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Erica Hayes-Bouyouris

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LudologyLudologyLudology 344 Indie Games Night MarketWhile Erica is on vacation, Sen takes the opportunity to speak with Daniel Newman about how his love of trick-taking games lead to the inception of the Indie Games Night Market. If you're interested in selling your games at this year's IGNM at PaxU 25, please check apply at www.newmillindustries.com/ignm2025-07-131h 00LudologyLudologyThinking Beyond Mechanisms EP 21Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to give her take on how we can combat anti-intellectualism using games with intentional design. Sarah has started to provide transcripts for her segment on her blog, available at https://shippboardgames.blogspot.com   2025-07-0607 minLudologyLudologyLudology 343 It's Alive!Erica and Sen discuss some of the games from their childhoods that featured electronic components heavily and wonder if, in this day and age when smartphones are ubiquitous, the hobby is ripe for another wave of games that are facilitated by quirky little bespoke electronic devices.2025-06-2955 minLudologyLudologyThinking Beyond Mechanisms Ep 20Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss cognitive load and addressing the impact of it through intentional design. Read Ludology co-founder Geoff Engelstein's article on the subject that Sarah refers to here: https://gametek.substack.com/p/grand-unified-gateway-theory2025-06-2207 minLudologyLudologyLudology 342 Games on the Big ScreenThis episode, Sen and Erica talk to Simon Ennis, professional filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewers, and community members alike. Check out the trailer for The Hobby as well as the IMDB listing. Erica and Sen will be at the June 18th showing of The Hobby at the TIFF Lightbox in Toronto, ON, Canada along with Elizabeth Hargrave, Daryl Andrews, and Eric Lang. Find Canadian show dates in Toronto, Edmonton, Vancouver, Hamilton including select Q&A sessions with Simon...2025-06-1554 minLudologyLudologyTTRPGKids Ep 24In their final segment, Steph Campbell talks about using TTRPGs at home or in the classroom to teach social studies. Sen and Erica thank Steph for their dedication to the use of games in education and wishes them all the best with TTRPKids in the future!2025-06-0814 minLudologyLudologyLudology 341.5 Oh Canada!Erica and Sen recorded this episode live in March 2025 at BreakoutCon in Toronto, ON, Canada. They spoke with guests Helaina Cappel (Publisher, Kids Table Board Games and Burnt Island Games) and Daniel H Kwan (Designer, Ross Rifles and Wandering Blades) about what makes a game "Canadian", advice for Canadian designers and publishers in the current economy, developing a Canadian identity and community as games industry creatives, and more! 2025-06-011h 07LudologyLudologyThinking Beyond Mechanisms Ep 19Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss how designers might approach the dreaded human factor we call "Analysis Paralysis" or AP.2025-05-2507 minLudologyLudologyLudology 341 Accesorize Your GamesErica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead towers, diamond corners, Delicious in Dungeon, and more! Note: Dekan has since moved on from UltraPro and is now a brand manager at Critical Role. Congrats, Dekan! We'll have to have you back to talk about the ins and outs of that position! 2025-05-181h 03LudologyLudologyTTRPGKids Ep 23Erica and Sen welcome guest host Steph Campell on this week's installment of TTRPGKids. In their segement, Steph talks about the power of writing and journaling in TTRPGs and how writing in game can positively impact writing in the classroom.2025-05-1109 minLudologyLudologyLudology 340 Corporate Game PlaySen and Erica talk with Ellie Dix about her work in making corporate games. Whether they're to increase brand recognition or for team building and training purposes, Ellie describes her process when designing games outside of the hobby sphere.2025-05-061h 09LudologyLudologyThinking Beyond Mechanisms Ep 18Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to talk about events in game design. Sarah talks about how to use well-designed events to provide variety, increase challenge, change up the narrative, and more when it comes to design a tabletop game.2025-04-2006 minLudologyLudologyLudology 339 History of the Game - PandemicErica and Sen welcome Matt Leacock to talk about one of the hobby's staples - Pandemic. First published in 2008, the Pandemic system has been expanded and used to fight viruses, rising tides, Elder Gods, and now - the forces of evil that seek the One Ring. They talk all things Pandemic, from it's ideation to its many iterations, from fighting back chain reaction of diseases on Earth to fighting back hordes of orcs and other minions of Sauron in Middle Earth. 2025-04-1441 minLudologyLudologyLudology 338 America's Top Model(er)Erica and Sen talk to Matt Gubser, modeler and comedian, about his work in the tabletop industry and the shift from traditional to digital modeling techniques.2025-03-291h 09LudologyLudologyThinking Beyond Mechanisms Ep 17In this special guest episode, Sen and Erica welcome Sarah Shipp to talk about how designers can raise the stakes to strengthen a game's hook, taking it from bland to bold!2025-03-1807 minLudologyLudologyLudology 337 How To Be A Final GirlSen and Erica welcome Evan Derrick from Van Ryder Games to discuss the past, present, and future of Final Girl - a highly expandable, solo, horror boardgame co-designed by Evan and AJ Porfirio. Evan talks about the game from inception to evolution and gives us some insight into what makes it tick. 2025-03-111h 06LudologyLudologyThinking Beyond Mechanisms Ep 16Sen and Erica welcome guest host Sarah Shipp to her segment, Thinking Beyond Mechanisms. In this installment, Sarah looks at designing games that ask players to be creative. Sarah examines some of the common pitfalls you can encounter when you ask players create content for the game and discusses how to avoid them.2025-02-1705 minLudologyLudologyLudology 336 Roll For LearningSen and Erica welcome Professor Camilla Zamboni to discuss "Roll for Learning", a book she co-edited that contains 51 microRPGs that are intended for use in K-12+ classrooms in fields as diverse as STEM, SEL, and the Humanities.  You can download the pdf of the book for free here: https://playstorypress.org/books/roll-for-learning/  2025-02-101h 08LudologyLudologyLudology 335 Who's This For?In this Host Roundtable, Erica and Sen talk about the importance of understanding who the audience for a specific game is during the design, development, and publication process. They discuss some of the ways in which they determine who the audience is and how knowing the key characteristics and desires of the demographic can help them make a game that satisfies the core consumer by design. 2025-01-261h 03LudologyLudologyLudology 334 Let's Call a Spade a SpadeSen and Erica welcome Jay Cormier of Off the Page Games to the podcast to talk about his penchant for making puzzley games that make players feel clever while giving them a sense of exploration and adventure, Jay discusses his first time at PAXU as well as his newest releases, Corps of Discovery and Design Your Destiny.2024-12-181h 06LudologyLudologyThinking Beyond Mechanisms Ep 14In this installment of Thinking Beyond Mechanisms, Erica and Sen welcome host Sarah Shipp to talk about failure and how loss can drive gameplay.2024-12-1005 minLudologyLudologyLudology 333 Bigger Than A BreadboxHave you ever wondered what it takes to keep a FLGS afloat in this age of online retailers and Amazon Prime? Sen and Erica welcome Caleb Wunderlich, Assistant Manager at Millennium Games in Rochester, NY - the biggest game store in the USA - to talk about building community, running events, and catering to customers' needs.2024-12-0154 minLudologyLudologyTTRPGKids Ep 18Erica and Sen welcome guest host Steph Campbell to talk about Arithmagine (https://luckoflegends.itch.io/arithmagine), a setting-agnositic TTRPG focused on teaching mathematics, on this episode of TTRPGKids.  2024-11-2407 minLudologyLudologyLudology 332 The Oldest Trick in the BookSen and Erica welcome former host Scott Rogers back to the show to dive into his latest book, "Your Turn: The Guide to Great Tabletop Game Design" and tell us what he's been up to as of late. 2024-11-2050 minLudologyLudologyThinking Beyond Mechanisms Ep 13Sen and Erica welcome special guest host Sarah Shipp for her segment, Thinking Beyond Mechanisms. In this episode, Sarah discusses Game Theory and the importance of studying the design of tabletop games in a more academic manner.2024-11-1007 minLudologyLudologyLudology 331Pixelate Those PiecesErica and Sen welcome Theresa Duringer to talk about her role as a tabletop game app developer at Temple Gates Games. They discuss what it takes to make an app translation of a tabletop hit, what some differences might be between the physical and digital versions, how the AI opponents are trained, and more!2024-11-031h 00LudologyLudologyLudology 330 Phantom TaxSen and Erica welcome Dr. Mary Flanagan and Max Seidman from Resonym Games to talk about their latest game, Phantom Ink, that has generated a lot of buzz around the industry as it made the SdJ short list for 2024. They discuss design, international licensing, and even the afterlife!2024-10-2748 minLudologyLudologyTTRPG Kids Ep 17Sen and Erica welcome special guest host Steph Campbell who brings you their latest segment, TTRPGKids. This week, Steph talks about how to incorporate math into games in the classroom and at the dinner table.2024-10-2408 minLudologyLudologyThinking Beyond Mechanisms Ep 12In this episode of Thinking Beyond Mechanisms, Sen and Erica welcome guest host Sarah Shipp as she takes on the contentious issue of Take That mechanicsms but frames it in terms of player investment to shed light on when the mechanism in question might rub people the wrong way and when it might be exactly what's needed to spice up a game.2024-10-1306 minLudologyLudologyLudology 329 Puzzle It OutSen and Erica talk to Jonathan Chaffer, designer and illustrator of the Holiday Hijinks series of 18-card puzzle games. We chat about Jonathan's take on puzzle design, his use of technology to drive the component-light system, and his opinion on things like clues vs. hints and the concept of red herrings.2024-10-061h 12LudologyLudologyTTRPGKids Ep 16Erica and Sen welcome guest host, Steph Campbell, as they talk about how parents and educators can use TTRPGs to foster a love of learning in young students in this 16th installment of TTRPGKids.2024-09-2911 minLudologyLudologyLudology 328 The Whole Kitten and CaboodleSen and Erica welcome Daniel Cunningham (AKA Iron Kitten Games) to discuss his role as a mechanical engineer and how he parlays those skills into helping publishers design storage trays, dice towers, and cardboard constructibles for modern tabletop games.  2024-09-2255 minLudologyLudologyThinking Beyond Mechanisms Ep 11Erica and Sen welcome special guest (and new mom!), Sarah Shipp, back to her role on the Ludology Network as the host of Thinking Beyond Mechanisms. In this episode, Sarah talks about the concept of perception and how game designers need to hone their skills in this area, particularly when it comes to playtesting.2024-09-1506 minLudologyLudologyLudology 327 Game On in VietnamErica and Sen talk to Michael Orion of www.rollingwizards.com about his recent move to Vietnam and his thoughts on the country's developing game design scene and, more broadly, the tabletop scene across South East Asia.2024-09-0849 minLudologyLudologyLudology 326 Little RascalsSen and Erica welcome Lin Codega and Chase Carter from Rascal News to talk about the importance of independent journalism in the tabletop gaming space.  Rascal News has a few weeks left in their funding drive, so if you value the independent press, support efforts like theirs at www.rascal.news2024-07-211h 11LudologyLudologyLudology 325 Shh!Sen and Erica interview Rebecca Strang, a librarian and game designers who promotes gaming in libraries and is active on the Gaming Round Table of the American Library Association. Rebecca was also recently featured in "Games for a Rainy Day," a book with 54 micro-games, puzzles, and more. Why do boardgames and libraries go hand in hand? Let's find out!2024-07-0745 minLudologyLudologyLudology 324 Coffee TalkSen and Erica welcome Whitney Red Loraine to the podcast to talk about how her experiences as a boardgame cafe owner / operator has informed her as she transitioned to become a boardgame designer.  2024-06-101h 03LudologyLudologyLudology 323 Sounds Like A Real Winner!Sen and Erica welcome Nat Delaney-John and Cam Jasson, creators and publishers of That Sound Game - a noisy game for weird people to Ludology to talk about how they connected with their audience in order to take a different road to publication than what it typically done these days.2024-05-2647 minLudologyLudologyLudology 322 Digital DiceErica and Sen welcome Mandi Hutchinson from Salt & Sass to talk about trends in videogames using tabletop gaming mechanisms as well as ports from the console to the tabletop.2024-05-181h 11LudologyLudologyLudology 321 Once Upon A PuzzletaleSen and Erica interview Rita Orlov, the mind behind the enchanting and challenging Postcurious line of puzzle games, or puzzletales as she calls them. Find out more about how Rita conceptualizes, designs, and tests her games and what's so intriguing about them.2024-04-2947 minLudologyLudologyLudology 320 Imitation is NOT the Best Form of FlatteryIn this episode, Sen and Erica speak with Laia Gonzales, one half of Wonderbow Games about their amazingly successful Kickstarter project, Kelp, and the unfortunate issues that arose because of said success. Laia talks about the illicit copies of Kelp that were being sold even before their campaign ended and the continuous struggle she experiences as she wages war against the counterfeiters.2024-04-0443 minLudologyLudologyLudology 319 How to Earn Your BadgeThis episode, Erica and Sen welcome David Mullich to the show. David is a game designer and educator who was involved with outlining the requirements for the Game Design Merit Badge for the Boy Scouts of America. We talk about all of the things a Scout must accomplish to earn this badge as well as David's long and storied career in making games.2024-03-191h 06LudologyLudologyLudology 318 Like Fire and WaterErica and Sen welcome Asger Granerud to the podcast to talk about the design decisions behind the hit deckbuilder, Heat: Pedal to the Metal, Asger also discusses his new publishing partnership, Sidekick Games, and their mission to create generational games like their forthcoming title, Aqua.2024-03-0346 minLudologyLudologyLudology 317 State of the Industry 2024Erica and Sen welcome the Podfather of Gaming, Stephen Buonocore. to the show for his annual update on what is currently impacting the tabletop gaming industry. Stephen talks about everything from post-lockdown fallout to AI use. Listen to see what he thinks about many of the pressing issues hobby gaming is facing. What are your thoughts? 2024-02-191h 02LudologyLudologyLudology 316 Toy Included!Dave Chalker (co-designer of Restoration Game's Thunder Road) joins Erica and Sen to talk about toys, games, and toyetic games.2024-02-051h 07LudologyLudologyLudology 315 Happy 2024Erica and Sen make some resolutions about game design and predictions about the tabletop industry to ring in the new year!2024-01-231h 20LudologyLudologyLudology 314 What Games Mean to CalvinThis week, Erica and Sen welcome writer, designer, and relucatant movie star Calvin Wong Tze Loon 黃子倫 to talk about his piece in "What Board Games Me To Me: Tales from the Tabletop," an anthology of short essays written by people from across the board game industry that was recently published by Aconyte Books. Join us as we find out more about the book and what Calvin finds so humanizing about games in their many forms. 2023-12-131h 01LudologyLudologyLudology EP 313 Welcome to the Social ClubErica and Sen speak with Ami Baio of Pink Tiger Games about her line of social communication games, how she makes them, and how she's able to find success outside of traditional markets for board games.2023-11-2752 minLudologyLudologyLudology 312 Fall Host ChatSen and Erica ask each other questions collected from our Patreon supporters about the differences between designing a board game and an RPG, what working for a mass market game company is like, how we balance games, what we did to break into the industry, and more!2023-11-141h 30LudologyLudologyLudology 311 The Essen ExperienceWill Meadows from the Tantrum House channel joins Erica and Sen to talk about his recent experience at the board gaming convention to end all board gaming conventions - Spiel in Essen, Germany. Having been four times, Will is a veteran Spiel-goer and he talks about all of the sights he saw and games he played while there this year. Since Will had to go eat dinner, Erica and Sen finish he Ludological Lightning Round by asking each other the questions they intended to ask Will!2023-10-291h 09LudologyLudologyLudology 310 Professional JugglersSen and Erica welcome Heather O'Neill (CEO of 9th Level Games, Managing Director of UnPub, and game designer) to Ludology to chat about juggling all of her roles and the state of the tabletop industry, where many people have to combine several roles into the equivalent of a full time job. 2023-10-1548 minLudologyLudologyLudology 309 Home Grown GamesSen and Erica welcome Brian Lenz from Delano Games (www.delanogames.com) to discuss the intricacies of manufacturing board games in North America this week on Ludology.2023-10-011h 22LudologyLudologyLudology 308 We've Got More in Store!Erica and Sen welcome Travis Severance, owner of Millennium Games - the largest game store in the United States - to the podcast. Travis brings years of retail experience to the table and lends insight into what sells games. From puzzles to pickleball and everything in between, Travis sheds light on how games and hobbies are merchandised to customers and we discuss if there's anything about game or product design that can help retailers do what they do best. Note: You'll hear a dog barking intermittently for about 10 minutes from around the 5 minute mark. Our apologies; we...2023-09-171h 28LudologyLudologyEpisode 307 Let's Party!Erica and Sen welcome Pam Walls, a designer who specializes in party games, to the Ludology Podcast. Pam provides excellent insight into what it takes to make large and diverse groups of people want to play a game together. Pam's latest creation, Blob Party, was a Gen Con 2023 release for Wiz Kid Games. 2023-09-0359 minLudologyLudologyLudology 306 We Survived Gen Con 2023!Sen and Erica welcome designer and Dice Tower member Roy Cannaday to the show to tell us about his experience at Gen Con 2023 that was made extra special because it was also the official launch of his first game, Last Light.2023-08-2054 minLudologyLudologyLudology 305 Co-Host Catch UpErica and Sen discuss their comings and goings over the past few months. Sen attended Origins in June and Erica went to SDCC in July. So before they both head to Gen Con in August, they figured they should touch base and see what each other were up to!2023-08-0650 minLudologyLudologyLudology 304 Unboxing Game DesignErica and Sen welcome designer, author and game studies professor, Gordon Calleja to the show to discuss his book "Unboxed: Board Game Experience and Design" from the MIT Press (ISBN 978-0-262-54395-8). Gordon gives a chapter-by-chapter rundown of the book that will be the focus of our first Ludology Book Club event - stay tuned for further information!2023-07-241h 29LudologyLudologyLudology 303 Making HerStoryErica and Sen welcome Danielle Reynolds and Nick Bentley to the show to talk about how HerStory from Underdog Games was designed.2023-07-0946 minLudologyLudologyLudology 302 Line of InsightErica and Sen talk to Nicholas Yu, the designer responsible in part for games like Adventure Tactics and the recent release D&D Onslaught. Nick brings a wealth of knowledge about playing and designing tactical war games in the tabletop space. We discuss LOS, competitive wargaming, and more in this episode.2023-06-2752 minLudologyLudologyLudology 301 Flying SoloSen and Erica welcome Morten Monrad Pedersen, founder of the Automa Factory, to the podcast to discuss designing solo modes for tabletop games. Morten has been involved with the solo modes for games such as Scythe, Viticulture, and Gaia Project. 2023-06-111h 16LudologyLudologyLudology 300 Celebrating the Love of GamesIt's a celebration! To mark the 300th episode of Ludology, Erica and Sen invite some of the past hosts (including co-founders Geoff Engelstein and Ryan Sturm, Scott Rogers, and Emma Larkins) to share some of their most impactful memories about the games they loved to play, create, and share with those around them. Please keep an eye out for the giveaways mentioned in this episode by following us on www.patreon.com/Ludology. Thanks for sticking with us for 300 episodes and here's to 300 more!2023-05-2841 minLudologyLudologyLudology 299 UX EssentialsSen and Erica sit down with Matt Paquette, graphic designer behind many of the games on your shelves, to discuss how he lays out all of the information needed to play a game in a logically flowing and concise visual hierarchy, specifically talking about how good card frame design can improve end user experience.2023-05-151h 08LudologyLudologyLudology 298 Green Team Wins!Erica and Sen talk with Carlos Flores and Eric Zimmerman about the recently released Green Games Guide, a document chock full of sustainable goodness for those in the tabletop industry hoping to lessen their products' impact on the environment. Find out more about how you can be a part of the movement to improve gaming's sustainability as a consumer, a designer, or a publisher.2023-04-301h 23LudologyLudologyLudology 297 Steam Up Team Up / Go BananasErica and Sen talk to Pauline-Fate Kong and Marie Wong (Hot Banana Games) about their Ion Award-winning game, Steam Up. They dive into the mechanisms behind this game about Dim Sum and the Chinese customs that informed them. Apologies in advance for audio quality; our guests were recording on the same device so it negatively impacted on their relative volume at times.2023-04-1649 minLudologyLudologyLudology 296 - Let's Reminisce!This episode, Erica and Sen take a walk down memory lane with the Podfather of Gaming, Stephen Buonocore, as they reminisce about his time as the founder of Stronghold Games, his current role as a retiree / podcaster, and his future aspirations as a tabletop game designer! Stephen discusses many of the changes he witnessed first hand and talks about his excitement for what the future holds.2023-04-021h 06LudologyLudologyLudology 295 - Relationship GoalsErica and Sen bring Daryl Andrews onto the show to discuss his role as Head of Talent at Maestro Media, pitching games to publishers in general, and the importance of relationships in the industry. 2023-03-2045 minLudologyLudologyLudology 294 - State of the Industry 2023Erica and Sen welcome Eric Lang, a self-identified Born-Again Mass Market Guy, to Ludology in order to review what the tabletop industry went through in 2022 and where he thinks it's headed in 2023. Eric brings a wealth of information to the discussion, having a quarter century of experience in the business of making games.2023-03-051h 31LudologyLudologyLudology 293 - Color Me FascinatedErica and Sen welcome Tim Devine of Dice Up Games, designer of Color My Quest: A Colour & Cut Roleplaying Game, to Ludology to discuss designing RPGs for families as well as safety and calibration tools for children who roleplay.2023-02-1958 minLudologyLudologyLudology 292 - State of the ArtErica and Sen welcome artist Kwanchai Moriya to the show to discuss his process, his advice for new artists trying to break into the tabletop industry, his take AI Image Generators, and his New Year's Resolution for 2023.2023-02-051h 02LudologyLudologyLudology 291 - Curiouser and CuriouserErica and Sen talk to Michelle Rundbacken and Yacine Merzouk, the fine purveyors of the Society of Curiosities, about their bespoke puzzle experiences that bridge the gap between the physical and the digital as well as their up-coming B&B escape experience!2023-01-2054 minLudologyLudologyLudology 290 There's A Game Designer For That!Where are some of the places that game design skills come in handy? Erica and Sen talk to Nick Metzler, who has designed games for traditional publishers like Spin Master, murder mysteries in a castle for over a hundred wedding guests, and challenges on reality TV shows like Survivor!2023-01-091h 07LudologyLudologyLudology 289 - Cat's Got Your TongueErica and Sen discuss how "Boop!", a new cat-themed 2-player game, became rethemed from an abstract game with the game's designer, Scott Brady. Scott tells us how the theme was integral in shaping the final product.2022-12-1148 minLudologyLudologyLudology 288 - From the Console to the TabletopSen and Erica talk with Pat Marino, designer behind Cup Head: Fast Rolling Dice Game and other titles from The Op, about translating videogames over to the hobby gaming and mass market gaming spaces. 2022-11-2747 minLudologyLudologyLudology 287 - Culture VulturesErica and Sen meet up with Jason Perez (Shelf Stories, cultural consultant on Puerto Rico 1897) to talk about cultural consultation, define some of the most prominent terms, and talk about how we can design better games while considering cultural impact.   Timestamp Note Link 00:00:50 Shelf Stories https://www.youtube.com/channel/UCnaZ7055IWOdm8XCJfFRDcw  00:01:20 Puerto Rico 1897 https://boardgamegeek.com/boardgame/367272/puerto-rico-1897  00:09:30 Uncle Ben dies https://www.youtube.com/watch?v=Dre4TsXm_68  00:09:35...2022-11-131h 05LudologyLudologyLudology 287 - Comfy and Cozy DesignsSen and Erica chat with Roberta Taylor about her games, diving deeper into Creature Comforts and the upcoming Maple Valley, specifically. They discuss cozy games and Roberta's philosophy towards design. Roberta's BGG Page: https://boardgamegeek.com/boardgamedesigner/12374/roberta-taylor2022-10-3052 minLudologyLudologyLudology 285 - Unmatched MakingSen and Erica chat with Brian Neff, the freelance developer who currently handles the Unmatched System for Restoration Games, about the process he uses for playtesting and balancing a game with an ever-expanding roster that boasts just under 40 playable characters to date. They chat about how both quantitative and qualitative data drive the development process and how the game's loyal community has been an invaluable part of the process. Timestamp Note Link 00:01:05 Restoration Games https://restorationgames.com/  00:01:49 Unmatched Game System https://b...2022-10-1652 minLudologyLudologyLudology 284 - Spenser is Missing! Erica and Sen talk with Spenser Starke about his game, Alice is Missing, and it's jump to the big screen. They discuss how to design cinematic narrative structure into tabletop games, calibration tools, and more! Timestamp Note Link 00:01:05 Alice Is Missing https://www.huntersentertainment.com/alice-is-missing 00:01:17 Kids on Broom https://renegadegamestudios.com/kids-on-brooms/ 00:01:20 Icarus https://renegadegamestudios.com/icarus-a-storytelling-game-about-how-great-civilizations-fall/ 00:02:51 Dread https://dreadthegame.wordpress.com/about-dread-the-game/ 00:02:53 The...2022-10-021h 08LudologyLudologyLudology 283 - Tools of the TradeErica, Gil, and Sen discuss some of the tools and processes they use at the various phases of designing a game from their varying perspectives of an in-house designer, a publisher, and freelance designer/developer.  SHOW NOTES: 00:08:31 DDS is an acronym for Detailed Design Specification 00:11:38 LucidChart browser-based flowcharting and more www.lucidchart.com 00:18:43 Canva free online graphic design tool www.canva.com 00:19:13 Tabletop Simulator is a virtual tabletop (VTT) run on Steam www.tabletopsimulator.com  00:19:14 Tabletopia is a browser-based VTT www.tabletopia.com 00:21:26 Al...2022-09-181h 10LudologyLudologyLudology 282 - The Art of Marketing YourselfErica and Sen chat with game designer Mondo Davis about how to market yourself in the game industry.2022-09-0446 minLudologyLudologyLudology 280 - Refuse to Leave the RoomErica and Sen talk with Dr. Tanya Pobuda about her groundbreaking research of representation in board games, the purpose of journalism, and her work in academia. SHOW NOTES 2m01s: Emma and Gil chatted with Dr. Mary Flanagan on Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo. 7m37s: Two seminal works in the theory behind fun and play are Johan Huizinga's Homo Ludens and Roger Caillois' Man, Play, and Games. 27m05s: Analog Game Studies provides an academic, analytic look at non-digital games. 39m12s: Leonard Anetta's research paper T...2022-08-071h 28LudologyLudologyLudology 279 - Two PrincesErica and Gil discuss Erica's time so far working at Spinmaster, making mass-market games for kids and families. How is it different from making games for the hobby market? SHOW NOTES 0m43s: We recently chatted with Sydney Engelstein of Indie Boards & Cards in Ludology 274 - Indie 500, and with Carol Mertz of Exploding Kittens in Ludology 277 - Combustible Felines. 7m28s: The Rubiks brand of puzzles, toys, and games, centered around the world-famous Rubik's Cube. And the legendary brand of Gund plush toys. 19m04s: Kinetic Sand 33m39s...2022-07-241h 05LudologyLudologyLudology 275 - Designing for the DiasporaErica and Gil chat with returning guest Banana Chan and our own Sen-Foong Lim about designing their game Jiangshi: Blood in the Banquet Hall. What's it like making a game about a specific demographic, and who is this game for? SHOW NOTES 0m54s: Banana was last on the show in Ludology 228 - The Roles We Play. 4m56s: More information about the Chinese Exclusion Act of 1882. 18m31s: James Mendez Hodes discussed cultural consultation with us in Ludology 247 - Orc-kay Computer. 31m25s: Jason Morningstar joined us on Ludology 161 - What's...2022-05-2956 minLudologyLudologyLudology 273 - We're Goin' LocalErica and Sen chat with localization expert, "gaming handyman," and occasional street busker Matthew Legault of Scorpion Masqué to discuss what it takes to move a game from one language to another.  SHOW NOTES 25m03s - Here's the bonus episode we did about the production and translation of Agricola. Scott Rogers also did a Biography of a Board Game about it. 30m36s - Guy LaFleur was a legendary ice hockey player who won 5 Stanley Cups with the Montreal Canadiens. 49m57s - Strike, Team Team, Stop Thief, and Sen's ga...2022-05-0156 minLudologyLudologyLudology 272 - The Art of GamesGil and Erica sit with game developer and new music fan Brenna Noonan to talk about her experiences developing games with her development company Quillsilver Studios, her experiences working on the smash hit Everdell, and the intersection of music and games. SHOW NOTES 2m59s: Everdell, Roll Player: Adventures, Dog Park 6m14s: Erica and Scott chatted with the Laukats about making games as a family in Ludology 251 - All In the Family. 10m17s: Gil and Geoff discussed ludonarrative dissonance in games in Ludology 190 - Diabolus in Ludica. 11m22s: The...2022-04-1746 minLudologyLudologyLudology 271 - The Dotted LineErica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts? Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer! SHOW NOTES 25m46s: Here's the Meeple Syrup episode on localization, with Mike Raftopolous. 38m18s: "Spin" is SpinMaster, the game publishing company that Erica works for. 43m01s: If you're not familiar with...2022-04-0358 minLudologyLudologyLudology 269 - A Tale of Two DesignersSen and Erica sit down with Matthew Dunstan and Dave Neale to discuss how they work as a team, working on a wide variety of games, working on a narrow group of games, and what it's like making a game based entirely in sound! In this episode, Matthew mentions Postmark Games, his PNP project with Rory Muldoon. At 37m31s, Sen mentions Piaget's Characteristics of Play. At 44m15s, Matt mentions Ludology 265 - Hold Onto Your Hats!2022-03-061h 11LudologyLudologyLudology 266 - Getting Out Scott-FreeDuring our winter break, our co-host Scott Rogers pounced on a new job opportunity that he couldn't pass up. Sadly, this means he has to step down as Ludology co-host. In this episode, we'll chat with Scott about his time at Ludology, and ask him what awaits in the future. Because Scott's job commitments have already begun, we couldn't find a time when we could all meet. So Erica, Gil, and Sen all recorded their questions in one recording session, and Scott recorded his answers in another recording session.2022-01-2323 minLudologyLudologyLudology 265 - Hold Onto Your Hats!Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them? This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.  From all of us at Ludology, have the happiest of holidays, and here's to a p...2021-12-121h 00LudologyLudologyLudology 263 - Keepsakes and TokensErica and Sen chat with Shing Yin Khor, game designer, installation artist, illustrator, award-winning cartoonist, and Bunyan-ologist. Shing Yin is the designer of the game A Mending, in which players literally sew their actions into cloth, and co-designer (with Jeeyon Shim) of the game Field Guide to Memory. Shing Yin calls both games "keepsake games," as they both leave artifacts of play that tell the story of the game experience. SHOW NOTES 4m15s: Gasha/gacha machine  7m05s: We chatted with Jeeyon on Ludology 244 - Games Brought to L...2021-11-1456 minLudologyLudologyLudology 262 - This Guilty PodcastErica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model.  SHOW NOTES 0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote. 7m08s: Amabel is talking about her forthcoming game Eyelet. 15m02s: This is Geoff's game Versailles 1919, co-designed with Mark Herman. 17m28s: Benedict Arnold 18m34s: The Shackleton Expedition 21m16s: The Vote 28m22s: Nicea 31m...2021-10-311h 00LudologyLudologyLudology 258 - Fun with FacehuggersScott sits down with Erica, Gil, and Sen to discuss the design and making of his newest game, Alien: Fate of the Nostromo. We also discuss designing to an IP, and how to make a horror game. SHOW NOTES 0m58s: The original Alien film 1m31s: The other board game based on the film Alien. Scott is not counting board games influenced by the film without the official license, like Nemesis or The Awful Green Things From Outer Space. He’s also only counting games based specifically on the original film, so bo...2021-09-0557 minLudologyLudologyLudology 256 - You're Big in Japan!Erica and Scott welcome game design legend Mike Elliott, creator of innumerable Magic: the Gathering and Pokémon cards, designer of Thunderstone, and co-designer of Quarriors and the Dice Masters series. And of course, of DuelMaster and Charm Angel, which were both huge hits in Japan. Mike also runs the Academy of Adventure Gaming Arts & Design Hall of Fame, commemorating the work of legendary tabletop game designers. SHOW NOTES 1m22s: NeoPets, Hecatomb, The Harry Potter Trading Card Game. 1m41s: Game designer and friend of the show Eric Lang. Gil and Geoff c...2021-08-081h 17LudologyLudologyLudology 254 - Make It CountErica, Gil, Scott, and Sen have a roundtable discussion about player counts. We go through each of the common player counts, as well as a few uncommon counts, and discuss what's special about designing for them. SHOW NOTES 0m39s: Our thoughts about and general strategies for designing games at different player counts. 5m42s: 2-player games 9m20s: We chatted with Matt Wolfe about decision scales on Ludology 157 - Come Scale Away. 13m08s: Inhuman Conditions 13m59s: Belfort 16m24s: Alien: Fate of...2021-07-111h 21LudologyLudologyLudology 253 - Reimagined, Revamped, and RestoredErica and Scott welcome graphic designer, production superhero, and prototype craft wizard Lindsay Daviau to the show. We talk about her experience at Hasbro making (among many other things) fake games for fake stores. We also bring up her favorite games that she worked on, and her job at Restoration Games (with her husband Rob, who you may have heard of), where she works on games like Unmatched, Fireball Island, Stop Thief, and the soon-to-come Return to Dark Tower. SHOW NOTES 04m10s: This is Don Norman's legendary book, Design of Everyday Things. It frequently...2021-06-2754 minLudologyLudologyLudology 251 - All in the FamilyErica and Scott welcome Ryan and Malorie Laukat, the couple behind Red Raven Games. Ryan is known as the designer and illustrator for games like Eight Minute Empire, Above and Below, Near and Far, Islebound, Empires of the Void, Artifacts Inc., Megaland, and the forthcoming Now or Never. They are also the subject of an upcoming documentary, Crafting Arzium.  Ryan is often seen as the sole force behind Red Raven Games, but Malorie and the whole Laukat family do a lot of work behind the scenes. We talk about the challenges and opportunities of making games as a...2021-05-301h 09LudologyLudologyLudology 250 - Thanks for the Emma-riesOn a special milestone episode of Ludology, Gil Hova and Scott Rogers say goodbye to our beloved Emma Larkins, as she departs as a co-host after 50 amazing episodes. Geoff Engelstein drops by to check in on us. And we're also joined by new co-hosts Erica Bouyouris and Sen-Foong Lim! SHOW NOTES 05m02s: Emma has earned quite a few awards for her game Abandon All Artichokes: the Golden Geek Light Game of the Year, the American Tabletop Award for Early Gamers, and yes, the Parent's Choice Silver Award. 07m25s: Here are Emma's...2021-05-1652 minGame Design Unboxed: Inspiration to PublicationGame Design Unboxed: Inspiration to PublicationGDU 014-BOSKIn episode 14 of Game Design Unboxed: Inspiration to Publication we talk with Erica Hayes-Bouyouris about her co-design BOSK by Floodgate Games. Erica shares her insights on how to find a good co-design partner and what it was like as a woman diving headfirst into game design with the Canadian “Big Dogs”.    Featuring:  Erica Hayes-Bouyouris - Guest  Danielle Reynolds - Host Ben Moy - Host Denice - Host 2021-05-051h 07LudologyLudologyLudology 246 - Cornering the MarketEmma, Gil, and Scott have a roundtable discussion in which they discuss the three sales channels, or markets, your board game can be available in: hobby, specialty, and mass. What are the differences between them, and how can a game move from one to another? SHOW NOTES 0m48s: Erica and Sen are joining the show! You can watch them in the Meeple Syrup Show. Some of Sen's games: Junk Art, Akotiri, and Jiangshi: Blood in the Banquet Hall. Some of Erica's games: Bosk, Roar: King of the Pride, Kodama 3D, Scott Pilgrim Miniatures The...2021-03-211h 18LudologyLudologyLudology 233 - A Sporting ChanceEmma and Gil welcome game designer and publisher Omari Akil to the show to discuss the plight of the sports-themed board game. What kinds of unique challenges do we face when designing one of these games? Omari's game Hoop Godz will be on Kickstarter soon. SHOW NOTES 1m21s: Board Game Brothas, Tabletop Backer Party, Pathways Fellowship 4m55s: Gil was 5 years off - Mike's game is Baseball Highlights: 2045. 12m09s: Football Strategy 12m47s: Gil would like to shout out Arthur Franz IV's self-published game Breakaway Football as a game with a...2020-09-061h 03Roll to Play: Level Up!Roll to Play: Level Up!Roll To Play: Level Up The Network!Roll To Play Level Up The Network!In this episode of Level Up we are recapping the first few months since launching the network AND introducing a new show to the network!WELCOME MEEPLE SYRUP SHOW!!!The Meeple Syrup Show is a weekly webcast to Facebook Live that talks all about tabletop game design and the industry from a game designer's perspective. The current hosts of the Meeple Syrup Show include:Erica Hayes-Bouyouris - co-designer of Roar: King of the Pride, Bosk, Ink Monsters, and Ghostbusters: The...2019-07-1600 min