief Zokan Thunderer and many of their warriors and shaman. The slaves are rescued and freed! A partial recipe for brassla is recovered, and an interview with Druette the Raven yields the spellbook of Nuldus of Turtorn and s...2020-07-192h 51DnDNerds!DnDNerds!Stormy Seas 05 - Deep Scion Battle and Intrigue in LuskanThankful for the rescue of their iceberg, the Harpers hand out treasure and want to find the secret Luskan recipe for brassla! At Fishers Float, Mireene Driftman offers to cook breakfast but holds out on information, so the crew invades her basement and fights chuuls, cultists, a deep scion, and a red slaad! Yngvar learns to hate druids! The deep scion escapes but a cultist reveals that Slarkrethel the Kraken will rise and destroy everyone! Setting sail for Luskan, the crew witnesses the destructive power of the white dragon Iceclaws. In the City of Sails, Yngvar and Galron are...2020-07-042h 58DnDNerds!DnDNerds!Stormy Seas 04 - Battle of the BergIn Neverwinter, it seems like everyone and Grimm's brother is giving the party new quests! We start with an arbitrage marketplace report and some adventures Yngvar and Mouse had between sessions, then the party meets with a succubus named Rohini who wants revenge on whoever ordered the murder of the aboleth Kzixxaro, Mardred the Many who wants a spellbook of the Arcane Brotherhood, Harbormaster Len-Jes who wants her mercenaries from Mintarn, Gilby Crommor who wants Grimm to buy him more brass in Luskan, and Lord Neverember who wants the pirate attack investigated!  But, when the Harpers offer a teleportation c...2020-06-203h 40DnDNerds!DnDNerds!Stormy Seas 03 - Pirate Attack in NeverwinterAs the crew come into Neverwinter they come under attack by Captain Callous and the Devil's Fin! Yngvar puts their ship in a trench but the captain and some bearded devils attack anyway, but part as friends after Galron's Charm Person finally works. In Neverwinter they catch up with old friends, at least one of whom is acting weirder than usual. They meet some Harpers, some ex-pirates, some druids, and an orcish fortune-teller. The following night, a ghost ship attacks and heads straight for the House of Knowledge. The crew catch up and discover an undead vs aboleth battle...2020-06-063h 29DnDNerds!DnDNerds!Stormy Seas 02 - Firewatch Island and Tammeraut's FateThe crew explore and defend Firewatch Island against hordes of undead and, after conversing with a local seagull, trace the evil to it's source, the sunken remains of the Tammeraut.    An undersea battle drops party member after party member, leaving only Yngvar to face the powerful undead enemy! Includes content from Ghosts of Saltmarsh.2020-06-033h 21DnDNerds!DnDNerds!Stormy Seas 01 - Journey to Firewatch Island!We start a new campaign at level 7!  Grimm Crommor, Paladin of Lathander, returns as the captain of the longship Grimm Prospects, accompanied by his storm-blessed cousins Yngvar and Galron Hornraven and their firbolg friend Mouse. They fight harpies at sea, make contact with Clan Stoneshaft in Thornhold, and head to nearby Firewatch Island to find Yngvar's lost crush and a dwarf who owes Thornhold money. They fight a monstrous Peryton, assassin vines, and get themselves into deep water with some ferocious Chuul! With evening coming on fast and a horde of undead waiting to invade the island, will they s...2020-05-093h 14DnDNerds!DnDNerds!Waterdeep Dragon Heist 22 - The Final ChapterThe party raids The Black Viper to get access her basement, but then are almost defeated by a hypnotic fresco! Find out what happens when the party opens the vault and encounters the large, scaly, red guard!2020-05-053h 44DnDNerds!DnDNerds!Waterdeep Dragon Heist 21 - Return to Brandath CryptThe party returns to Brandath Crypt in an attempt to unearth the pyramid that will make everyone forget about the treasure! The party shaves a dwarf, battles golems, and pulls of a huge city-wide deception!2020-04-212h 38DnDNerds!DnDNerds!Waterdeep Dragon Heist 20 - Seeking the Pyramid of XxiphuAfter a tense exchange with Laeral Silverhand, the group decides to investigate the mystery tower in Sea Ward where they think the vault of Neverembers Enigma might be, only to find it's owned by Grimm's girlfriend Esvele Rosznar!  They make plans to try to find the Pyramid of Xxiphu and get not only the whole treasure but make sure that nobody knows they've done it! 2020-04-043h 31DnDNerds!DnDNerds!Waterdeep Dragon Heist 19 - Blue AlleyA sidequest! Mirt the Moneylender summons Evangeline (and party) to recover an artifact from a well-known dungeon in Waterdeep! Created by a mischievous mage, and filled with monsters, traps, and treasure, what will the adventurers find?2020-03-183h 06DnDNerds!DnDNerds!Waterdeep Dragon Heist 18 - Kolats Towers HeistThe party frees a demon, then rushes back into the lion's den to get the sapphire! They encounter a powerful simulacrum, an old monk-off nemesis, and Davil! The party fills some hallways with snakes, and moves some more furniture! Will it get them closer to the treasure?2020-03-062h 55DnDNerds!DnDNerds!Waterdeep Dragon Heist 17 - Yellowspire and Kolats TowersThe party sneaks into the Yellowspires of bane, then conducts a police raid on it! After opening an unopenable door, the party sneaks about Kolats Towers, avoiding mages, demons, and (some) golems! Evangeline  gets a peek at a secret pocket dimension, but then receives a poor performance mark on her Zhentarim performance evaluation! How will the party get their hands on that Sapphire?2020-02-213h 20DnDNerds!DnDNerds!Waterdeep Dragon Heist 16 - Urinborns Party and Sewer Necromancer ShenanigansWhat do you buy the leader of a bear cult for his nameday? A new tavern! Where he can fight bears! And when the party investigates an increase in undead in the City of the Dead, they almost get spanked by a halfling necromancer headmaster! Manu communes with the Stone of Golorr, and the party begins to investigate Kolat Towers, the suspected site of the last stone required to solve Neverember's Enigma.2020-02-053h 09DnDNerds!DnDNerds!Waterdeep Dragon Heist 15 - Blowing up the Xanathar's LairThe moment we've all been waiting for! The heist is finally here, after subterfuge, research, deceit, surveillance, and preparation! The party moves into the Xanathar's lair with the help of Harpers, City Watch, and Lathanderites! Do they find the Stone of Golorr and the gems? Who is the replacement Mind Flayer? Tune in and find out!2020-01-223h 17DnDNerds!DnDNerds!Waterdeep Dragon Heist 14 - The Many Uses of Dragon DungThe intrepid party goes on a quest for some dragon dung, and is asked to betray some friends along the way! Promotion ceremonies, spying, planning, and planning for the big heist ensue.2020-01-073h 08DnDNerds!DnDNerds!Waterdeep Dragon Heist 13 - Cult of the Dancing Bear and Nihloor BattleThe players meet a new organization, The Cult of the Dancing Bear. Manu opts to fight a bear hand-to-hand, and becomes a member! After a night of drunked celebration, the party then fights Nihloor, with the friends from the Dancing Bear and a small band of Doppelgangers in tow. Webs, fear, and laughter were all had!2019-12-103h 08DnDNerds!DnDNerds!Waterdeep Dragon Heist 12 - Return to the Sewer HideoutManu the completionist gets his wish! The party returns to the sewer hideout from episode 2, to find out what Nihloor might have been hiding in the room he disappeared in to...2019-12-053h 22DnDNerds!DnDNerds!Waterdeep Dragon Heist 11 - The Great Casslanatar Desk Swap CaperThe party nabs the Casslantar butler off the street and feed him to an Illithid! After assuming his identity, they use it to... swap a desk? The party also discovers something remarkable about the eccentric sea captain Zardoz, and pay him a visit to make a deal.2019-10-203h 10DnDNerds!DnDNerds!Waterdeep Dragon Heist 10 - Easy Come, Easy goManu emerges as a half-half-elf, half-machine! Thaern the wizard combined his body with the pieces of the nimblewright, and now he's a bit different! The party seeks the knowledge of Sangalor of the Secrets at the Temple of Oghma, who turns out to know a whole lot! Manu and Grimm cast Speak With Dead with one of the Zhents slaughtered at Gralhund Villa. The party is threatened with a note from the the Xanathar's guild, and they decide to infiltrate and explore! The mission goes a bit off the rails though...2019-10-093h 05DnDNerds!DnDNerds!Waterdeep Dragon Heist 09 - Brass Bands, Bronze Dragons, and the Battle for the Stone of Golorr!The party splits and tackles both a nameday party at the Crommor's for Grimm's brother, and a war between the merfolk and a young Bronze Dragon in Waterdeep Harbor! The party missteps and gets whipped by a cult of Loviatar! Dax joins a new guild, and Manu loses a gladiator fight. After all that, the party rejoins and raids the Gralhund manor! Do they get to the Stone of Golorr, and survive the Zhentarim and Gralhunds?2019-09-233h 08DnDNerds!DnDNerds!Waterdeep Dragon Heist 08 - By The Skin of Their Teeth!The Battle of Aveen Street! The party battles an Asmodeus Cult, and barely barely escapes alive! Party members make sacrifices, emotional choices, and death saves! Demons and cultists and leaders and thugs everywhere! 12 rounds of intense battle, and it takes the whole session.2019-09-093h 27DnDNerds!DnDNerds!Waterdeep Dragon Heist 07 - The Explosion, the Chase, and the Asmodeus CultThe players have a meeting with Dalakar the Gnome and Renear Neverember, and are planning for it when BOOM! - an explosion rocks Trollskull Alley! The players investigate, interview witnesses, form theories, and give chase to a mechanical Nimblewright! They discover clues, and are treated to Dave's amazing Sean Connery impression as Zardoz the pirate! An eye of suspicion is cast on the Gralhunds, and the party investigates an Admodeus Cult on the way home! The party ends up in quite a jam...2019-08-263h 33DnDNerds!DnDNerds!Waterdeep Dragon Heist 06 - Brandath CryptWherein the party explores Brandath Crypt in the City of the Dead! Also some planning/discussion about where to go next!2019-08-123h 11DnDNerds!DnDNerds!Waterdeep Dragon Heist 05 - Demonic Windmill and Brindul Alley AmbushWe pay for tavern renovations and hire some staff! We investigate missing children on a whirlwind tour of windmills! We fight Asmodeus worshipers in their loft apartment! We ambush the Zhentarim by one of their safehouses and find a Xanathar Guild member and his valuable goldfish! We encounter a notorious ghost and Manu pays with 30 years of his life! 2019-07-063h 36DnDNerds!DnDNerds!Waterdeep Dragon Heist 04 - Pit-fighting for the Xanathar's AmusementAfter a recap of the between-session bluebooking and a discussion of financial options, the crew (minus Grimm, out on a date) decide to investigate an underground gladiator competition Manu has heard about, which turns out to be run by the Xanathar Thieves' Guild!  Manu, Dax, and Baldr fight for their lives and (barely) defeat an Orog, a drow, and a bugbear!  They nearly pull off a second victory against a swashbuckler, a bandit captain, and a minotaur, but they fall in battle and lose the bout, barely escaping with their lives while Evangeline watches in horror and yells encouragement fr...2019-06-293h 24DnDNerds!DnDNerds!Waterdeep Dragon Heist 03 - Joining Factions and a parade of NPCsOh no! Our recording failed partway through, so we have a few segments recorded before game start and about half an hour of the gameplay, then Dave read's Jared's excellent session notes so you don't lose the thread.  Sorry listeners, we'll do better! Everyone joins at least one faction and our heroes meet a whole ton of new NPCs as they look to fix up Trollskull Manor, meet the neighbors, and figure out just what is going on under the surface in Waterdeep!2019-06-1747 minDnDNerds!DnDNerds!Waterdeep Dragon Heist 02 - Floons Rescue, Baldr sings at the Yawning Portal, and Exploring Trollskull ManorWe dive back into the sewers and infiltrate the Xanathar Thieves' Guild hideout! We make friends with a goblin ratcatcher, fight a gray ooze, beat up some thugs, catch sight of a terrifying mind flayer, kill a half-orc wizard, and rescue floon! We return Floon to Volo, Renaer's locket to him, and the stolen goods to the watchpost! Back at the Yawning Portal, Baldr sings us a drinking song about Episode 1!  We explore Trollskull Manor, meet some urchins and some neighbors, and finally get a break from a long and terrible night!2019-06-013h 12DnDNerds!DnDNerds!Waterdeep Dragon Heist: The Yawning Portal and the hunt for Floon Blagmaar!We go on an epic, Waterdeep-spanning pub crawl! We sing the song of the Yawning Portal (37:00)! We help Durnan with a troll problem and get a job offer from a drunken famous author to find his missing boyfriend! Several pubs later, we tangle with some kenku and Manu gets his first official case solved for the Watch! We explore the nasty sewers of Waterdeep and fight a mini-beholder! 2019-05-183h 15DnDNerds!DnDNerds!Waterdeep Dragon Heist: Session Zero!Dave takes over GMing, and forces our heroes to try a new way of making up characters together! Jared's dutybound half-aquatic elf monk solves crimes for the city watch, and is a former rival of John's tiefling bardic scholar scoundrel, who grew up with Rob's hardass half-drow wizard, who is the illegitimate half-brother of Mikey's human noble paladin zealot, who employs Mike's aasimar rogue softie as a personal assistant, who shares the same tattoo as Jared's half-elf monk! Simple! Together, they fight crime! Or possibly other things!  Bonus segment: why is Mikey called 'The Situation' at home?2019-05-0546 minDnDNerds!DnDNerds!2019-04-19 The Circle of Power vs Acererak!We and our minions face off against the Soulmonger, an Atropal, and finally the archlich Acererak himself! We use the word 'strut' more than we expected to! We nearly lose our minotaur several times! We discover that Dyrax the Evoker is the best counterspeller in the universe! Lothar finally sticks to a plan! We free a captive librarian and restore peace and resurrectability to the Forgotten Realms!  Jorgrim goes one-on-one against the King of Feathers!  We celebrate the end of a great campaign!2019-04-203h 08DnDNerds!DnDNerds!20190405 - Tomb of Annihilation Level 4 & down to Level 6!We raid the tomb of Shagambi and get Cloudchaser re-possessed! We all get polymorphed into animals and some of us get sucked into an interdimensional mirror! Our party grows even more when we release all the mirror's captives! We steal the Black Opal Crown and find the Level 4 key!  We head down to Level 5 and bid a sad farewell to our unicorn bunny Al Mirage! Amaranth accidentally gets naked! We solve more puzzles and battle the Sewn Sisters on Level 6! We stop right before what we think is going to be the boss battle!2019-04-063h 33DnDNerds!DnDNerds!2019-03-22 More Tomb of Annihilation - Dungeon Level 3 & part of 4We get caught in some traps and almost die! We solve the tombs of I'jin and Unkh! We fight a whole ton of minotaur skeletons! We keep finding crystal eyes but don't know why! We think we find the last corpse of the Company of the Yellow Banner!  2019-03-233h 43DnDNerds!DnDNerds!20190308 - We all decide to get possessed!We go up from level 5 to level 2, then level 1, then level 3, all in pursuit of juuuuust the right trickster gods to possess us!  Jorgrim gets possessed by Moa the Jaculi and must be truthful and kind! Amaranth gets possessed by Papazotl the Eblis and bosses everyone around (no change there)!  We solve a few more rooms, free a Gray Slaad from his prison and make him join the party, and then Lothar get possessed by Kubazon the Froghemoth and becomes "disturbingly moist." 2019-03-093h 09DnDNerds!DnDNerds!2019-02-22 Backstage in the Tomb of the Nine GodsWe meet the head custodian Mr. Withers and file a grievance! We take the janitors' stairs down to level 5, stopping only for brief shenanigans! We explore a lake with many cogs! We almost get run over by a steamroller! We play with the controls, make some shambling mound buddies, and get into  some fights with demons who live in furniture! 2019-02-233h 15DnDNerds!DnDNerds!2019-02-16 Tomb part 3; Workshop fight & metal-attracting statueWe fight the tomb-dwarves and their dark creation! We play with a metal-attracting statue and strongly avoid drinking from the fountain! We go back downstairs for a short rest in the workshop!2019-02-191h 28DnDNerds!DnDNerds!2019-02-16 Tomb part 2; The grand staircase and janitors closetWe start down the grand stairway but get distracted!  We ask a tomb dwarf about the details of dungeon maintenance! We scry a little bit and start giving ourselves an unauthorized behind-the-scenes tour!2019-02-1847 minDnDNerds!DnDNerds!2019-02-16 The Tomb of Obalaka!We have a lot of people in our party! Some of us start exploring the dungeon and find the tomb of Oba'laka, where we get into some mask shenanigans and Cloudchaser adopts a risky strategy that gets him into a situation where he now has to be risk-averse... Tomb of the Nine Gods part 1 of ?2019-02-171h 07DnDNerds!DnDNerds!2019-01-25 Flooding the Yuan-ti and Entrance to the Tomb of AnnihilationWe return to D&D in Chult!  We strike a deal with the Kobolds and then with the Red Wizards! We acquire the Cube of Obalaka! We use our charmed wizard to help us flood the yuan-ti complex with a well-placed Wall of Stone! We finally meet Ras Nsi and get the last cube and enter.... THE TOMB OF ANNIHILATION!2019-01-263h 18DnDNerds!DnDNerds!Interlude: Table TalkNot a play session! After playing Fiasco, we chat about what's next in our Chult campaign, what might come afterwards, and how we might improve our fun together.  Kind of a behind-the-scenes look at what's going on in the minds of these four players.2018-12-301h 07DnDNerds!DnDNerds!Interlude: Boomtown Fiasco!And now for something completely different! With our GM out of town, we play a quick game of Fiasco set in the Old West! The McLinty brothers hate each other! Niles and Aideen just got married and its not gonna last! Everyone lies and double-crosses each other! We make terrible plans! Some of us get shot!2018-12-301h 41DnDNerds!DnDNerds!Omu: Kobold catapults, Shrine of Unkh, Red Wizard battleWe shoot kobolds out of the sky! We conquer the shrine of the disco-snail Unkh! We tangle with some Red Wizards! We turn one into a turtle and then Awaken it! We capture their nerd and make him work for us! We fixed our audio issue from last time so now it doesn't sound like you're in Dave's skull!2018-12-153h 37DnDNerds!DnDNerds!Omu - the Shrine of Moa & Tabaxi sniper fight (2018-11-30)We reluctantly rescue some folks who crashed a skyship! We make it to Omu and fight gargoyles for the right to enter by the wrong way! We lay claim to an island in a pool of lava! We get sniped at and have an epic battle against a single cat dude!2018-12-013h 21DnDNerds!DnDNerds!Orolunga and the Heart of Ubtao (2018-11-25)Our first intentional podcast - we record intros for some of the characters! We mercilessly slaughter a colony of pterafolk with SWAT-like precision! We ask the naga oracle at Orolunga every possible question! So much exposition! We awaken Nicolaus and Mannfred, quetzalcouatlus(es) with silly German accents! We fly to the Heart of Ubtao and find somebody we're actually afraid to attack!2018-11-253h 31DnDNerds!DnDNerds!Vengeance and Mbala (2018-11-09)We have bizarre dreams! We fight zombies and meet Cloudchaser the Goliath! We fix a bad drainage situation and declare ourselves heroes! We meet another frost giant and Cloudchaser kinda wants to get with her! We ascend to Mbala to take in the lovely views, and destroy its only resident! We sing a lot of songs to each other about it!2018-11-213h 04DnDNerds!DnDNerds!Welcome to the Jungle (2018-10-26)We check in with the Emerald Enclave and Flaming Fist but decide we work for neither! We exchange a bloody toenail with some frost giants Jared avoids naming! We discover the ruins of Camp Righteous and get a jug of infinite mayonnaise! We toast some goblins! We awaken an Al-miraj!2018-11-213h 19