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Board Game BingeBoard Game BingeEpisode 277: Gabe Barrett, Best With 1 Games (& Board Game Design Lab)Gabe Barrett is the founder of the Board Game Design Lab which is the largest community of game designers on the internet and home to a podcast that has aired more than 300 episodes about game design and been downloaded over 2.5 million times. Gabe is also the founder of Best With 1 games, an indie publishing company that focuses on solo experiences and brings a new game to life each and every month.Check out Hunted: Kobayashi Tower on Gamefound here: https://gamefound.com/en/projects/gabe-barrett/hunted-kobayashi-tower-2nd-editionFOLLOW US ON: Facebook: ht...2024-01-1637 minThe Board Game Design LabThe Board Game Design LabBoard Game Design Productivity Hacks with Gabe BarrettIn this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to check out BGDP here. You’ll find all sorts of skill sessions on designing, crowdfunding, and publishing games! And if you use coupon code “33today” you’ll receive 33% off the membership price The post Board Game Design Productivity H...2023-11-0959 minBoard Game Design LabBoard Game Design LabBoard Game Design Productivity Hacks with Gabe BarrettIn this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to check out BGDP here. You’ll find all sorts of skill sessions on designing, crowdfunding, and publishing games! And if you use coupon code “33today” you’ll receive 33% off the membership price The post Board Game Design Productivity H...2023-11-0959 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabBoard Game Design Productivity Hacks with Gabe BarrettIn this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to check out BGDP here. You’ll find all sorts of skill sessions on designing, crowdfunding, and publishing games! And if you use coupon code “33today” you’ll receive 33% off the membership price The post Board Game Design Productivity H...2023-11-0959 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabBoard Game Design Productivity Hacks with Gabe BarrettIn this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to check out BGDP here. You’ll find all sorts of skill sessions on designing, crowdfunding, and publishing games! And if you use coupon code “33today” you’ll receive 33% off the membership price The post Board Game Design Productivity H...2023-11-0959 minSimplify Project Co.Simplify Project Co.The Keep It Simple Podcast - Episode 4 - Gabe BarrettGabe Barrett has been many things: an SEC college football player, a full-time innercity missional leader, a dual resident of both the US and Honduras (where he lived for 8 years in order to adopt two of his children), and most recently a highly successful board game creator. The one constant in all of those scenarios? Gabe's sincere pursuit of authenticity in his relationship with God and with people. We invite you to kick back, relax, and listen in on a conversation between friends!2023-10-071h 42Podcast Archives - Board Game Design LabPodcast Archives - Board Game Design Lab71 Ways to Become a Better Game Designer with Gabe BarrettIn this episode, I talk through pretty much every tip about game design that I can think of! And if you want to see the video version, you can check it out on YouTube HERE. The post 71 Ways to Become a Better Game Designer with Gabe Barrett appeared first on Board Game Design Lab. 2023-08-221h 18Game Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design Lab71 Ways to Become a Better Game Designer with Gabe BarrettIn this episode, I talk through pretty much every tip about game design that I can think of! And if you want to see the video version, you can check it out on YouTube HERE. The post 71 Ways to Become a Better Game Designer with Gabe Barrett appeared first on Board Game Design Lab. 2023-08-221h 18The Board Game Design LabThe Board Game Design Lab71 Ways to Become a Better Game Designer with Gabe BarrettIn this episode, I talk through pretty much every tip about game design that I can think of! And if you want to see the video version, you can check it out on YouTube HERE. The post 71 Ways to Become a Better Game Designer with Gabe Barrett appeared first on Board Game Design Lab. 2023-08-221h 18Board Game Design LabBoard Game Design Lab71 Ways to Become a Better Game Designer with Gabe BarrettIn this episode, I talk through pretty much every tip about game design that I can think of! And if you want to see the video version, you can check it out on YouTube HERE. The post 71 Ways to Become a Better Game Designer with Gabe Barrett appeared first on Board Game Design Lab. 2023-08-221h 18The Real Estate Investing ClubThe Real Estate Investing ClubFinding Commercial Properties with Online Marketing with Dan Barrett (The Real Estate Investing Club #380)Dan is Head Nerd at AdWords Nerds, the world’s largest Google Parter agency working only with real estate investors. He’s managed over 5 million dollars a year in client ad spend, found hundreds of real estate deals online for his clients, and been behind extensive industry experimentation and original research. He’s worked with investors and companies like Joe McCall, Alex Joungblood, Tom Krol, 1-800-Fair-Offer, Investor Carrot, and more.. Dan Barrett is a real estate investor who has a great story to share and words of wisdom to impart for both beginning and veteran investors alike, so grab y...2023-08-1639 minBoard Out of My MindBoard Out of My MindEp 5 - Testing Your Early Design, Part 2 (Gabe Barrett)In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.Follow along Gabe's Journey here:https://www.youtube.com/@gabebarretthttps://boardgamedesignlab.com/Follow us on social media at Board Out of My Mind Podcast!2023-03-0728 minBoard Out of My MindBoard Out of My MindEp 4 - Testing Your Early Design, Part 1 (Gabe Barrett)In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!Follow along Gabe's Journey here:https://www.youtube.com/@gabebarretthttps://boardgamedesignlab.com/Follow us on social media at Board Out of My Mind Podcast!2023-02-2134 minTabletop Shop PodcastTabletop Shop PodcastDeep Thoughts With Gabe Barrett - TTSP InterviewsIn this especially long installment of TTSP Interviews, we get to hear from the host of the Board Game Design Lab podcast, Gabe Barrett. Gabe has a lot of interesting stories to tell, and we had a hard time even stopping at 90 minutes, so strap in and enjoy! Links: \/ \/ \/ YouTube: https://www.youtube.com/@TabletopShop Website: https://tabletopshop.wixsite.com/website Facebook: https://www.facebook.com/TabletopShopPodcast Instagram: @tabletopshop23 Email: tabletopshop23@gmail.com2023-01-111h 29The Booster Pack NetworkThe Booster Pack NetworkTCG Design Theory — 01 — Gabe Barrett & the 7 Habits of Highly Effective Game DesignersOn this debut episode of TCG Design Theory, host Jay Dotson kicks off the series with a chat to game designer, content creator & community builder Gabe Barrett.Gabe is the host of the BOARD GAME DESIGN LAB podcast & has launched several successful board games of his very own. Here he discusses his 7 tips for becoming an accomplished & prolific game designer. These universal principles can be applied to every genre of gaming but are essential to a successful creator's career.Find Gabe viahttps://boardgamedesignlab.com/orvia his Facebook community:...2022-10-111h 07THINQ Media PodcastTHINQ Media PodcastEpisode 263 | Understanding How We Think: Justin L. Barrett As James K.A. Smith says, "you are what you love." In a similar manner, what you pay attention to forms how you think. Justin Barrett, founder of Blueprint 1543, joins us to talk about how we think and process new ideas. What ideas do we hold that we should keep? How do we discern when we should change our mind? Dr. Barrett explains how we can create a framework for this type of thinking. This episode is part 3 of our 5 part series on science and virtue.2022-09-2227 minBoard Game BingeBoard Game BingeEpisode 197: Gabe Barrett, Board Game Design LabGabe Barrett is the founder of the Board Game Design Lab podcast, a show that has aired more than 300 episodes about game design and been downloaded over two million times. The Lab is also home to the largest community of game designers on the internet. Gabe is constantly creating things and will have seven books and seven games on the market by the end of this year. He loves bringing new ideas to life, but his main focus is encouraging others to be creative. Check out his campaign for Robomon, which is live on Gamefound: ht...2022-09-0932 minOne Stop Co-Op ShopOne Stop Co-Op Shop344 | Robomon Preview Pod | with Jason and Gabe BarrettJason chats with Gabe Barrett about Robomon, the map book-based adventure game of tactical combat, open world exploration, and collecting cute robots! Gamefound link - https://gamefound.com/projects/gabe-barrett/robomon Shelf Stories YouTube (with video of this recording) - www.youtube.com/shelfstories __________________________________ YouTube - www.youtube.com/onestopcoopshop www.youtube.com/channel/UCPCIkULbgzMEW612cSdUX7Q Discord - discord.gg/p4jX8AF Facebook - www.facebook.com/onestopcoopshop Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com2022-08-2853 minThe Board Game Design LabThe Board Game Design LabSee You Space Cowboy with Gabe Barrett and Jamey StegmaierToday’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me.  I tell lots of stories, get a bit emotional, and talk about things I hope other designers can learn from. But more than anything, I hope you know how much I appreciate you and the BGDL community.​​ Thanks for listening! Also, if you’d like to check out the new Yo...2022-06-221h 10Board Game Design LabBoard Game Design LabSee You Space Cowboy with Gabe Barrett and Jamey StegmaierToday’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me.  I tell lots of stories, get a bit emotional, and talk about things I hope other designers can learn from. But more than anything, I hope you know how much I appreciate you and the BGDL community.​​ Thanks for listening! Also, if you’d like to check out the new Yo...2022-06-221h 10Podcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabSee You Space Cowboy with Gabe Barrett and Jamey StegmaierToday’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me.  I tell lots of stories, get a bit emotional, and talk about things I hope other designers can learn from. But more than anything, I hope you know how much I appreciate you and the BGDL community.​​ Thanks for listening! Also, if you’d like to check out the new Yo...2022-06-221h 10Eat Lunch and Board GameEat Lunch and Board GameInterview with Board Game Design Lab host Gabe BarrettGabe Barrett joins me in this episode, all the way from Honduras. We talk about how the gaming landscape has changed over the pandemic. Gabe also talks about how he loves to game with his children. Throwing burritos at them, stacking Fuzzies, and mercilessly beating them at a Powerpuff Girl game. Through all this he still finds time to host the most influential board game podcasts: Board Game Design Lab--- Support this podcast: https://anchor.fm/adam-f-collins/supportDirecting people to the get the games tab 2022-03-1656 minGirl Dad NationGirl Dad NationBONUS: Top 10 Board Games to Play With Your Kids (ft. Gabe Barrett, Board Game Design Lab)In this bonus episode, Gabe Barrett, founder of Board Game Design Lab, shares his Top 10 board games to play with kids. Board gaming has evolved so much over the years. If you are only familiar with the classics, like Monopoly and Scrabble, now is a great time to learn a new fun game! GAME LIST:11. Spinderella10. Ticket to Ride: New York9. Bang the dice game8. Dragon’s Breath7. King of Tokyo6. Dr. Eureka5. Throw Throw Burrito4. Ca...2022-03-0310 minGirl Dad NationGirl Dad NationJumping Into The Game (ft. Gabe Barrett, Board Game Design Lab)In this episode I welcome Gabe Barrett. Gabe is a game designer and founder of the Board Game Design Lab. Board Game Design Lab was built as a community to help people design great games, featuring a wide collection of articles and over 280 podcast episodes on all aspects of board game design and publishing. Gabe is also the author of eight books, and currently lives in Honduras with his wife, Brandy, and their four kids. He shares about their adoption story, designing and playing games with his kids, and cultural lessons from his time in Honduras. And as always...2022-02-2539 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabA Word of Encouragement with Gabe BarrettToday, it’s just me, and I’ve got a word of encouragement for you. Pursuing a creative lifestyle can be incredibly difficult, so I wanted to do an episode to help you stay motivated and inspired. The post A Word of Encouragement from Gabe Barrett appeared first on Board Game Design Lab. 2021-09-0833 minThe Board Game Design LabThe Board Game Design LabA Word of Encouragement with Gabe BarrettToday, it’s just me, and I’ve got a word of encouragement for you. Pursuing a creative lifestyle can be incredibly difficult, so I wanted to do an episode to help you stay motivated and inspired. The post A Word of Encouragement from Gabe Barrett appeared first on Board Game Design Lab. 2021-09-0833 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabA Word of Encouragement with Gabe BarrettToday, it’s just me, and I’ve got a word of encouragement for you. Pursuing a creative lifestyle can be incredibly difficult, so I wanted to do an episode to help you stay motivated and inspired. The post A Word of Encouragement from Gabe Barrett appeared first on Board Game Design Lab. 2021-09-0833 minBoard Game Design LabBoard Game Design LabA Word of Encouragement with Gabe BarrettToday, it’s just me, and I’ve got a word of encouragement for you. Pursuing a creative lifestyle can be incredibly difficult, so I wanted to do an episode to help you stay motivated and inspired. The post A Word of Encouragement from Gabe Barrett appeared first on Board Game Design Lab. 2021-09-0833 minThe Happiness Index - Data. Insight. StoriesThe Happiness Index - Data. Insight. StoriesWhat being trans can teach us about the importance of belonging and building teams with Gabe BarrettMatt Phelan and Gabe Barrett sit down during Pride month to discuss Gabe's unique perspective on the world of work. Having transitioned Gender Gabe offers us all a unique perspective on subjects ranging from belonging to building teams. Gabe is a data expert and now works to help companies build teams in a Hybrid work world. Matt asks Gabe the following questions Tell us your story? How do you support someone transitioning? Is data scary? How do you build a team? What's next for Gabe Barrett?2021-06-1644 minBoard Game Design LabBoard Game Design LabDesigning Solo Games and the Making of Hunted: Wode Ridge with Gabe BarrettToday, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge.I talk about pros, cons, design challenges, the business side of things, and more. And you can check out Hunted: Wode Ridge on Kickstarter HERE. The post Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett appeared first on Board Game Design Lab. 2021-02-2454 minMechanisms Archives - Board Game Design LabMechanisms Archives - Board Game Design LabDesigning Solo Games and the Making of Hunted: Wode Ridge with Gabe BarrettToday, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge.I talk about pros, cons, design challenges, the business side of things, and more. And you can check out Hunted: Wode Ridge on Kickstarter HERE. The post Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett appeared first on Board Game Design Lab. 2021-02-2454 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabDesigning Solo Games and the Making of Hunted: Wode Ridge with Gabe BarrettToday, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge.I talk about pros, cons, design challenges, the business side of things, and more. And you can check out Hunted: Wode Ridge on Kickstarter HERE. The post Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett appeared first on Board Game Design Lab. 2021-02-2454 minThe Board Game Design LabThe Board Game Design LabDesigning Solo Games and the Making of Hunted: Wode Ridge with Gabe BarrettToday, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge.I talk about pros, cons, design challenges, the business side of things, and more. And you can check out Hunted: Wode Ridge on Kickstarter HERE. The post Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett appeared first on Board Game Design Lab. 2021-02-2454 minBoard Game Design LabBoard Game Design LabHow to Simplify a Game with Stephanie KwokStephanie Kwok, designer of Ducks in Tow, discusses the process of simplifying a game down to its best possible version.Stephanie is both a designer and a publisher, so she offers both perspectives as we talk through ways to trim, cut, slice, and dice a game so that its most fun parts shine through. The post How to Simplify a Game with Stephanie Kwok appeared first on Board Game Design Lab. 2020-09-0955 minBoard Game Design LabBoard Game Design LabSelf Care and Dealing with Designer Burnout with Kirk DennisonKirk Dennison, founder of Piecekeeper Games, discusses some pretty heavy topics as we get into self-care, mental health, depression, burnout, and more.Kirk went through a pretty tough time of life a while back, and we delve into issues that I believe a lot of people are struggling with right now. We also get into strategies for dealing with and overcoming dark times. And be sure to check out Kirk’s latest project, Rurik: Stone and Blade, on Kickstarter now. The post Self Care and Dealing with Designer Burnout with Kirk Dennison appeared fir...2020-09-021h 09Board Game Design LabBoard Game Design LabDice Drafting Games with Al LeducAl Leduc, designer of Yukon Airways, discusses what all goes into designing a dice drafting game.We talk about balance, dice mitigation, why the d6 is king, and more! The post Dice Drafting Games with Al Leduc appeared first on Board Game Design Lab. 2020-08-2651 minBoard Game Design LabBoard Game Design LabHow to Turn Gamers into Raving Fans with Casey Hill Casey Hill, founder of Hill Gaming Company, discusses the process of turning gamers into raving fans. Casey works for the software company Bonjoro which is hyper-focused on customer engagement and retention, so we have a lot to chat about when it comes to creating raving fans. The post How to Turn Gamers into Raving Fans with Casey Hill appeared first on Board Game Design Lab. 2020-08-191h 13Podcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabWhy Game Design Matters with Gabe Barrett In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are. I tell some personal stories and also get into where the Board Game Design Lab is headed. And be sure to check out my latest project, the Board Game Design Starter Kit, on Kickstarter HERE.   The post Why Game Design Matters with Gabe Barrett appeared first on Board Game Design Lab. 2020-08-1233 minBoard Game Design LabBoard Game Design LabWhy Game Design Matters with Gabe Barrett In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are. I tell some personal stories and also get into where the Board Game Design Lab is headed. And be sure to check out my latest project, the Board Game Design Starter Kit, on Kickstarter HERE.   The post Why Game Design Matters with Gabe Barrett appeared first on Board Game Design Lab. 2020-08-1233 minThe Board Game Design LabThe Board Game Design LabWhy Game Design Matters with Gabe Barrett In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are. I tell some personal stories and also get into where the Board Game Design Lab is headed. And be sure to check out my latest project, the Board Game Design Starter Kit, on Kickstarter HERE.   The post Why Game Design Matters with Gabe Barrett appeared first on Board Game Design Lab. 2020-08-1233 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabWhy Game Design Matters with Gabe Barrett In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are. I tell some personal stories and also get into where the Board Game Design Lab is headed. And be sure to check out my latest project, the Board Game Design Starter Kit, on Kickstarter HERE.   The post Why Game Design Matters with Gabe Barrett appeared first on Board Game Design Lab. 2020-08-1233 minBoard Game Design LabBoard Game Design LabDesigning Party Games with Alex Hague Alex Hague, designer of Wavelength, discusses all the ins and outs of designing a party game. We talk about simplicity, expectations, scoring systems, time constraints, and more! And be sure to check out Alex’s game, The Fuzzies, on Kickstarter HERE. The post Designing Party Games with Alex Hague appeared first on Board Game Design Lab. 2020-08-051h 01Board Game Design LabBoard Game Design LabMiniatures with John de Campos John de Campos, founder of Terrible Games, discusses everything that goes into creating miniatures for a game. We talk about the design process, materials, manufacturing, and more. And be sure to check out John’s game, Token Terrors, on Kickstarter HERE. The post Miniatures with John de Campos appeared first on Board Game Design Lab. 2020-07-2958 minBoard Game Design LabBoard Game Design LabDesigning More than Just a Game with Malachi Ray Rempen Malachi Ray Rempen, founder of Itchy Feet, discusses what it means to design more than just a game. We talk about branding, spinoff products, merchandise, and more. And be sure to check out Malachi’s game, Roll Camera! , on Kickstarter HERE. The post Designing More than Just a Game with Malachi Ray Rempen appeared first on Board Game Design Lab. 2020-07-221h 00Board Game Design LabBoard Game Design LabDesigning Majorities Based Games with Jon Vallerand Jon Vallerand, founder of Subsurface Games, does a deep dive into the mechanism of majorities. We talk about the best majorities based games, ways to incentivize players, interactive play, and more. And be sure to check out Jon’s game, With a Smile and a Gun, on Kickstarter HERE.​​ The post Designing Majorities Based Games with Jon Vallerand appeared first on Board Game Design Lab. 2020-07-1559 minBoard Game Design LabBoard Game Design LabDesigning Games in a Series with Justin Gary Justin Gary, designer of Ascension, discusses what goes into both designing and publishing games that continue to have new content. We talk about content creation, different types of expansions, reinventing the fun for a game, and more. The post Designing Games in a Series with Justin Gary appeared first on Board Game Design Lab. 2020-07-081h 13Board Game Design LabBoard Game Design LabDesigning and Publishing Small Box Games with Rachael Blaske Rachael Blaske, owner of Five24 Labs, discusses everything that goes into designing and publishing games that can fit in your pocket. We talk about design constraints, managing expectations, marketing, and more. The post Designing and Publishing Small Box Games with Rachael Blaske appeared first on Board Game Design Lab. 2020-07-011h 01Board Game Design LabBoard Game Design LabThe Design Process of Corey Konieczka Corey Konieczka, one of the best designers on the planet, gives us a behind-the-scenes look at his creative process. We talk about what it’s like to work at Fantasy Flight Games, coming up with ideas, playtesting, and more. If you’re not familiar with Corey, he’s worked on these games: Battlestar GalacticaSpace Hulk: Death AngelDescent 2nd EditionEldritch HorrorStar Wars: Imperial AssaultStar Wars: RebellionTwilight Imperium 4th EditionStar Wars: Outer Rim​​​​​​​​​​​​​And a TON more! The post The Design Process of Corey Konieczka appeared first on Board Game Design Lab. 2020-06-241h 06Board Game Design LabBoard Game Design LabDesigning Worker Placement Games with Shem Phillips and Sam Macdonald Shem Phillips and Sam Macdonald, from of Garphill Games, discuss what all goes into designing worker placement games. We talk about creating unique mechanisms, board design, player interaction, and more. The post Designing Worker Placement Games with Shem Phillips and Sam Macdonald appeared first on Board Game Design Lab. 2020-06-171h 06Board Game Design LabBoard Game Design LabDesigning Games for a Specific Audience with Phalgun Polepalli Phalgun Polepalli, founder of DICE Toy Labs in India, discusses the process of defining your target audience and creating products for them. We talk about market research, community building, figuring out your ideal customer, and more.  The post Designing Games for a Specific Audience with Phalgun Polepalli appeared first on Board Game Design Lab. 2020-06-101h 00Board Game Design LabBoard Game Design LabHow to Get Involved in the Game Design Community with Danielle Reynolds Danielle Reynolds, designer with DMR Creative Group, discusses the many ways a designer can get involved in the game design community. We talk about volunteering, design groups, mentorships, and more.  The post How to Get Involved in the Game Design Community with Danielle Reynolds appeared first on Board Game Design Lab. 2020-06-0354 minBoard Game Design LabBoard Game Design LabThe Making of INIS with Christian Martinez Christian Martinez discusses the making of his hit game, INIS. INIS is one of the highest-rated games of all time, and we go into everything from its title to its theme to its mechanisms.  The post The Making of INIS with Christian Martinez appeared first on Board Game Design Lab. 2020-05-271h 00Board Game Design LabBoard Game Design LabDesigning Games that Last with Brad Talton Brad Talton, founder of Level 99 Games, discusses what goes into designing a game that lasts. We talk about creating games that are easily expandable, are easy to get into but provide depth for long-time players, and creating worlds that players want to keep coming back to. And be sure to check out Level 99’s latest game, Bullet, on Kickstarter HERE. The post Designing Games that Last with Brad Talton appeared first on Board Game Design Lab. 2020-05-2054 minBoard Game Design LabBoard Game Design LabWhat Board Game Designers Can Learn from Tabletop RPGs with Hankerin Ferinale Hankerin Ferinale, founder of Runehammer Games, discusses what board game designers can learn from the world of tabletop RPGs. Hankerin is one of the most creative people I know, and he’s been creating RPG content for years. He has a ton of insight on how RPG concepts can improve board games. The post What Board Game Designers Can Learn from Tabletop RPGs with Hankerin Ferinale appeared first on Board Game Design Lab. 2020-05-131h 17Board Game Design LabBoard Game Design LabCreating Positive Player Interaction with T.C. Petty III T.C. Petty III, designer of VivaJava, discusses how to create positive player interaction in your game. Most games have a tendency to focus on negative interactions between players, but it doesn’t have to be that way! The post Creating Positive Player Interaction with T.C. Petty III appeared first on Board Game Design Lab. 2020-05-061h 06Board Game Design LabBoard Game Design LabHow to Design a Collectible Card Game with Assad Quraishi Assad Quraishi, designer of Genesis: Battle of Champions, how to design a collectible card game and how to run a company with a CCG as your main product. Assad has been designing CCGs for 20+ years and running his own CCG company for quite a while, so we’re able to explore nearly every angle of this aspect of gaming. The post How to Design a Collectible Card Game with Assad Quraishi appeared first on Board Game Design Lab. 2020-04-291h 09Board Game Design LabBoard Game Design LabHow to Turn Your Hobby into a Business with Chris van der Linden Chris van der Linden, founder of Loresmyth Games, discusses his journey about going full-time in the gaming industry and how he turned his passion into his profession. It’s no small task to turn your hobby into a business, so Chris and I talk through how to make it happen, pitfalls, failure, and what the best parts are. And be sure to check out Chris’s latest RPG supplement on Kickstarter HERE. The post How to Turn Your Hobby into a Business with Chris van der Linden appeared first on Board Game Design Lab.2020-04-221h 06Board Game Design LabBoard Game Design LabAccounting, Taxes, and Game Design with Justin Marty Justin Marty, accountant at Anders CPA, discusses everything you need to be thinking about when it comes to taxes and accounting as a game designer or publisher. Whether you want to just design games on the side, run Kickstarters, or make games your full time job, we go in-depth on everything you should be thinking about to make sure you stay on the IRS’s good side. The post Accounting, Taxes, and Game Design with Justin Marty appeared first on Board Game Design Lab. 2020-04-151h 00Board Game Design LabBoard Game Design LabHow to Design Miniature War Games with Marco Pecota Marco Pecota, designer of Legions of Steel, discusses everything that goes into designing a miniature war game. Marco has been designing these types of games since the 90s, and we go into combat systems, movement, metal vs plastic, and everything in between. And be sure to check out Marco’s miniatures packs on Kickstarter HERE. The post How to Design Miniature War Games with Marco Pecota appeared first on Board Game Design Lab. 2020-04-081h 07Board Game Design LabBoard Game Design LabDesigning Games that Tell Stories with Ignacy Trzewiczek Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories.We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell. The post Designing Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab. 2020-04-011h 02Board Game Design LabBoard Game Design LabThe Secret Sauce of Game Design with Peter C. Hayward Peter C. Hayward is back on the show, and we’re delving into the secret sauce of his personal design process. Hint: It all hinges on blind playtesting. Peter is a designer, developer, and publisher, so he has the benefit of seeing games from lots of different angles.​​ The post The Secret Sauce of Game Design with Peter C. Hayward appeared first on Board Game Design Lab. 2020-03-2556 minBoard Game Design LabBoard Game Design LabHow to Fund a Game on Kickstarter with Gabe Barrett It’s just me on the show, and I’m talking about my latest book project called Board Game Kickstarter Advice. I go through some of my favorite excerpts from the 50 interviews I did for the book and discuss why it’s such good advice if you want to fund a game on Kickstarter. Be sure to check out my book on Kickstarter HERE. The post How to Fund a Game on Kickstarter with Gabe Barrett appeared first on Board Game Design Lab. 2020-03-1855 minBusiness Archives - Board Game Design LabBusiness Archives - Board Game Design LabHow to Fund a Game on Kickstarter with Gabe Barrett It’s just me on the show, and I’m talking about my latest book project called Board Game Kickstarter Advice. I go through some of my favorite excerpts from the 50 interviews I did for the book and discuss why it’s such good advice if you want to fund a game on Kickstarter. Be sure to check out my book on Kickstarter HERE. The post How to Fund a Game on Kickstarter with Gabe Barrett appeared first on Board Game Design Lab. 2020-03-1855 minThe Board Game Design LabThe Board Game Design LabHow to Fund a Game on Kickstarter with Gabe Barrett It’s just me on the show, and I’m talking about my latest book project called Board Game Kickstarter Advice. I go through some of my favorite excerpts from the 50 interviews I did for the book and discuss why it’s such good advice if you want to fund a game on Kickstarter. Be sure to check out my book on Kickstarter HERE. The post How to Fund a Game on Kickstarter with Gabe Barrett appeared first on Board Game Design Lab. 2020-03-1855 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabHow to Fund a Game on Kickstarter with Gabe Barrett It’s just me on the show, and I’m talking about my latest book project called Board Game Kickstarter Advice. I go through some of my favorite excerpts from the 50 interviews I did for the book and discuss why it’s such good advice if you want to fund a game on Kickstarter. Be sure to check out my book on Kickstarter HERE. The post How to Fund a Game on Kickstarter with Gabe Barrett appeared first on Board Game Design Lab. 2020-03-1855 minBoard Game Design LabBoard Game Design LabWhat Board Game Designers Can Learn from Video Games with Charlie Cleveland Charlie Cleveland, professional video game designer and founder of Unknown Worlds Entertainment, discusses the crossover of video games and board games and what board game designers can learn from their digital counterparts. And be sure to check out Charlie’s game, Vampire Vendetta, on Kickstarter HERE. The post What Board Game Designers Can Learn from Video Games with Charlie Cleveland appeared first on Board Game Design Lab. 2020-03-111h 03Board Game Design LabBoard Game Design LabDesigning a Game System with Bez Shahriari Bez Shahriari, designer of Yogi, discusses how to design not just a game but a gaming system that can support lots of different games.Bez designed a system called the ELL Deck a while back, and we get into everything a designer has to think about when working on a project that’s going to consist of more than one game. And be sure to check out Bez’s game system, the ELL Deck, on Kicstarter HERE. The post Designing a Game System with Bez Shahriari appeared first on Board Game Design Lab. 2020-03-041h 06Board Game Design LabBoard Game Design LabDesigning a Betting Game with Victoria Caña and Alex Uboldi Victoria Caña and Alex Uboldi, designers of Gladius, discuss the design process for creating a game with betting at its core.We go into the ins and outs of balancing hidden vs open information, tension, and why people like these games so much. The post Designing a Betting Game with Victoria Caña and Alex Uboldi appeared first on Board Game Design Lab. 2020-02-261h 04Board Game Design LabBoard Game Design LabDesigning Big Games with Tim Eisner Tim Eisner, designer of Tidal Blades, discusses the design process for creating big games.Tim is a master of designing games that take up a bunch of space on your table, but his games are also super approachable. The post Designing Big Games with Tim Eisner appeared first on Board Game Design Lab. 2020-02-191h 04Kickstarter JourneysKickstarter JourneysEp. 3 Gabe Barrett's Journey, with HuntedThis Kickstarter Journey features Gabe Barrett, the designer and independant publisher of Hunted.  This was a unique KS, in that it offered two separate but similar games in the same campaign. In this interview Gabe shares the journey, including thoughts on paid reviews, what kind of games are meant for KS, and thoughts on campaign relaunches. Hunted is being manufactured and delivered to backers soon, and can still be ordered via jetbacker as a late pledge if you are interested (https://www.jetbacker.com/hunted/). See the funded KS page here: http://kck.st/2qgEGx52020-01-1642 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabThe Making of Dungeon Ball with Gabe Barrett For this episode, I’m doing another design diary, and this time I’m talking about my monster-themed football game Dungeon Ball. I talk about how the game came to be and what went into its design process.  I also go into the business side of things and talk about the highs and lows of its Kickstarter campaign. The post The Making of Dungeon Ball with Gabe Barrett appeared first on Board Game Design Lab. 2020-01-1555 minThe Board Game Design LabThe Board Game Design LabThe Making of Dungeon Ball with Gabe Barrett For this episode, I’m doing another design diary, and this time I’m talking about my monster-themed football game Dungeon Ball. I talk about how the game came to be and what went into its design process.  I also go into the business side of things and talk about the highs and lows of its Kickstarter campaign. The post The Making of Dungeon Ball with Gabe Barrett appeared first on Board Game Design Lab. 2020-01-1555 minBoard Game Design LabBoard Game Design LabThe Making of Dungeon Ball with Gabe Barrett For this episode, I’m doing another design diary, and this time I’m talking about my monster-themed football game Dungeon Ball. I talk about how the game came to be and what went into its design process.  I also go into the business side of things and talk about the highs and lows of its Kickstarter campaign. The post The Making of Dungeon Ball with Gabe Barrett appeared first on Board Game Design Lab. 2020-01-1555 minThe Board Game Design LabThe Board Game Design LabThe Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of how it came to be. The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez appeared first on Board Game Design Lab. 2019-10-231h 27Board Game Design LabBoard Game Design LabThe Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of how it came to be. The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez appeared first on Board Game Design Lab. 2019-10-231h 27Podcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabThe Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of how it came to be. The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez appeared first on Board Game Design Lab. 2019-10-231h 27The Board Game Design LabThe Board Game Design LabCelebrating 150 Episodes! with Gabe Barrett For this episode, it’s just me on the show, and I’m taking some time to look back at where the BGDL has come from, look ahead to where we’re going, and answer your questions. It’s been an amazing three years of episodes, and I’m excited about what’s next! The post Celebrating 150 Episodes! with Gabe Barrett appeared first on Board Game Design Lab. 2019-10-0255 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabCelebrating 150 Episodes! with Gabe Barrett For this episode, it’s just me on the show, and I’m taking some time to look back at where the BGDL has come from, look ahead to where we’re going, and answer your questions. It’s been an amazing three years of episodes, and I’m excited about what’s next! The post Celebrating 150 Episodes! with Gabe Barrett appeared first on Board Game Design Lab. 2019-10-0255 minBoard Game Design LabBoard Game Design LabCelebrating 150 Episodes! with Gabe Barrett For this episode, it’s just me on the show, and I’m taking some time to look back at where the BGDL has come from, look ahead to where we’re going, and answer your questions. It’s been an amazing three years of episodes, and I’m excited about what’s next! The post Celebrating 150 Episodes! with Gabe Barrett appeared first on Board Game Design Lab. 2019-10-0255 minRhythms for LifeRhythms for LifeOvercoming Workplace Anxiety: Barrett Ward and Marisa PardoIn this episode you get to meet Barrett Ward, founder of ABLE, and Marisa Pardo, their Marketing Brand Director. ABLE is a lifestyle brand focused on ending generational poverty through providing economic opportunity for women.You're going to hear about finding time to create and how it can make us come alive, but also the way it can burn us out. How do you find the balance and keep your anxiety at bay when creating and building a business? Though it may look different, we all have work to do. These rhythms help us walk through it...2019-09-2437 minThe Board Game Design LabThe Board Game Design Lab[BONUS] Jamey & Gabe on Designing The Final FlicktierThe post [BONUS] Jamey & Gabe on Designing The Final Flicktier appeared first on Board Game Design Lab. 2018-11-0211 minBoard Game Design LabBoard Game Design Lab[BONUS] Jamey & Gabe on Designing The Final FlicktierThe post [BONUS] Jamey & Gabe on Designing The Final Flicktier appeared first on Board Game Design Lab. 2018-11-0211 minWe’re Not Wizards Tabletop PodcastWe’re Not Wizards Tabletop PodcastEpisode 207: Gabe Barrett - The Final Flicktier - Board Game Design LabGabe Barrett invades the podcast to talk about The Board Game Design Lab, designing and publishing games, his latest game The Final Flicktier and a huge number of topics surrounding Kickstarter. We were really honoured to have him on as a guest and I hope you enjoy our very fun episode with him. Make sure you check out the campaign when it launches later this month. LINKS OF NOTES http://www.boardgamedesignlab.com/the-final-flicktier-landing/ http://www.boardgamedesignlab.com/ https://twitter.com/bgdesignlab https://www.patreon.com/BGDL https://www.facebook.com/groups/BGDLCommunity/ https://itunes.apple.com/us/podcast/board-game-design-lab...2018-10-101h 31The Board Game Design LabThe Board Game Design LabHacking Creativity to Become the Best in the World with Gabe BarrettBGDL founder, Gabe Barrett, talks about many of the really cool and helpful creativity/productivity hacks he’s been learning about recently.He discusses some rather interesting findings that have come from researching some of the best in the world in different fields. There are also a lot of things that you’ll hopefully find encouraging. The end of this episode has an exciting announcement in which Gabe talks about the new BGDL Patreon page. Please check out the page and consider supporting it HERE.​​ The post Hacking Creativity to Become the Best in the World...2018-07-0444 minBoard Game Design LabBoard Game Design LabHacking Creativity to Become the Best in the World with Gabe BarrettBGDL founder, Gabe Barrett, talks about many of the really cool and helpful creativity/productivity hacks he’s been learning about recently.He discusses some rather interesting findings that have come from researching some of the best in the world in different fields. There are also a lot of things that you’ll hopefully find encouraging. The end of this episode has an exciting announcement in which Gabe talks about the new BGDL Patreon page. Please check out the page and consider supporting it HERE.​​ The post Hacking Creativity to Become the Best in the World...2018-07-0444 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabHacking Creativity to Become the Best in the World with Gabe BarrettBGDL founder, Gabe Barrett, talks about many of the really cool and helpful creativity/productivity hacks he’s been learning about recently.He discusses some rather interesting findings that have come from researching some of the best in the world in different fields. There are also a lot of things that you’ll hopefully find encouraging. The end of this episode has an exciting announcement in which Gabe talks about the new BGDL Patreon page. Please check out the page and consider supporting it HERE.​​ The post Hacking Creativity to Become the Best in the World...2018-07-0444 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabHacking Creativity to Become the Best in the World with Gabe BarrettBGDL founder, Gabe Barrett, talks about many of the really cool and helpful creativity/productivity hacks he’s been learning about recently.He discusses some rather interesting findings that have come from researching some of the best in the world in different fields. There are also a lot of things that you’ll hopefully find encouraging. The end of this episode has an exciting announcement in which Gabe talks about the new BGDL Patreon page. Please check out the page and consider supporting it HERE.​​ The post Hacking Creativity to Become the Best in the World...2018-07-0444 minThe Board Game Design LabThe Board Game Design Lab[BONUS] An In Depth Interview of Gabe Barrett by the Cardboard HeraldThe post [BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald appeared first on Board Game Design Lab. 2018-02-021h 01Board Game Design LabBoard Game Design Lab[BONUS] An In Depth Interview of Gabe Barrett by the Cardboard HeraldThe post [BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald appeared first on Board Game Design Lab. 2018-02-021h 01The Board Game Design LabThe Board Game Design LabCreativity and the Future of the BGDL with Gabe BarrettToday, it’s just me on the podcast, and I’m discussing creativity, time management, and the future of the BGDL.I’ve learned a lot of really great stuff about the creative process, and I want to share with you some of the things that have been helping me with my game designs.And then I want to tell you about the fun and exciting things ahead for the BGDL podcast and community. The post Creativity and the Future of the BGDL with Gabe Barrett appeared first on Board Game Design Lab. 2018-01-3144 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabCreativity and the Future of the BGDL with Gabe BarrettToday, it’s just me on the podcast, and I’m discussing creativity, time management, and the future of the BGDL.I’ve learned a lot of really great stuff about the creative process, and I want to share with you some of the things that have been helping me with my game designs.And then I want to tell you about the fun and exciting things ahead for the BGDL podcast and community. The post Creativity and the Future of the BGDL with Gabe Barrett appeared first on Board Game Design Lab. 2018-01-3144 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabCreativity and the Future of the BGDL with Gabe BarrettToday, it’s just me on the podcast, and I’m discussing creativity, time management, and the future of the BGDL.I’ve learned a lot of really great stuff about the creative process, and I want to share with you some of the things that have been helping me with my game designs.And then I want to tell you about the fun and exciting things ahead for the BGDL podcast and community. The post Creativity and the Future of the BGDL with Gabe Barrett appeared first on Board Game Design Lab. 2018-01-3144 minBoard Game Design LabBoard Game Design LabCreativity and the Future of the BGDL with Gabe BarrettToday, it’s just me on the podcast, and I’m discussing creativity, time management, and the future of the BGDL.I’ve learned a lot of really great stuff about the creative process, and I want to share with you some of the things that have been helping me with my game designs.And then I want to tell you about the fun and exciting things ahead for the BGDL podcast and community. The post Creativity and the Future of the BGDL with Gabe Barrett appeared first on Board Game Design Lab. 2018-01-3144 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design Lab[BONUS] Gabe Barrett on Using the Right Tools for the JobThe post [BONUS] Gabe Barrett on Using the Right Tools for the Job appeared first on Board Game Design Lab. 2017-05-2604 minThe Board Game Design LabThe Board Game Design Lab[BONUS] Gabe Barrett on Using the Right Tools for the JobThe post [BONUS] Gabe Barrett on Using the Right Tools for the Job appeared first on Board Game Design Lab. 2017-05-2604 minBoard Game Design LabBoard Game Design Lab[BONUS] Gabe Barrett on Using the Right Tools for the JobThe post [BONUS] Gabe Barrett on Using the Right Tools for the Job appeared first on Board Game Design Lab. 2017-05-2604 minGame Design Basics Archives - Board Game Design LabGame Design Basics Archives - Board Game Design LabWhy Game Design Is Important with Gabe BarrettGabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future. The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab. 2017-05-2434 minThe Board Game Design LabThe Board Game Design LabWhy Game Design Is Important with Gabe BarrettGabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future. The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab. 2017-05-2434 minPodcast Archives - Board Game Design LabPodcast Archives - Board Game Design LabWhy Game Design Is Important with Gabe BarrettGabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future. The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab. 2017-05-2434 minBoard Game Design LabBoard Game Design LabWhy Game Design Is Important with Gabe BarrettGabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future. The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab. 2017-05-2434 min